Player Matchup

He Bo
He Bo
 
He Bo
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
bashtati133
Bakasura
Level 13
God Stats
3W - 5L
1,246 SR
Queue Stats
6W - 9L
1,340 Elo+
Solo
Khepri
Khepri
buggggggggg
Khepri
Level 7
God Stats
1W - 3L
1,570 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cupid
Cupid
shogrupblet
Cupid
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,468 Elo+

VS

Team Averages
Level 13
1,453 SR
1,336 Elo+
Tsukuyomi
Tsukuyomi
RaWaD23
Tsukuyomi
Level 29
God Stats
15W - 17L
1,267 SR
Queue Stats
76W - 116L
1,259 Elo+
Solo
Anhur
Anhur
Seimich
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,381 Elo+
Solo
Ares
Ares
tcedrik1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
蟹堡王秘方
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Tiamat
Tiamat
辣条哈馍馍
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
9 / 0 / 3
6,801
680
7,429
3,174
837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
10
4 / 0 / 0
6,103
610
4,279
3,644
805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
bashtati133
Bakasura
8
1 / 4 / 0
4,978
498
1,333
5,418
1,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
7
0 / 0 / 4
4,856
486
1,630
4,766
1,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 1 / 1
7,128
713
6,028
6,908
1,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RaWaD23
Tsukuyomi
9
2 / 5 / 0
5,540
554
4,098
7,568
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Seimich
Anhur
8
0 / 2 / 0
4,754
475
3,389
5,554
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
5
0 / 7 / 0
4,159
416
171
8,174
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
蟹堡王秘方
Amaterasu
8
3 / 4 / 0
5,109
511
2,066
5,457
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 0
4,711
471
875
6,721
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
22
Kills
5
5
Deaths
24
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
0
3
10.5
W
Izanami
 
Izanami
4
0
0
4
L
Tsukuyomi
RaWaD23
Tsukuyomi
2
5
0
0.4
L
Anhur
Seimich
Anhur
0
2
0
0
W
Bakasura
bashtati133
Bakasura
1
4
0
0.25
W
Khepri
0
0
4
2
W
8
1
1
8.5
L
Ares
0
7
0
0
L
Amaterasu
蟹堡王秘方
Amaterasu
3
4
0
0.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
10,599
23,910
Taken
33,474
5,905
Mitigated
14,672
8,002
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,429
482
0
511
3,174
837
230
583
2,489
31,005
0
W
Izanami
 
Izanami
4,279
3,210
195
1,439
3,644
805
596
25
3,619
0
37,319
L
Tsukuyomi
RaWaD23
Tsukuyomi
4,098
1,173
0
1,445
7,568
3,084
102
268
7,261
0
28,301
L
Anhur
Seimich
Anhur
3,389
1,898
0
292
5,554
1,181
0
1,534
3,963
0
19,744
W
Bakasura
bashtati133
Bakasura
1,333
918
0
378
5,418
1,254
429
0
5,418
0
9,709
W
Khepri
1,630
411
490
271
4,766
1,207
0
0
4,766
8,594
0
W
6,028
3,632
0
4,718
6,908
1,802
463
324
6,572
0
40,726
L
Ares
171
46
0
818
8,174
4,667
22
2,453
5,714
7,242
0
L
Amaterasu
蟹堡王秘方
Amaterasu
2,066
836
0
465
5,457
2,957
424
1,241
4,041
0
11,691
L
875
135
0
1,087
6,721
2,783
503
3,499
3,222
15,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
24,273
258
Minions Killed
173
0
Camps Cleared
0
926,633
Distance Traveled
818,800
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,801
680
48
5
0
188,991
1
W
Izanami
6,103
610
79
8
0
168,983
3
L
Tsukuyomi
5,540
554
60
6
0
164,775
0
L
Anhur
4,754
475
45
5
0
160,727
3
W
Bakasura
4,978
498
29
3
0
193,938
0
W
Khepri
4,856
486
9
1
0
188,816
4
W
Cupid
7,128
713
93
9
0
185,905
4
L
Ares
4,159
416
6
1
0
142,303
2
L
Amaterasu
5,109
511
31
3
0
187,501
0
L
Tiamat
4,711
471
31
3
0
163,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role