Player Matchup

Neith
Neith
Bigcuz1570
Neith
Level 83
God Stats
21W - 10L
1,610 SR
Queue Stats
704W - 860L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
FreeLegend
Ao Kuang
Level 121
God Stats
4W - 3L
1,560 SR
Queue Stats
99W - 104L
1,495 Elo+
Solo
Artio
Artio
PrettyBoyPhilly
Artio
Level 67
God Stats
2W - 6L
1,447 SR
Queue Stats
328W - 414L
1,474 Elo+
Party 1
Team Averages
Level 90
1,539 SR
1,477 Elo+

VS

Team Averages
Level 95
1,597 SR
1,565 Elo+
Hun Batz
Hun Batz
MayuAndWanta
Hun Batz
Level 123
God Stats
11W - 3L
1,814 SR
Queue Stats
175W - 166L
1,556 Elo+
Party 2
Chronos
Chronos
Nelbel1996
Chronos
Level 124
God Stats
1W - 5L
1,347 SR
Queue Stats
176W - 167L
1,556 Elo+
Party 2
Khepri
Khepri
Targart
Khepri
Level 39
God Stats
58W - 38L
1,631 SR
Queue Stats
78W - 54L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
8 / 1 / 7
10,071
775
20,496
8,831
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
FreeLegend
Ao Kuang
13
7 / 3 / 5
9,793
753
9,756
13,264
8,646
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 15
8,817
678
6,148
14,859
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MayuAndWanta
Hun Batz
11
3 / 7 / 3
8,528
656
11,532
12,484
4,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Nelbel1996
Chronos
12
3 / 3 / 2
8,366
644
11,771
12,397
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Targart
Khepri
10
0 / 5 / 4
8,067
621
2,571
16,779
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
6
6
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
8
1
7
11.5
W
Ao Kuang
FreeLegend
Ao Kuang
7
3
5
3.17
L
Hun Batz
MayuAndWanta
Hun Batz
3
7
3
0.64
L
Chronos
Nelbel1996
Chronos
3
3
2
1.33
W
0
2
15
3.75
L
Khepri
Targart
Khepri
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,400
Damage
25,874
36,954
Taken
41,660
26,275
Mitigated
26,752
14,373
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,496
10,222
0
3,888
8,831
3,495
1,738
3,782
5,049
0
47,772
W
Ao Kuang
FreeLegend
Ao Kuang
9,756
2,726
0
3,566
13,264
8,646
812
5,561
7,703
29,997
0
L
Hun Batz
MayuAndWanta
Hun Batz
11,532
2,365
0
0
12,484
4,282
0
4,228
7,959
0
25,443
L
Chronos
Nelbel1996
Chronos
11,771
2,682
0
538
12,397
4,536
117
3,486
8,580
34,767
0
W
6,148
777
872
6,047
14,859
14,134
273
5,421
9,438
16,438
0
L
Khepri
Targart
Khepri
2,571
177
166
1,606
16,779
17,934
34
7,359
8,901
11,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
24,961
126
Minions Killed
102
7
Camps Cleared
5
719,474
Distance Traveled
717,049
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,071
775
68
5
2
241,728
5
W
Ao Kuang
9,793
753
41
3
4
237,779
2
L
Hun Batz
8,528
656
33
3
2
219,165
1
L
Chronos
8,366
644
62
5
2
254,844
6
W
Artio
8,817
678
17
1
1
239,967
4
L
Khepri
8,067
621
7
1
1
243,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role