Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Gorecheck
Medusa
Level 49
God Stats
8W - 4L
1,726 SR
Queue Stats
31W - 33L
1,388 Elo+
Party 1
Agni
Agni
Tellit2MyHeart
Agni
Level 160
God Stats
35W - 35L
1,588 SR
Queue Stats
405W - 429L
1,538 Elo+
Party 2
Hel
Hel
dekatlon
Hel
Level 46
God Stats
14W - 15L
1,408 SR
Queue Stats
27W - 31L
1,395 Elo+
Solo
Ne Zha
Ne Zha
nimazhendeer
Ne Zha
Level 64
God Stats
7W - 8L
1,507 SR
Queue Stats
214W - 235L
1,520 Elo+
Party 2
Team Averages
Level 89
1,546 SR
1,468 Elo+

VS

Team Averages
Level 97
1,602 SR
1,488 Elo+
Cupid
Cupid
BacknextNS
Cupid
Level 69
God Stats
11W - 5L
1,674 SR
Queue Stats
297W - 293L
1,413 Elo+
Solo
Hun Batz
Hun Batz
PeePeeHandz
Hun Batz
Level 107
God Stats
3W - 2L
1,677 SR
Queue Stats
376W - 366L
1,486 Elo+
Solo
Kukulkan
Kukulkan
RAY212KUKULKAN
Kukulkan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Redriki
Anhur
Level 145
God Stats
10W - 7L
1,654 SR
Queue Stats
285W - 262L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
一剑独尊
Sun Wukong
Level 46
God Stats
58W - 50L
1,504 SR
Queue Stats
144W - 144L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 0 / 8
8,834
491
3,929
10,298
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Gorecheck
Medusa
16
9 / 3 / 2
9,772
543
16,400
12,755
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 5
9,534
530
15,500
11,520
4,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 0 / 4
10,008
556
8,140
9,787
4,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
14
4 / 4 / 1
8,731
485
6,720
14,378
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 6 / 1
9,365
520
12,984
16,828
5,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
PeePeeHandz
Hun Batz
17
4 / 5 / 2
10,013
556
9,175
15,116
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
1 / 4 / 1
8,201
456
5,234
10,937
3,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Redriki
Anhur
13
0 / 2 / 5
8,425
468
5,383
14,069
10,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
一剑独尊
Sun Wukong
12
0 / 6 / 3
7,281
405
6,610
15,434
6,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
8
8
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
8
5
L
Cupid
3
6
1
0.58
W
Medusa
Gorecheck
Medusa
9
3
2
3.33
L
Hun Batz
PeePeeHandz
Hun Batz
4
5
2
1
L
Kukulkan
1
4
1
0.38
L
Anhur
Redriki
Anhur
0
2
5
1.25
W
5
1
5
7.5
W
4
0
4
6
W
Ne Zha
4
4
1
1.13
L
Sun Wukong
一剑独尊
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,689
Damage
39,386
58,738
Taken
72,384
34,791
Mitigated
31,211
20,106
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,929
1,189
2,918
2,174
10,298
14,689
562
1,040
9,258
22,508
0
L
Cupid
12,984
8,337
729
5,642
16,828
5,301
0
3,956
12,872
0
70,685
W
Medusa
Gorecheck
Medusa
16,400
6,390
0
0
12,755
5,713
860
101
12,654
0
71,343
L
Hun Batz
PeePeeHandz
Hun Batz
9,175
2,040
0
3,962
15,116
5,489
637
4,065
11,051
0
70,310
L
Kukulkan
5,234
717
0
1,934
10,937
3,779
179
5,764
5,173
56,249
0
L
Anhur
Redriki
Anhur
5,383
2,412
1,669
2,590
14,069
10,546
104
5,948
8,121
0
34,118
W
15,500
664
176
3,666
11,520
4,891
104
36
11,484
61,809
0
W
8,140
337
1,776
7,477
9,787
4,060
37
1,444
8,343
69,470
0
W
Ne Zha
6,720
2,497
0
1,919
14,378
5,438
286
2,938
11,440
0
57,086
L
Sun Wukong
一剑独尊
Sun Wukong
6,610
727
0
2,490
15,434
6,096
0
7,836
7,598
0
35,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
43,285
457
Minions Killed
491
0
Camps Cleared
0
1,723,289
Distance Traveled
1,596,993
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,834
491
37
2
0
290,749
1
L
Cupid
9,365
520
144
8
0
299,826
2
W
Medusa
9,772
543
92
5
0
352,122
4
L
Hun Batz
10,013
556
123
7
0
362,782
2
L
Kukulkan
8,201
456
112
6
0
256,033
2
L
Anhur
8,425
468
40
2
0
331,213
5
W
Agni
9,534
530
82
5
0
356,411
6
W
Hel
10,008
556
133
7
0
388,274
6
W
Ne Zha
8,731
485
113
6
0
335,733
2
L
Sun Wukong
7,281
405
72
4
0
347,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role