Player Matchup

Chaac
Chaac
Browning3600
Chaac
Level 68
God Stats
36W - 30L
1,663 SR
Queue Stats
836W - 744L
1,662 Elo+
Solo
Hou Yi
Hou Yi
SlaymyEgo
Hou Yi
Level 21
God Stats
1W - 0L
1,806 SR
Queue Stats
18W - 20L
1,403 Elo+
Party 1
Merlin
Merlin
WaifuMikasa
Merlin
Level 7
God Stats
10W - 10L
1,442 SR
Queue Stats
11W - 19L
1,223 Elo+
Party 1
Team Averages
Level 32
1,637 SR
1,429 Elo+

VS

Team Averages
Level 61
1,327 SR
1,272 Elo+
Arachne
Arachne
IAMTEA
Arachne
Level 142
God Stats
0W - 1L
1,186 SR
Queue Stats
6W - 16L
1,284 Elo+
Solo
Olorun
Olorun
ScaryyTerryy
Olorun
Level 29
God Stats
6W - 4L
1,525 SR
Queue Stats
172W - 201L
1,471 Elo+
Solo
Khepri
Khepri
vinikiler
Khepri
Level 12
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 6L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 13
10,642
819
13,033
14,671
9,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
SlaymyEgo
Hou Yi
14
12 / 2 / 8
11,065
851
9,932
9,744
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
4 / 3 / 16
10,015
770
11,321
6,880
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IAMTEA
Arachne
10
1 / 7 / 2
7,621
586
4,234
12,154
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
4 / 8 / 1
9,112
701
12,439
14,354
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
vinikiler
Khepri
11
1 / 7 / 5
8,323
640
3,299
12,966
16,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
6
7
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
L
Arachne
IAMTEA
Arachne
1
7
2
0.29
L
Olorun
4
8
1
0.56
W
Hou Yi
SlaymyEgo
Hou Yi
12
2
8
8
W
Merlin
4
3
16
4
L
Khepri
vinikiler
Khepri
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
19,972
31,295
Taken
39,474
16,116
Mitigated
27,822
11,114
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,033
3,137
359
8,143
14,671
9,769
1,118
6,269
8,402
0
40,603
L
Arachne
IAMTEA
Arachne
4,234
2,422
0
1,172
12,154
4,594
0
3,426
8,728
0
12,311
L
Olorun
12,439
6,069
0
2,173
14,354
6,696
0
4,036
10,318
39,460
4,585
W
Hou Yi
SlaymyEgo
Hou Yi
9,932
4,670
0
2,071
9,744
3,785
1,831
6,316
3,428
0
34,184
W
Merlin
11,321
1,193
0
541
6,880
2,562
327
1,858
5,022
29,034
0
L
Khepri
vinikiler
Khepri
3,299
696
0
0
12,966
16,532
0
3,983
8,983
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
25,056
173
Minions Killed
111
7
Camps Cleared
4
712,244
Distance Traveled
627,137
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,642
819
56
4
4
262,578
4
L
Arachne
7,621
586
30
2
1
239,822
5
L
Olorun
9,112
701
62
5
3
187,635
2
W
Hou Yi
11,065
851
60
5
2
222,466
4
W
Merlin
10,015
770
57
4
1
227,200
0
L
Khepri
8,323
640
19
1
0
199,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role