Player Matchup

Chaac
Chaac
DripNoSlip
Chaac
Level 89
God Stats
65W - 75L
1,423 SR
Queue Stats
120W - 162L
1,413 Elo+
Solo
Anubis
Anubis
TechN9neBocLive
Anubis
Level 28
God Stats
0W - 2L
1,460 SR
Queue Stats
5W - 8L
1,369 Elo+
Solo
King Arthur
King Arthur
iBlackHokage97
King Arthur
Level 121
God Stats
17W - 31L
1,572 SR
Queue Stats
57W - 66L
1,536 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,440 Elo+

VS

Team Averages
Level 98
1,487 SR
1,385 Elo+
Neith
Neith
BPR BigDaddyD04
Neith
Level 140
God Stats
2W - 2L
1,331 SR
Queue Stats
53W - 77L
1,370 Elo+
Solo
Horus
Horus
Browski7022
Horus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
473W - 538L
1,470 Elo+
Solo
Merlin
Merlin
Nobilus
Merlin
Level 66
God Stats
5W - 4L
1,630 SR
Queue Stats
12W - 16L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 4 / 3
9,328
583
12,929
18,662
11,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 10 / 5
10,629
664
9,858
17,300
8,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iBlackHokage97
King Arthur
14
7 / 4 / 3
11,197
700
20,122
25,845
20,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
11,095
693
15,379
14,391
5,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 13
11,183
699
11,351
28,912
23,850
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Nobilus
Merlin
15
9 / 4 / 7
11,716
732
25,799
11,674
4,628
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
18
18
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
4
2
13
5.25
L
Chaac
1
4
3
0.63
W
Merlin
Nobilus
Merlin
9
4
7
3.13
L
2
10
5
0.45
L
King Arthur
iBlackHokage97
King Arthur
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
52,529
61,807
Taken
54,977
39,895
Mitigated
34,352
21,491
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,379
4,379
439
3,348
14,391
5,874
970
1,883
12,508
0
51,517
W
11,351
4,488
4,692
14,671
28,912
23,850
70
6,525
22,387
0
20,212
L
Chaac
12,929
2,729
1,006
7,923
18,662
11,073
0
8,232
10,430
0
34,459
W
Merlin
Nobilus
Merlin
25,799
1,457
0
517
11,674
4,628
234
2,431
9,243
56,256
0
L
9,858
194
0
5,370
17,300
8,405
0
8,241
9,059
35,547
0
L
King Arthur
iBlackHokage97
King Arthur
20,122
4,768
0
7,192
25,845
20,417
0
10,451
15,394
0
33,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
33,994
136
Minions Killed
157
4
Camps Cleared
8
808,230
Distance Traveled
896,702
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,095
693
71
4
7
284,790
2
W
Horus
11,183
699
15
1
0
325,995
2
L
Chaac
9,328
583
46
3
2
299,252
1
W
Merlin
11,716
732
71
4
1
285,917
3
L
Anubis
10,629
664
62
4
0
217,045
1
L
King Arthur
11,197
700
28
2
2
291,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role