Player Matchup

Danzaburou
Danzaburou
Hydramuller
Danzaburou
Level 153
God Stats
161W - 138L
1,585 SR
Queue Stats
984W - 844L
1,605 Elo+
Solo
Hel
Hel
NSachii
Hel
Level 145
God Stats
2W - 1L
1,508 SR
Queue Stats
24W - 26L
1,514 Elo+
Solo
Sylvanus
Sylvanus
WereCrow
Sylvanus
Level 138
God Stats
1W - 1L
1,600 SR
Queue Stats
18W - 20L
1,617 Elo+
Solo
Team Averages
Level 145
1,565 SR
1,579 Elo+

VS

Team Averages
Level 91
1,585 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JDario97
Fenrir
Level 28
God Stats
10W - 11L
1,754 SR
Queue Stats
137W - 172L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hydramuller
Danzaburou
17
6 / 4 / 14
14,821
706
31,964
25,429
16,136
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
17
12 / 6 / 3
15,043
716
17,122
16,628
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
WereCrow
Sylvanus
16
2 / 5 / 16
14,254
679
14,320
29,313
43,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
12 / 6 / 3
14,451
688
33,281
22,360
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
 
Kumbhakarna
15
1 / 4 / 13
12,258
584
8,799
27,828
31,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JDario97
Fenrir
14
2 / 10 / 6
11,730
559
10,952
26,311
16,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
20
Kills
15
15
Deaths
20
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
12
6
3
2.25
L
Kumbhakarna
 
Kumbhakarna
1
4
13
1.88
W
Danzaburou
Hydramuller
Danzaburou
6
4
14
3.25
L
Fenrir
JDario97
Fenrir
2
10
6
0.5
W
Hel
12
6
3
2.25
W
Sylvanus
WereCrow
Sylvanus
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,406
Damage
53,032
71,370
Taken
76,499
67,933
Mitigated
55,200
39,546
Healing
27,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
33,281
2,655
6,350
8,153
22,360
7,429
713
9,372
12,988
82,198
0
L
Kumbhakarna
 
Kumbhakarna
8,799
1,270
0
5,438
27,828
31,605
583
10,834
16,994
20,756
0
W
Danzaburou
Hydramuller
Danzaburou
31,964
16,659
0
11,548
25,429
16,136
1,527
13,857
11,349
0
81,471
L
Fenrir
JDario97
Fenrir
10,952
1,206
71
7,084
26,311
16,166
0
12,090
14,221
0
39,858
W
Hel
17,122
2,034
6,459
5,450
16,628
8,689
162
12,041
4,498
44,485
0
W
Sylvanus
WereCrow
Sylvanus
14,320
3,049
5,033
11,056
29,313
43,108
278
16,686
12,052
33,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
38,439
159
Minions Killed
187
8
Camps Cleared
8
1,059,049
Distance Traveled
1,055,900
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,451
688
108
5
2
345,829
1
L
Kumbhakarna
12,258
584
28
1
0
378,786
5
W
Danzaburou
14,821
706
91
4
4
352,857
4
L
Fenrir
11,730
559
51
2
6
331,285
0
W
Hel
15,043
716
38
2
2
379,690
2
W
Sylvanus
14,254
679
30
1
2
326,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role