Player Matchup

Da Ji
Da Ji
GreyDarkWolf
Da Ji
Level 29
God Stats
0W - 1L
1,341 SR
Queue Stats
55W - 110L
1,293 Elo+
Party 1
Medusa
Medusa
MagicIguana
Medusa
Level 37
God Stats
4W - 3L
1,394 SR
Queue Stats
111W - 148L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
UkradliMiKapcie
Nu Wa
Level 45
God Stats
6W - 7L
1,586 SR
Queue Stats
28W - 30L
1,395 Elo+
Solo
Athena
Athena
WeissCreamScoops
Athena
Level 40
God Stats
7W - 7L
1,500 SR
Queue Stats
39W - 42L
1,472 Elo+
Solo
Achilles
Achilles
Whitewolf03
Achilles
Level 46
God Stats
6W - 6L
1,576 SR
Queue Stats
44W - 39L
1,523 Elo+
Solo
Team Averages
Level 39
1,479 SR
1,437 Elo+

VS

Team Averages
Level 43
1,476 SR
1,449 Elo+
Ao Kuang
Ao Kuang
ImTheOK
Ao Kuang
Level 59
God Stats
7W - 8L
1,584 SR
Queue Stats
152W - 164L
1,514 Elo+
Party 2
Ullr
Ullr
Padylllka
Ullr
Level 37
God Stats
3W - 6L
1,313 SR
Queue Stats
108W - 96L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheAstrologa
Cu Chulainn
Level 44
God Stats
12W - 12L
1,439 SR
Queue Stats
56W - 64L
1,441 Elo+
Party 2
Ares
Ares
Zoesdesilva
Ares
Level 48
God Stats
7W - 1L
1,641 SR
Queue Stats
38W - 52L
1,352 Elo+
Party 3
Anubis
Anubis
verycery
Anubis
Level 27
God Stats
10W - 9L
1,402 SR
Queue Stats
65W - 66L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,764
451
576
5,506
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
10
0 / 4 / 2
6,151
410
8,049
8,001
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 3 / 1
8,024
535
7,780
5,800
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 3
7,318
488
4,473
11,456
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Whitewolf03
Achilles
12
0 / 4 / 1
6,749
450
4,925
9,889
3,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ImTheOK
Ao Kuang
14
4 / 1 / 3
8,311
554
3,470
8,390
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
12
3 / 2 / 2
7,325
488
6,675
9,706
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
TheAstrologa
Cu Chulainn
14
3 / 1 / 1
8,160
544
5,681
7,417
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 2 / 3
6,980
465
6,030
11,320
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
verycery
Anubis
14
2 / 2 / 1
8,111
541
3,099
6,103
2,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
13
13
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ao Kuang
ImTheOK
Ao Kuang
4
1
3
5.5
L
Medusa
0
4
2
0.25
W
Ullr
3
2
2
2
W
Cu Chulainn
TheAstrologa
Cu Chulainn
3
1
1
3.5
L
4
3
1
1.5
L
3
2
3
2.25
L
Achilles
Whitewolf03
Achilles
0
4
1
0.13
W
1
2
3
1.25
W
Anubis
verycery
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
24,955
40,652
Taken
42,936
18,337
Mitigated
22,138
9,231
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
576
57
0
2,298
5,506
2,255
0
622
4,884
0
34,139
W
Ao Kuang
ImTheOK
Ao Kuang
3,470
918
0
2,516
8,390
2,491
0
2,148
6,118
56,534
0
L
Medusa
8,049
3,277
0
1,338
8,001
2,506
0
3,030
4,971
0
39,083
W
Ullr
6,675
2,209
0
1,780
9,706
2,972
1,032
3,569
6,077
0
51,531
W
Cu Chulainn
TheAstrologa
Cu Chulainn
5,681
1,076
0
2,076
7,417
6,805
1,052
521
6,838
331
38,830
L
7,780
1,659
0
1,232
5,800
1,477
0
3,707
2,093
50,072
0
L
4,473
1,603
0
1,609
11,456
8,320
0
4,448
7,008
16,291
0
L
Achilles
Whitewolf03
Achilles
4,925
1,360
0
2,754
9,889
3,779
0
890
8,420
0
37,240
W
6,030
334
0
2,981
11,320
7,445
146
2,339
8,967
16,102
0
W
Anubis
verycery
Anubis
3,099
385
0
2,767
6,103
2,425
658
3,216
2,683
39,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
38,887
316
Minions Killed
392
0
Camps Cleared
0
1,331,323
Distance Traveled
1,362,755
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,764
451
60
4
0
250,160
3
W
Ao Kuang
8,311
554
100
7
0
328,621
4
L
Medusa
6,151
410
62
4
0
254,785
0
W
Ullr
7,325
488
86
6
0
262,921
3
W
Cu Chulainn
8,160
544
88
6
0
253,902
4
L
Nu Wa
8,024
535
91
6
0
240,986
3
L
Athena
7,318
488
29
2
0
305,383
4
L
Achilles
6,749
450
74
5
0
280,009
3
W
Ares
6,980
465
27
2
0
282,410
0
W
Anubis
8,111
541
91
6
0
234,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role