Player Matchup

Neith
Neith
Tekhnical
Neith
Level 80
God Stats
7W - 4L
1,769 SR
Queue Stats
77W - 75L
1,524 Elo+
Party 2
Ymir
Ymir
ThatGuyOrgoth
Ymir
Level 77
God Stats
2W - 1L
1,329 SR
Queue Stats
36W - 24L
1,505 Elo+
Solo
Amaterasu
Amaterasu
UhhGman
Amaterasu
Level 59
God Stats
13W - 5L
1,760 SR
Queue Stats
218W - 198L
1,539 Elo+
Party 2
He Bo
He Bo
XxDragon2016Xx
He Bo
Level 142
God Stats
0W - 3L
1,804 SR
Queue Stats
96W - 93L
1,531 Elo+
Party 2
Anhur
Anhur
yazdanmirzaee
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 146L
1,423 Elo+
Solo
Team Averages
Level 84
1,632 SR
1,505 Elo+

VS

Team Averages
Level 82
1,598 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GangusKon
Izanami
Level 67
God Stats
11W - 10L
1,525 SR
Queue Stats
108W - 119L
1,411 Elo+
Solo
Ravana
Ravana
MidlaneMicheal
Ravana
Level 31
God Stats
11W - 3L
1,932 SR
Queue Stats
139W - 74L
1,733 Elo+
Party 1
Ymir
Ymir
Sammybobo17
Ymir
Level 45
God Stats
10W - 4L
1,554 SR
Queue Stats
42W - 42L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRomanExile
Gilgamesh
Level 160
God Stats
88W - 117L
1,479 SR
Queue Stats
1,118W - 1,258L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tekhnical
Neith
9
2 / 2 / 2
5,310
531
2,473
3,658
599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 2
5,133
513
2,039
5,960
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
UhhGman
Amaterasu
9
1 / 1 / 1
5,201
520
1,564
5,294
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,035
504
1,980
5,894
1,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 1
4,668
467
1,322
7,593
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 0 / 4
6,655
666
5,164
2,722
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
GangusKon
Izanami
9
0 / 2 / 3
5,207
521
2,279
3,752
921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
9 / 0 / 2
7,230
723
7,131
3,320
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 2
4,703
470
1,116
3,349
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TheRomanExile
Gilgamesh
10
0 / 2 / 1
5,573
557
2,408
5,538
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
12
12
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
4
5
W
Izanami
GangusKon
Izanami
0
2
3
0.75
W
9
0
2
10
W
0
2
2
0.5
L
Neith
Tekhnical
Neith
2
2
2
1.5
L
2
1
2
3
W
Gilgamesh
TheRomanExile
Gilgamesh
0
2
1
0.25
L
Amaterasu
UhhGman
Amaterasu
1
1
1
1.5
L
0
4
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,378
Damage
18,098
28,399
Taken
18,681
8,901
Mitigated
6,911
8,088
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,164
1,089
0
1,297
2,722
927
0
1,507
1,215
36,514
1,753
W
Izanami
GangusKon
Izanami
2,279
1,420
0
924
3,752
921
0
973
2,779
0
29,366
W
7,131
2,235
0
2,438
3,320
1,187
0
609
2,711
0
39,104
W
1,116
438
0
727
3,349
1,753
0
930
2,419
11,685
0
L
Neith
Tekhnical
Neith
2,473
1,560
0
1,313
3,658
599
0
89
3,569
0
30,144
L
2,039
455
0
1,035
5,960
2,784
0
1,366
4,594
12,782
0
W
Gilgamesh
TheRomanExile
Gilgamesh
2,408
391
0
1,389
5,538
2,123
256
0
5,538
0
33,561
L
Amaterasu
UhhGman
Amaterasu
1,564
868
0
2,826
5,294
2,711
0
312
4,982
0
27,092
L
1,980
197
0
1,823
5,894
1,430
0
2,571
3,323
28,508
0
L
1,322
768
0
1,091
7,593
1,377
0
238
7,355
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
29,368
243
Minions Killed
326
0
Camps Cleared
0
840,850
Distance Traveled
973,662
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,655
666
81
8
0
191,967
1
W
Izanami
5,207
521
74
7
0
189,777
4
W
Ravana
7,230
723
76
8
0
221,966
0
W
Ymir
4,703
470
13
1
0
208,475
1
L
Neith
5,310
531
66
7
0
174,626
2
L
Ymir
5,133
513
25
3
0
183,288
4
W
Gilgamesh
5,573
557
82
8
0
161,477
4
L
Amaterasu
5,201
520
65
7
0
177,178
1
L
He Bo
5,035
504
62
6
0
164,553
2
L
Anhur
4,668
467
25
3
0
141,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role