Player Matchup

Awilix
Awilix
Gold V
DBKFire
Awilix
Gold V
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 127L
1,212 MMR
Solo
Neith
Neith
Gold V
ImperatriceNoth
Neith
Gold V
Level 158
God Stats
193W - 198L
1,489 SR
Queue Stats
715W - 728L
1,213 MMR
Solo
Geb
Geb
Silver III
JEVTH3KIDD
Geb
Silver III
Level 93
God Stats
1W - 2L
1,509 SR
Queue Stats
10W - 9L
1,296 MMR
Solo
Nox
Nox
Silver V
UtterrenaQueen
Nox
Silver V
Level 160
God Stats
3W - 4L
1,353 SR
Queue Stats
472W - 494L
602 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
feraviila
Zhong Kui
Gold V
Level 142
God Stats
53W - 69L
1,513 SR
Queue Stats
1,355W - 1,381L
1,264 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,473 SR
1,117 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,531 SR
1,117 MMR
Bastet
Bastet
Bronze III
Freelive4562
Bastet
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,367 MMR
Solo
Athena
Athena
Gold V
I_E_x_t_a_s_y_I
Athena
Gold V
Level 127
God Stats
33W - 42L
1,516 SR
Queue Stats
1,335W - 1,333L
1,397 MMR
Solo
Apollo
Apollo
Silver I
MRPAKMAN
Apollo
Silver I
Level 160
God Stats
7W - 8L
1,619 SR
Queue Stats
192W - 202L
1,093 MMR
Solo
Sol
Sol
Gold IV
PeaceHonorNTruth
Sol
Gold IV
Level 107
God Stats
4W - 2L
1,745 SR
Queue Stats
320W - 306L
1,385 MMR
Solo
Artemis
Artemis
Bronze I
hiro6741
Artemis
Bronze I
Level 55
God Stats
2W - 1L
1,274 SR
Queue Stats
32W - 63L
344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DBKFire
Awilix
15
8 / 2 / 7
9,422
673
8,060
7,971
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 2 / 2
8,960
640
9,335
8,894
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 5 / 7
7,098
507
3,497
7,837
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 8
8,761
626
3,519
6,487
4,395
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
feraviila
Zhong Kui
14
7 / 2 / 5
8,613
615
9,162
13,782
9,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AphroditeArachneDanzaburouCharybdisMorgan Le Fay

VS

Bans
GilgameshNemesisKaliFenrirNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
4 / 4 / 1
6,470
462
4,615
8,109
2,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 5
6,264
447
2,760
10,785
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
MRPAKMAN
Apollo
13
3 / 8 / 1
8,301
593
6,973
10,983
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 7 / 2
7,163
512
9,768
10,466
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
hiro6741
Artemis
12
1 / 4 / 2
7,107
508
2,759
7,067
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
28
Kills
12
12
Deaths
28
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
DBKFire
Awilix
8
2
7
5.75
L
Bastet
4
4
1
1.13
L
0
5
5
0.5
W
8
2
2
4.5
W
1
5
7
0.9
L
Apollo
MRPAKMAN
Apollo
3
8
1
0.44
L
4
7
2
0.71
W
4
1
8
8
W
Zhong Kui
feraviila
Zhong Kui
7
2
5
4.75
L
Artemis
hiro6741
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,573
Damage
26,875
44,971
Taken
47,410
25,654
Mitigated
19,184
15,998
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DBKFire
Awilix
8,060
3,024
0
3,380
7,971
3,098
0
860
7,111
0
55,003
L
Bastet
4,615
1,833
0
1,000
8,109
2,213
0
1,869
6,240
0
22,477
L
2,760
668
573
3,351
10,785
7,934
0
3,264
7,521
22,484
0
W
9,335
3,193
0
3,734
8,894
2,849
766
2,201
6,693
0
59,828
W
3,497
603
0
679
7,837
5,745
252
3,319
4,518
8,485
0
L
Apollo
MRPAKMAN
Apollo
6,973
4,272
0
444
10,983
4,006
0
4,921
6,062
0
44,213
L
9,768
3,605
0
2,502
10,466
3,355
1,114
5,488
4,978
37,600
0
W
3,519
525
0
1,553
6,487
4,395
406
396
6,091
42,342
0
W
Zhong Kui
feraviila
Zhong Kui
9,162
1,157
31
6,621
13,782
9,567
2,067
5,752
8,030
48,219
0
L
Artemis
hiro6741
Artemis
2,759
714
0
1,498
7,067
1,676
0
636
6,431
0
37,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
35,305
409
Minions Killed
322
0
Camps Cleared
0
1,399,365
Distance Traveled
1,148,555
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,422
673
101
7
0
332,055
4
L
Bastet
6,470
462
41
3
0
213,462
0
L
Athena
6,264
447
44
3
0
266,938
3
W
Neith
8,960
640
112
8
0
263,225
3
W
Geb
7,098
507
11
1
0
280,713
4
L
Apollo
8,301
593
92
7
0
208,354
4
L
Sol
7,163
512
63
5
0
226,668
6
W
Nox
8,761
626
95
7
0
282,535
4
W
Zhong Kui
8,613
615
90
6
0
240,837
6
L
Artemis
7,107
508
82
6
0
233,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role