Player Matchup

Chronos
Chronos
FFreaX
Chronos
Level 145
God Stats
2W - 1L
1,532 SR
Queue Stats
330W - 290L
1,509 Elo+
Party 2
Izanami
Izanami
TouFFesT
Izanami
Level 28
God Stats
8W - 1L
1,500 SR
Queue Stats
14W - 10L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
queendormer
Aphrodite
Level 21
God Stats
2W - 0L
1,520 SR
Queue Stats
27W - 27L
1,470 Elo+
Solo
Team Averages
Level 65
1,517 SR
1,477 Elo+

VS

Team Averages
Level 26
1,581 SR
1,594 Elo+
Ra
Ra
Obmij2010
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,474 Elo+
Party 1
Chaac
Chaac
alighazi
Chaac
Level 17
God Stats
5W - 4L
1,705 SR
Queue Stats
60W - 80L
1,397 Elo+
Solo
Fenrir
Fenrir
feelsbadmañ
Fenrir
Level 25
God Stats
0W - 1L
1,539 SR
Queue Stats
61W - 22L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FFreaX
Chronos
16
8 / 4 / 14
12,218
815
14,502
20,900
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TouFFesT
Izanami
15
10 / 7 / 7
12,487
832
18,943
17,369
6,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
queendormer
Aphrodite
16
6 / 3 / 14
11,819
788
11,532
13,215
10,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 4
12,075
805
19,852
16,994
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
alighazi
Chaac
11
0 / 6 / 5
9,131
609
7,012
13,311
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
16
7 / 10 / 6
12,504
834
12,603
20,856
15,460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
24
Kills
14
14
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
FFreaX
Chronos
8
4
14
3.75
L
7
8
4
1.13
W
Izanami
TouFFesT
Izanami
10
7
7
1.93
L
Chaac
alighazi
Chaac
0
6
5
0.42
L
Fenrir
7
10
6
1
W
Aphrodite
queendormer
Aphrodite
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
39,467
51,484
Taken
51,161
25,584
Mitigated
29,815
21,856
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FFreaX
Chronos
14,502
3,173
0
6,528
20,900
8,100
2,034
8,750
11,701
40,315
0
L
19,852
1,835
4,280
5,593
16,994
5,601
1,500
8,785
8,209
68,723
0
W
Izanami
TouFFesT
Izanami
18,943
14,811
0
4,024
17,369
6,941
705
5,262
11,898
0
60,443
L
Chaac
alighazi
Chaac
7,012
526
0
3,380
13,311
8,754
0
7,222
6,089
0
14,988
L
Fenrir
12,603
2,662
0
718
20,856
15,460
586
10,335
10,521
672
23,583
W
Aphrodite
queendormer
Aphrodite
11,532
1,797
4,133
7,171
13,215
10,543
351
7,154
5,844
31,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
33,710
168
Minions Killed
143
7
Camps Cleared
5
841,906
Distance Traveled
679,814
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,218
815
51
3
4
301,679
1
L
Ra
12,075
805
92
6
3
257,297
2
W
Izanami
12,487
832
77
5
3
260,850
1
L
Chaac
9,131
609
23
2
0
163,146
0
L
Fenrir
12,504
834
28
2
2
259,371
4
W
Aphrodite
11,819
788
40
3
0
279,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role