Player Matchup

Fenrir
Fenrir
DeathCough
Fenrir
Level 82
God Stats
11W - 8L
1,666 SR
Queue Stats
449W - 461L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
FreeLegend
Ao Kuang
Level 121
God Stats
4W - 3L
1,322 SR
Queue Stats
99W - 104L
1,484 Elo+
Solo
Jing Wei
Jing Wei
VohnJM
Jing Wei
Level 107
God Stats
11W - 12L
1,624 SR
Queue Stats
46W - 39L
1,580 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,541 Elo+

VS

Team Averages
Level 79
1,532 SR
1,560 Elo+
King Arthur
King Arthur
BatmanRose
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SaltSoldier
Jormungandr
Level 141
God Stats
0W - 1L
1,486 SR
Queue Stats
32W - 30L
1,605 Elo+
Party 1
Ymir
Ymir
Sielos
Ymir
Level 87
God Stats
0W - 3L
1,609 SR
Queue Stats
12W - 12L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeathCough
Fenrir
17
10 / 6 / 13
13,960
821
15,950
17,810
8,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
FreeLegend
Ao Kuang
16
12 / 5 / 11
13,737
808
24,207
20,837
17,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
VohnJM
Jing Wei
15
3 / 5 / 12
11,500
676
9,793
16,842
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatmanRose
King Arthur
15
2 / 10 / 10
11,381
669
9,080
21,743
20,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
SaltSoldier
Jormungandr
16
11 / 5 / 4
12,755
750
23,502
24,368
23,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Sielos
Ymir
13
3 / 10 / 7
11,248
662
10,539
22,051
16,129
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
25
Kills
16
16
Deaths
25
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BatmanRose
King Arthur
2
10
10
0.7
W
Fenrir
DeathCough
Fenrir
10
6
13
2.75
W
Ao Kuang
FreeLegend
Ao Kuang
12
5
11
3.5
L
Jormungandr
SaltSoldier
Jormungandr
11
5
4
2.6
L
Ymir
Sielos
Ymir
3
10
7
0.65
W
Jing Wei
VohnJM
Jing Wei
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,950
Damage
43,121
55,489
Taken
68,162
31,609
Mitigated
60,294
13,448
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BatmanRose
King Arthur
9,080
1,440
0
0
21,743
20,655
412
6,148
15,595
0
33,234
W
Fenrir
DeathCough
Fenrir
15,950
3,950
0
5,138
17,810
8,429
1,678
7,945
9,257
0
44,766
W
Ao Kuang
FreeLegend
Ao Kuang
24,207
9,353
0
6,134
20,837
17,498
346
14,270
5,547
48,529
0
L
Jormungandr
SaltSoldier
Jormungandr
23,502
5,091
238
7,291
24,368
23,510
941
10,325
14,043
56,769
0
L
Ymir
Sielos
Ymir
10,539
2,010
0
2,184
22,051
16,129
502
8,496
13,555
23,378
0
W
Jing Wei
VohnJM
Jing Wei
9,793
8,504
0
2,176
16,842
5,682
1,662
9,918
6,436
0
33,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
35,384
144
Minions Killed
162
5
Camps Cleared
7
906,505
Distance Traveled
823,804
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,381
669
45
3
0
267,390
4
W
Fenrir
13,960
821
38
2
0
302,639
2
W
Ao Kuang
13,737
808
39
2
4
301,926
1
L
Jormungandr
12,755
750
92
5
4
292,939
6
L
Ymir
11,248
662
25
1
3
263,475
2
W
Jing Wei
11,500
676
67
4
1
301,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role