Player Matchup

Gilgamesh
Gilgamesh
Aguro
Gilgamesh
Level 21
God Stats
6W - 5L
1,321 SR
Queue Stats
26W - 30L
1,318 Elo+
Solo
He Bo
He Bo
ToteCutler
He Bo
Level 66
God Stats
2W - 4L
1,372 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 1
Neith
Neith
TupeLoco27
Neith
Level 23
God Stats
2W - 6L
1,335 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Team Averages
Level 37
1,343 SR
1,343 Elo+

VS

Team Averages
Level 40
1,486 SR
1,327 Elo+
Danzaburou
Danzaburou
Canakill
Danzaburou
Level 28
God Stats
13W - 9L
1,687 SR
Queue Stats
43W - 47L
1,458 Elo+
Solo
Scylla
Scylla
JotunnG
Scylla
Level 76
God Stats
5W - 16L
1,270 SR
Queue Stats
62W - 115L
1,267 Elo+
Solo
Geb
Geb
KYNİSH
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aguro
Gilgamesh
11
3 / 2 / 9
7,905
719
4,442
12,927
7,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
13
7 / 1 / 5
8,786
799
9,598
7,113
2,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
2 / 1 / 10
7,663
697
5,728
5,130
1,896
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canakill
Danzaburou
11
3 / 5 / 0
7,489
681
9,468
7,394
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
JotunnG
Scylla
10
1 / 1 / 1
6,818
620
4,179
3,707
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
8
0 / 6 / 1
5,919
538
4,426
11,709
9,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
4
4
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aguro
Gilgamesh
3
2
9
3.75
L
Danzaburou
Canakill
Danzaburou
3
5
0
0.6
L
Scylla
JotunnG
Scylla
1
1
1
1.5
L
Geb
0
6
1
0.08
W
He Bo
7
1
5
9.5
W
Neith
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
18,073
25,170
Taken
22,810
11,713
Mitigated
13,851
8,796
Healing
780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aguro
Gilgamesh
4,442
574
848
4,955
12,927
7,429
38
4,119
8,474
0
11,904
L
Danzaburou
Canakill
Danzaburou
9,468
4,280
0
670
7,394
2,763
0
3,783
3,611
0
25,830
L
Scylla
JotunnG
Scylla
4,179
163
0
0
3,707
1,100
0
1,701
2,006
16,786
0
L
Geb
4,426
379
0
110
11,709
9,988
0
4,438
7,271
8,201
0
W
He Bo
9,598
933
0
2,329
7,113
2,388
0
2,317
4,702
42,100
0
W
Neith
5,728
3,194
0
664
5,130
1,896
799
2,023
3,019
0
23,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
20,226
135
Minions Killed
81
9
Camps Cleared
1
619,687
Distance Traveled
584,408
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,905
719
26
2
1
207,913
2
L
Danzaburou
7,489
681
47
4
0
176,908
1
L
Scylla
6,818
620
32
3
1
216,523
3
L
Geb
5,919
538
2
0
0
190,977
0
W
He Bo
8,786
799
67
6
4
213,638
4
W
Neith
7,663
697
42
4
4
198,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role