Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FixMátchmaking
Ravana
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GriazniySanches
Cabrakan
Level 28
God Stats
9W - 5L
1,656 SR
Queue Stats
45W - 47L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Th0rbus
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,292 Elo+
Party 2
Kali
Kali
XxProSchrottixX
Kali
Level 33
God Stats
2W - 4L
1,353 SR
Queue Stats
30W - 33L
1,389 Elo+
Party 2
Team Averages
Level 21
1,502 SR
1,428 Elo+

VS

Team Averages
Level 20
1,406 SR
1,339 Elo+
Medusa
Medusa
HaNaRaKung
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,204 Elo+
Solo
King Arthur
King Arthur
Polkowni252
King Arthur
Level 26
God Stats
17W - 23L
1,396 SR
Queue Stats
50W - 47L
1,480 Elo+
Solo
Loki
Loki
RenaatooPr
Loki
Level 18
God Stats
10W - 9L
1,433 SR
Queue Stats
18W - 23L
1,267 Elo+
Party 1
Khepri
Khepri
Xetred
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,559 Elo+
Solo
Thanatos
Thanatos
imanolsag1
Thanatos
Level 29
God Stats
3W - 7L
1,201 SR
Queue Stats
8W - 18L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 4 / 6
9,251
617
7,358
8,899
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 1 / 2
11,182
745
14,738
12,976
9,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
14
8 / 1 / 7
9,304
620
8,849
10,317
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Th0rbus
Aphrodite
12
2 / 2 / 5
7,508
501
3,709
6,237
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 8
8,566
571
7,364
9,895
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HaNaRaKung
Medusa
13
4 / 7 / 3
7,698
513
10,980
12,665
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Polkowni252
King Arthur
11
1 / 6 / 0
6,605
440
5,848
14,899
7,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 7 / 0
7,003
467
4,573
8,612
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Xetred
Khepri
7
0 / 4 / 0
5,495
366
1,510
7,464
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
imanolsag1
Thanatos
8
0 / 9 / 2
5,693
380
1,702
10,553
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
33
Kills
9
10
Deaths
33
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
4
6
2.75
W
11
1
2
12
W
Cabrakan
8
1
7
11.5
L
Medusa
HaNaRaKung
Medusa
4
7
3
0.79
L
King Arthur
Polkowni252
King Arthur
1
6
0
0.17
L
4
7
0
0.57
W
Aphrodite
Th0rbus
Aphrodite
2
2
5
2.25
L
Khepri
Xetred
Khepri
0
4
0
0
W
4
2
8
4
L
Thanatos
imanolsag1
Thanatos
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,018
Damage
24,613
48,324
Taken
54,193
30,855
Mitigated
22,627
20,009
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,358
4,262
0
1,329
8,899
3,192
3,431
504
8,395
0
63,084
W
14,738
4,256
0
8,320
12,976
9,571
1,924
170
12,806
0
79,293
W
Cabrakan
8,849
940
681
2,480
10,317
12,144
349
227
10,090
33,556
0
L
Medusa
HaNaRaKung
Medusa
10,980
4,282
0
1,190
12,665
3,967
0
3,037
9,628
0
44,544
L
King Arthur
Polkowni252
King Arthur
5,848
1,057
0
2,125
14,899
7,104
336
932
13,967
0
32,191
L
4,573
1,263
0
181
8,612
2,983
165
1,287
7,325
0
26,735
W
Aphrodite
Th0rbus
Aphrodite
3,709
1,002
285
2,977
6,237
2,290
977
376
5,861
19,856
0
L
Khepri
Xetred
Khepri
1,510
628
0
676
7,464
5,030
22
3,415
4,049
6,591
0
W
7,364
4,253
0
3,937
9,895
3,658
1,639
233
9,662
0
48,376
L
Thanatos
imanolsag1
Thanatos
1,702
457
0
3,040
10,553
3,543
0
3,887
6,666
0
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
32,494
462
Minions Killed
228
0
Camps Cleared
0
1,364,454
Distance Traveled
1,228,159
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,251
617
117
8
0
262,639
0
W
Ravana
11,182
745
152
10
0
311,863
2
W
Cabrakan
9,304
620
56
4
0
250,071
2
L
Medusa
7,698
513
72
5
0
273,642
1
L
King Arthur
6,605
440
65
4
0
231,270
4
L
Loki
7,003
467
43
3
0
244,852
0
W
Aphrodite
7,508
501
47
3
0
219,986
0
L
Khepri
5,495
366
10
1
0
211,716
2
W
Kali
8,566
571
90
6
0
319,895
1
L
Thanatos
5,693
380
38
3
0
266,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role