Player Matchup

Janus
Janus
APtheReal
Janus
Level 29
God Stats
1W - 4L
1,317 SR
Queue Stats
165W - 134L
1,597 Elo+
Solo
Bakasura
Bakasura
Jistu
Bakasura
Level 29
God Stats
4W - 2L
1,651 SR
Queue Stats
265W - 168L
1,625 Elo+
Solo
Ra
Ra
OrihimeInoue88
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,710 Elo+
Solo
Osiris
Osiris
Subudai1213
Osiris
Level 27
God Stats
0W - 1L
1,453 SR
Queue Stats
37W - 23L
1,554 Elo+
Solo
Neith
Neith
thiccdaddy50
Neith
Level 25
God Stats
21W - 18L
1,515 SR
Queue Stats
73W - 66L
1,519 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,601 Elo+

VS

Team Averages
Level 26
1,633 SR
1,548 Elo+
Susano
Susano
AshuraXNom
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 97L
1,564 Elo+
Solo
Hades
Hades
JacobBlunt
Hades
Level 17
God Stats
6W - 3L
1,566 SR
Queue Stats
15W - 14L
1,417 Elo+
Solo
Cthulhu
Cthulhu
NemesisMischief
Cthulhu
Level 24
God Stats
7W - 2L
1,648 SR
Queue Stats
177W - 147L
1,612 Elo+
Solo
Izanami
Izanami
Neptune18
Izanami
Level 30
God Stats
4W - 0L
1,713 SR
Queue Stats
139W - 143L
1,439 Elo+
Solo
Hou Yi
Hou Yi
RoadkillBiscuit
Hou Yi
Level 29
God Stats
6W - 2L
1,736 SR
Queue Stats
80W - 48L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
APtheReal
Janus
14
3 / 7 / 3
9,037
502
7,593
10,171
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Jistu
Bakasura
19
10 / 4 / 1
11,701
650
14,026
17,378
10,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 1
7,287
405
3,512
10,237
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
15
7 / 8 / 4
10,174
565
8,423
14,480
9,246
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 9 / 8
9,081
505
10,524
14,261
4,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AshuraXNom
Susano
17
6 / 3 / 8
11,143
619
6,487
12,337
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hades
13
2 / 2 / 2
8,764
487
2,761
8,880
4,314
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 3 / 9
11,033
613
11,834
12,766
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Neptune18
Izanami
15
5 / 11 / 3
9,921
551
7,357
13,202
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 5 / 2
13,066
726
19,233
18,968
7,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
24
Kills
35
35
Deaths
24
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
APtheReal
Janus
3
7
3
0.64
W
Susano
AshuraXNom
Susano
6
3
8
3.33
W
Hades
2
2
2
1.5
L
Bakasura
Jistu
Bakasura
10
4
1
2.63
W
7
3
9
3.83
W
Izanami
Neptune18
Izanami
5
11
3
0.59
L
0
7
1
0.07
W
15
5
2
3.2
L
Osiris
7
8
4
1.13
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,078
Damage
47,672
66,527
Taken
66,153
29,066
Mitigated
33,606
14,865
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
APtheReal
Janus
7,593
679
0
878
10,171
1,834
0
1,316
8,855
51,185
0
W
Susano
AshuraXNom
Susano
6,487
1,958
0
2,323
12,337
6,241
0
1,779
9,735
0
51,380
W
Hades
2,761
99
97
3,302
8,880
4,314
0
3,241
5,273
27,733
0
L
Bakasura
Jistu
Bakasura
14,026
8,826
0
6,649
17,378
10,853
0
2,314
15,064
0
94,646
W
11,834
2,090
0
2,726
12,766
11,229
0
2,340
10,123
39,228
0
W
Izanami
Neptune18
Izanami
7,357
4,044
0
965
13,202
3,838
693
509
12,190
0
62,285
L
3,512
937
349
2,057
10,237
2,877
1,842
2,576
7,661
33,626
0
W
19,233
11,229
0
9,143
18,968
7,984
5,527
2,908
14,831
0
103,117
L
Osiris
8,423
2,690
0
2,426
14,480
9,246
0
4,346
10,134
0
29,220
L
10,524
6,097
0
2,506
14,261
4,256
1,647
4,109
10,152
0
53,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
53,927
467
Minions Killed
495
0
Camps Cleared
0
1,524,964
Distance Traveled
1,541,448
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,037
502
86
5
0
279,836
1
W
Susano
11,143
619
104
6
0
375,255
3
W
Hades
8,764
487
56
3
0
220,661
3
L
Bakasura
11,701
650
175
10
0
403,531
2
W
Cthulhu
11,033
613
54
3
0
353,747
2
W
Izanami
9,921
551
109
6
0
286,080
5
L
Ra
7,287
405
66
4
0
257,268
0
W
Hou Yi
13,066
726
172
10
0
305,705
4
L
Osiris
10,174
565
50
3
0
319,110
0
L
Neith
9,081
505
90
5
0
265,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role