Player Matchup

Morgan Le Fay
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,511 SR
Queue Stats
97W - 112L
1,545 Elo+
Solo
Medusa
Medusa
ThatSloth
Medusa
Level 84
God Stats
3W - 1L
1,644 SR
Queue Stats
7W - 28L
1,392 Elo+
Party 1
Ne Zha
Ne Zha
Vihmavari
Ne Zha
Level 103
God Stats
4W - 1L
1,952 SR
Queue Stats
58W - 61L
1,586 Elo+
Party 1
Team Averages
Level 92
1,702 SR
1,508 Elo+

VS

Team Averages
Level 90
1,481 SR
1,452 Elo+
King Arthur
King Arthur
Trinskeez123
King Arthur
Level 89
God Stats
16W - 45L
1,354 SR
Queue Stats
236W - 406L
1,406 Elo+
Solo
Loki
Loki
fercho1701
Loki
Level 154
God Stats
21W - 17L
1,534 SR
Queue Stats
559W - 682L
1,458 Elo+
Solo
Thoth
Thoth
scarecrow555123
Thoth
Level 27
God Stats
2W - 8L
1,556 SR
Queue Stats
7W - 16L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
15
4 / 5 / 13
10,851
723
14,104
13,883
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ThatSloth
Medusa
16
13 / 5 / 9
12,220
815
13,233
13,059
3,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Vihmavari
Ne Zha
15
11 / 5 / 12
12,333
822
21,329
14,247
7,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Trinskeez123
King Arthur
14
4 / 9 / 10
11,139
743
10,191
24,764
14,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 11 / 7
11,230
749
12,259
14,032
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 8 / 9
11,079
739
11,490
13,471
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
28
Kills
15
15
Deaths
28
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
4
5
13
2.1
W
Medusa
ThatSloth
Medusa
13
5
9
3.5
L
King Arthur
Trinskeez123
King Arthur
4
9
10
1
W
Ne Zha
Vihmavari
Ne Zha
11
5
12
3.4
L
7
11
7
0.95
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,666
Damage
33,940
41,189
Taken
52,267
15,734
Mitigated
24,140
5,695
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
14,104
1,145
0
3,028
13,883
4,465
158
3,909
9,974
42,398
0
W
Medusa
ThatSloth
Medusa
13,233
7,183
0
1,485
13,059
3,911
1,244
5,499
7,560
0
31,964
L
King Arthur
Trinskeez123
King Arthur
10,191
1,325
0
4,498
24,764
14,769
0
4,486
19,989
4,047
14,030
W
Ne Zha
Vihmavari
Ne Zha
21,329
10,406
0
1,182
14,247
7,358
279
4,401
9,846
0
42,807
L
12,259
3,651
0
70
14,032
5,443
0
3,644
10,181
0
37,468
L
11,490
191
0
959
13,471
3,928
1,030
5,457
7,665
33,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
33,448
176
Minions Killed
134
9
Camps Cleared
5
718,260
Distance Traveled
726,904
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,851
723
77
5
4
255,615
2
W
Medusa
12,220
815
53
4
2
223,726
0
L
King Arthur
11,139
743
14
1
0
250,803
3
W
Ne Zha
12,333
822
46
3
3
238,919
1
L
Loki
11,230
749
50
3
1
241,117
9
L
Thoth
11,079
739
70
5
4
234,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role