Player Matchup

Artemis
Artemis
AIiGabi
Artemis
Level 3
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Thor
Thor
BornFromLegend
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 89L
1,228 Elo+
Solo
Hades
Hades
GodSerg
Hades
Level 3
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Chang'e
Chang'e
Lucasoilpaint
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,409 Elo+
Solo
Ares
Ares
dark-skill6
Ares
Level 21
God Stats
3W - 7L
1,307 SR
Queue Stats
24W - 44L
1,243 Elo+
Solo
Team Averages
Level 13
1,323 SR
1,271 Elo+

VS

Team Averages
Level 23
1,493 SR
1,370 Elo+
Ares
Ares
ClappedYa910
Ares
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 86L
1,477 Elo+
Party 1
Neith
Neith
Craggy-syn
Neith
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 114L
1,232 Elo+
Solo
Fenrir
Fenrir
Isso_acontece2
Fenrir
Level 27
God Stats
5W - 4L
1,300 SR
Queue Stats
67W - 98L
1,212 Elo+
Solo
Arachne
Arachne
SirClappyCheeks
Arachne
Level 24
God Stats
50W - 29L
1,797 SR
Queue Stats
142W - 120L
1,506 Elo+
Party 1
Vulcan
Vulcan
Tianshi07
Vulcan
Level 26
God Stats
19W - 23L
1,367 SR
Queue Stats
324W - 340L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIiGabi
Artemis
6
0 / 4 / 2
4,615
385
668
6,697
1,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
2 / 3 / 1
5,175
431
3,110
6,093
2,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
GodSerg
Hades
8
3 / 4 / 2
5,601
467
3,386
7,734
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
8
1 / 5 / 2
5,248
437
2,259
6,837
1,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
4,726
394
2,165
5,511
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
6,190
516
3,002
5,403
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
10
1 / 4 / 0
6,244
520
1,989
5,850
1,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
8 / 2 / 2
7,357
613
8,099
9,089
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 0
7,493
624
5,236
6,350
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Tianshi07
Vulcan
10
2 / 0 / 4
6,279
523
5,095
3,516
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
15
16
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
AIiGabi
Artemis
0
4
2
0.25
L
2
3
1
0.83
W
0
1
7
3.5
W
Neith
1
4
0
0.25
L
Hades
GodSerg
Hades
3
4
2
1
W
8
2
2
4.5
L
Chang'e
1
5
2
0.4
W
4
0
0
4
W
Vulcan
Tianshi07
Vulcan
2
0
4
4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,588
Damage
23,421
32,872
Taken
30,208
12,306
Mitigated
12,177
7,804
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AIiGabi
Artemis
668
502
0
1,640
6,697
1,650
405
565
6,098
0
10,940
L
3,110
1,010
0
1,095
6,093
2,671
0
1,665
4,355
0
13,225
W
3,002
730
16
1,032
5,403
3,162
429
1,593
3,664
11,655
0
W
Neith
1,989
995
0
815
5,850
1,819
1,308
1,702
4,107
0
27,171
L
Hades
GodSerg
Hades
3,386
1,065
348
2,529
7,734
2,892
561
2,246
5,401
16,570
0
W
8,099
2,833
84
2,742
9,089
3,002
0
2,321
6,540
0
32,793
L
Chang'e
2,259
412
518
924
6,837
1,911
0
1,219
5,535
13,480
0
W
5,236
2,994
0
4,540
6,350
2,942
1,360
884
5,384
0
43,508
W
Vulcan
Tianshi07
Vulcan
5,095
2,567
0
518
3,516
1,252
829
1,310
2,167
24,182
0
L
2,165
0
0
750
5,511
3,182
0
1,989
3,386
7,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
33,563
124
Minions Killed
271
0
Camps Cleared
0
1,005,258
Distance Traveled
1,067,045
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,615
385
21
2
0
184,108
2
L
Thor
5,175
431
27
2
0
166,206
1
W
Ares
6,190
516
20
2
0
183,805
2
W
Neith
6,244
520
59
5
0
166,196
0
L
Hades
5,601
467
34
3
0
195,153
0
W
Fenrir
7,357
613
53
4
0
267,446
0
L
Chang'e
5,248
437
27
2
0
201,916
0
W
Arachne
7,493
624
96
8
0
236,231
2
W
Vulcan
6,279
523
43
4
0
213,367
0
L
Ares
4,726
394
15
1
0
257,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role