Player Matchup

Fafnir
Fafnir
KingJohnthon
Fafnir
Level 26
God Stats
2W - 2L
1,737 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 1
Olorun
Olorun
Lilluke25
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,711 Elo+
Solo
Bellona
Bellona
Midari Kunai
Bellona
Level 29
God Stats
5W - 4L
1,557 SR
Queue Stats
15W - 21L
1,381 Elo+
Party 1
Yemoja
Yemoja
NaturSahne56
Yemoja
Level 29
God Stats
27W - 14L
1,678 SR
Queue Stats
86W - 81L
1,480 Elo+
Solo
Bakasura
Bakasura
xDWxWolfy
Bakasura
Level 29
God Stats
22W - 18L
1,528 SR
Queue Stats
77W - 94L
1,474 Elo+
Party 1
Team Averages
Level 23
1,600 SR
1,502 Elo+

VS

Team Averages
Level 23
1,669 SR
1,491 Elo+
Ullr
Ullr
HughJass2012
Ullr
Level 12
God Stats
8W - 3L
1,732 SR
Queue Stats
12W - 7L
1,532 Elo+
Solo
Poseidon
Poseidon
Irritated GG
Poseidon
Level 17
God Stats
2W - 1L
1,762 SR
Queue Stats
6W - 7L
1,446 Elo+
Solo
Izanami
Izanami
NDKmadness
Izanami
Level 29
God Stats
4W - 0L
1,884 SR
Queue Stats
92W - 70L
1,602 Elo+
Solo
Pele
Pele
Tubo26-VN
Pele
Level 29
God Stats
19W - 14L
1,564 SR
Queue Stats
84W - 74L
1,406 Elo+
Solo
Serqet
Serqet
cookmonk12
Serqet
Level 29
God Stats
4W - 5L
1,404 SR
Queue Stats
311W - 310L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 7 / 1
7,150
421
2,948
18,706
17,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Lilluke25
Olorun
8
1 / 5 / 0
6,060
356
1,828
8,400
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Midari Kunai
Bellona
12
0 / 3 / 0
7,049
415
1,737
9,649
8,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
0 / 6 / 0
6,491
382
5,100
13,654
8,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xDWxWolfy
Bakasura
13
2 / 6 / 0
7,891
464
4,663
17,905
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
10,201
600
10,206
9,631
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Irritated GG
Poseidon
18
6 / 0 / 4
11,517
677
9,622
6,769
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NDKmadness
Izanami
20
13 / 1 / 5
13,300
782
16,714
11,028
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
17
1 / 2 / 5
10,940
644
3,520
7,858
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Serqet
cookmonk12
Serqet
14
3 / 0 / 14
10,215
601
8,563
12,044
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
3
Kills
27
27
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Poseidon
Irritated GG
Poseidon
6
0
4
8
L
Fafnir
0
7
1
0.07
L
Olorun
Lilluke25
Olorun
1
5
0
0.2
L
Bellona
Midari Kunai
Bellona
0
3
0
0
W
Izanami
NDKmadness
Izanami
13
1
5
15.5
L
Yemoja
0
6
0
0
W
Pele
1
2
5
1.75
W
Serqet
cookmonk12
Serqet
3
0
14
10
L
Bakasura
xDWxWolfy
Bakasura
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
48,625
68,314
Taken
47,330
44,088
Mitigated
29,280
16,078
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,206
5,392
0
2,362
9,631
4,007
7,424
2,723
6,868
0
74,894
W
Poseidon
Irritated GG
Poseidon
9,622
1,717
0
4,578
6,769
3,124
490
804
5,915
78,309
5,591
L
Fafnir
2,948
927
0
3,169
18,706
17,748
184
3,536
14,813
19,693
0
L
Olorun
Lilluke25
Olorun
1,828
1,100
48
2,704
8,400
1,834
504
476
7,924
14,861
0
L
Bellona
Midari Kunai
Bellona
1,737
148
331
729
9,649
8,269
380
1,949
7,700
1,566
33,041
W
Izanami
NDKmadness
Izanami
16,714
10,570
0
3,783
11,028
6,255
7,746
743
10,005
0
124,378
L
Yemoja
5,100
729
1,052
1,158
13,654
8,614
718
1,907
11,645
29,939
0
W
Pele
3,520
679
0
3,762
7,858
3,642
1,509
1,550
6,223
0
71,236
W
Serqet
cookmonk12
Serqet
8,563
1,864
0
3,765
12,044
12,252
330
4,375
7,569
704
12,495
L
Bakasura
xDWxWolfy
Bakasura
4,663
3,393
191
6,696
17,905
7,623
0
1,550
16,001
0
53,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
56,173
273
Minions Killed
625
0
Camps Cleared
0
1,459,361
Distance Traveled
1,693,716
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,201
600
119
7
0
309,866
1
W
Poseidon
11,517
677
142
8
0
364,789
2
L
Fafnir
7,150
421
21
1
0
307,391
0
L
Olorun
6,060
356
18
1
0
161,239
0
L
Bellona
7,049
415
75
4
0
342,480
4
W
Izanami
13,300
782
204
12
0
320,676
0
L
Yemoja
6,491
382
45
3
0
309,042
0
W
Pele
10,940
644
154
9
0
339,156
4
W
Serqet
10,215
601
6
0
0
359,229
0
L
Bakasura
7,891
464
114
7
0
339,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role