Player Matchup

Kali
Kali
Gold III
Harleeezy
Kali
Gold III
Level 108
God Stats
8W - 0L
1,981 SR
Queue Stats
18W - 2L
1,769 MMR
Party 1
Cerberus
Cerberus
Gold III
Rοgue
Cerberus
Gold III
Level 61
God Stats
18W - 2L
1,642 SR
Queue Stats
49W - 14L
1,759 MMR
Party 1
Thoth
Thoth
Gold III
ΕxtraChrisP
Thoth
Gold III
Level 45
God Stats
9W - 0L
1,969 SR
Queue Stats
42W - 8L
1,759 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 71
1,864 SR
1,762 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,508 SR
1,147 MMR
Anubis
Anubis
Silver II
F34R R3CK1355
Anubis
Silver II
Level 85
God Stats
11W - 15L
1,535 SR
Queue Stats
40W - 48L
1,036 MMR
Solo
Chaac
Chaac
Silver I
MoTruth84
Chaac
Silver I
Level 149
God Stats
57W - 48L
1,515 SR
Queue Stats
740W - 832L
1,230 MMR
Solo
Cthulhu
Cthulhu
Silver III
RNG_TeXo
Cthulhu
Silver III
Level 132
God Stats
1W - 3L
1,474 SR
Queue Stats
7W - 18L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
8 / 7 / 11
13,183
824
16,431
22,933
12,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Rοgue
Cerberus
15
3 / 2 / 15
12,188
762
7,814
21,410
23,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
12 / 2 / 8
12,874
805
31,536
9,939
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SolCabrakanOdinAnhurFenrir

VS

Bans
GilgameshPersephoneAthenaTiamatKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 4
9,964
623
8,318
20,742
4,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
MoTruth84
Chaac
13
1 / 7 / 8
9,920
620
7,798
21,714
17,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
RNG_TeXo
Cthulhu
15
8 / 3 / 2
12,328
771
13,371
21,023
18,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
23
Kills
11
11
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
W
Kali
8
7
11
1.93
L
Chaac
MoTruth84
Chaac
1
7
8
0.71
L
Cthulhu
RNG_TeXo
Cthulhu
8
3
2
3
W
Cerberus
Rοgue
Cerberus
3
2
15
5.25
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,781
Damage
29,487
54,282
Taken
63,479
39,403
Mitigated
40,772
20,473
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,318
0
0
3,586
20,742
4,839
0
14,732
6,010
31,694
0
W
Kali
16,431
7,918
0
11,273
22,933
12,336
1,001
10,148
12,391
0
55,046
L
Chaac
MoTruth84
Chaac
7,798
1,303
0
4,697
21,714
17,707
0
12,567
9,147
0
16,992
L
Cthulhu
RNG_TeXo
Cthulhu
13,371
525
845
1,021
21,023
18,226
0
12,242
8,781
36,922
0
W
Cerberus
Rοgue
Cerberus
7,814
346
0
6,750
21,410
23,166
74
7,733
13,417
23,570
0
W
31,536
401
0
2,450
9,939
3,901
880
4,565
5,117
64,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
32,212
177
Minions Killed
117
11
Camps Cleared
2
914,700
Distance Traveled
696,657
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,964
623
56
4
2
200,135
7
W
Kali
13,183
824
65
4
5
293,305
2
L
Chaac
9,920
620
15
1
0
237,384
5
L
Cthulhu
12,328
771
46
3
0
259,138
3
W
Cerberus
12,188
762
38
2
1
306,002
3
W
Thoth
12,874
805
74
5
5
315,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role