Player Matchup

Fenrir
Fenrir
Deantje038_
Fenrir
Level 135
God Stats
4W - 9L
1,468 SR
Queue Stats
687W - 677L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
EwanBaker
Baron Samedi
Level 95
God Stats
15W - 19L
1,559 SR
Queue Stats
545W - 514L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
J4CK1219
Hou Yi
Level 103
God Stats
2W - 2L
1,611 SR
Queue Stats
653W - 539L
1,569 Elo+
Solo
Scylla
Scylla
Larsvdk92
Scylla
Level 114
God Stats
9W - 12L
1,543 SR
Queue Stats
341W - 335L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
logan3847
Morgan Le Fay
Level 99
God Stats
4W - 6L
1,628 SR
Queue Stats
591W - 567L
1,513 Elo+
Party 2
Team Averages
Level 109
1,562 SR
1,564 Elo+

VS

Team Averages
Level 134
1,528 SR
1,550 Elo+
Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BGAKASHY
Danzaburou
Level 98
God Stats
3W - 3L
1,462 SR
Queue Stats
371W - 347L
1,563 Elo+
Solo
Aphrodite
Aphrodite
DaanKo108
Aphrodite
Level 146
God Stats
2W - 0L
1,627 SR
Queue Stats
193W - 190L
1,588 Elo+
Solo
Chaac
Chaac
DemS-93-Family
Chaac
Level 160
God Stats
6W - 7L
1,544 SR
Queue Stats
836W - 693L
1,606 Elo+
Party 3
Bacchus
Bacchus
lefaucheur57
Bacchus
Level 160
God Stats
11W - 13L
1,507 SR
Queue Stats
932W - 919L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 3 / 2
10,108
532
8,399
16,300
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Baron Samedi
EwanBaker
Baron Samedi
14
0 / 0 / 4
8,200
432
7,383
11,367
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
J4CK1219
Hou Yi
17
2 / 3 / 1
9,976
525
5,673
11,859
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Larsvdk92
Scylla
16
1 / 3 / 2
9,559
503
6,852
9,256
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
logan3847
Morgan Le Fay
14
1 / 4 / 2
8,880
467
8,630
13,471
5,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
1 / 2 / 5
9,814
517
7,726
14,184
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
BGAKASHY
Danzaburou
16
1 / 2 / 1
9,721
512
3,610
9,242
3,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DaanKo108
Aphrodite
18
3 / 2 / 4
10,774
567
8,535
13,225
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 2
10,655
561
14,921
17,121
14,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
lefaucheur57
Bacchus
15
3 / 2 / 3
9,610
506
8,676
12,463
16,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
13
13
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
2
5
1.75
W
Danzaburou
BGAKASHY
Danzaburou
1
2
1
0.75
W
Aphrodite
DaanKo108
Aphrodite
3
2
4
2.5
L
Fenrir
6
3
2
2.33
W
5
2
2
3
L
Baron Samedi
EwanBaker
Baron Samedi
0
0
4
2
L
Hou Yi
J4CK1219
Hou Yi
2
3
1
0.83
L
Scylla
Larsvdk92
Scylla
1
3
2
0.67
W
Bacchus
lefaucheur57
Bacchus
3
2
3
2.25
L
Morgan Le Fay
logan3847
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
43,468
62,253
Taken
66,235
30,813
Mitigated
45,849
25,435
Healing
37,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,726
3,332
0
5,828
14,184
5,142
798
1,599
12,585
0
83,877
W
Danzaburou
BGAKASHY
Danzaburou
3,610
1,406
0
4,251
9,242
3,218
1,384
1,064
8,178
0
71,194
W
Aphrodite
DaanKo108
Aphrodite
8,535
970
4,701
9,297
13,225
6,314
0
6,489
6,459
86,748
0
L
Fenrir
8,399
2,047
0
6,127
16,300
6,656
0
3,179
13,121
0
63,015
W
14,921
677
0
10,258
17,121
14,980
0
8,844
8,111
3,463
69,777
L
Baron Samedi
EwanBaker
Baron Samedi
7,383
239
1,559
5,407
11,367
10,917
0
4,741
6,242
31,372
0
L
Hou Yi
J4CK1219
Hou Yi
5,673
3,341
0
4,721
11,859
4,137
922
2,707
9,050
0
88,636
L
Scylla
Larsvdk92
Scylla
6,852
242
123
3,083
9,256
3,643
0
4,584
4,624
71,752
0
W
Bacchus
lefaucheur57
Bacchus
8,676
373
1,755
1,645
12,463
16,195
0
4,452
7,882
25,904
0
L
Morgan Le Fay
logan3847
Morgan Le Fay
8,630
668
0
4,415
13,471
5,460
0
2,907
10,049
53,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
50,574
566
Minions Killed
611
0
Camps Cleared
0
1,798,038
Distance Traveled
1,966,090
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,814
517
143
8
0
426,543
3
W
Danzaburou
9,721
512
129
7
0
382,349
4
W
Aphrodite
10,774
567
170
9
0
375,793
4
L
Fenrir
10,108
532
101
5
0
412,745
6
W
Chaac
10,655
561
136
7
0
413,309
4
L
Baron Samedi
8,200
432
44
2
0
369,477
1
L
Hou Yi
9,976
525
162
9
0
342,369
10
L
Scylla
9,559
503
148
8
0
345,421
8
W
Bacchus
9,610
506
33
2
0
368,096
2
L
Morgan Le Fay
8,880
467
111
6
0
328,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role