Player Matchup

Fenrir
Fenrir
Bronze III
FraikHL
Fenrir
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,541 MMR
Solo
Hachiman
Hachiman
Silver I
Godslap
Hachiman
Silver I
Level 160
God Stats
1W - 5L
1,466 SR
Queue Stats
88W - 98L
1,191 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GrubSooN93
Baron Samedi
Silver I
Level 59
God Stats
22W - 20L
1,605 SR
Queue Stats
176W - 188L
1,194 MMR
Solo
Cthulhu
Cthulhu
Silver I
HerrLancevrot
Cthulhu
Silver I
Level 125
God Stats
0W - 2L
1,305 SR
Queue Stats
109W - 122L
1,172 MMR
Solo
Anubis
Anubis
Silver IV
PaPoown
Anubis
Silver IV
Level 138
God Stats
0W - 2L
1,157 SR
Queue Stats
190W - 193L
739 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,407 SR
1,167 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,601 SR
1,166 MMR
Sobek
Sobek
Silver V
N1NJAM
Sobek
Silver V
Level 142
God Stats
12W - 12L
1,567 SR
Queue Stats
754W - 831L
544 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
The_Lone_Ghost13
Sun Wukong
Silver V
Level 55
God Stats
1W - 2L
1,381 SR
Queue Stats
32W - 56L
645 MMR
Solo
Chang'e
Chang'e
Platinum V
Voideris
Chang'e
Platinum V
Level 146
God Stats
15W - 12L
1,616 SR
Queue Stats
277W - 287L
1,578 MMR
Solo
Bastet
Bastet
Bronze III
creviceguy
Bastet
Bronze III
Level 143
God Stats
1W - 0L
1,723 SR
Queue Stats
103W - 94L
1,506 MMR
Solo
Apollo
Apollo
Gold II
tenoqueoeasy
Apollo
Gold II
Level 67
God Stats
10W - 3L
1,719 SR
Queue Stats
145W - 137L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FraikHL
Fenrir
20
22 / 6 / 9
25,507
671
46,993
41,928
34,929
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Godslap
Hachiman
20
4 / 8 / 5
21,239
559
22,629
31,236
11,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
GrubSooN93
Baron Samedi
20
7 / 13 / 16
20,036
527
33,101
44,387
24,209
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
20
4 / 8 / 17
19,149
504
30,688
57,028
69,379
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
PaPoown
Anubis
20
9 / 14 / 7
21,436
564
33,713
44,981
24,169
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneMorgan Le FayGilgameshTiamatAthena

VS

Bans
ArtioGebLokiArtemisOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
N1NJAM
Sobek
20
8 / 9 / 20
19,986
526
20,520
47,855
71,753
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
The_Lone_Ghost13
Sun Wukong
20
3 / 10 / 11
17,259
454
17,417
40,291
25,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Voideris
Chang'e
20
6 / 9 / 20
19,972
526
30,998
42,256
17,115
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
creviceguy
Bastet
20
14 / 9 / 14
22,170
583
44,071
38,908
14,126
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
18 / 9 / 11
23,496
618
53,650
48,894
20,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
125
46
Kills
49
49
Deaths
46
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FraikHL
Fenrir
22
6
9
4.42
L
Hachiman
Godslap
Hachiman
4
8
5
0.81
L
Baron Samedi
GrubSooN93
Baron Samedi
7
13
16
1.15
L
Cthulhu
4
8
17
1.56
W
Sobek
N1NJAM
Sobek
8
9
20
2
L
Anubis
PaPoown
Anubis
9
14
7
0.89
W
Sun Wukong
The_Lone_Ghost13
Sun Wukong
3
10
11
0.85
W
Chang'e
Voideris
Chang'e
6
9
20
1.78
W
Bastet
creviceguy
Bastet
14
9
14
2.33
W
Apollo
18
9
11
2.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,124
Damage
166,656
219,560
Taken
218,204
164,055
Mitigated
148,493
80,405
Healing
80,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FraikHL
Fenrir
46,993
15,525
0
14,454
41,928
34,929
3,250
12,143
29,785
0
187,440
L
Hachiman
Godslap
Hachiman
22,629
14,588
0
10,298
31,236
11,369
5,799
4,287
26,949
0
222,267
L
Baron Samedi
GrubSooN93
Baron Samedi
33,101
1,473
3,466
18,037
44,387
24,209
1,602
15,205
29,182
137,739
0
L
Cthulhu
30,688
1,919
637
15,813
57,028
69,379
1,257
11,699
45,329
82,391
0
W
Sobek
N1NJAM
Sobek
20,520
730
0
13,630
47,855
71,753
291
18,608
29,247
65,050
0
L
Anubis
PaPoown
Anubis
33,713
1,694
0
17,700
44,981
24,169
6,811
9,645
35,336
161,221
0
W
Sun Wukong
The_Lone_Ghost13
Sun Wukong
17,417
2,354
0
10,187
40,291
25,103
574
25,043
15,248
0
102,013
W
Chang'e
Voideris
Chang'e
30,998
1,677
5,493
16,483
42,256
17,115
1,166
24,889
17,367
162,479
0
W
Bastet
creviceguy
Bastet
44,071
13,895
0
9,086
38,908
14,126
3,240
14,672
24,236
0
224,662
W
Apollo
53,650
43,060
0
25,302
48,894
20,396
4,034
18,444
30,450
0
240,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,367
Gold Earned
102,883
919
Minions Killed
1,014
0
Camps Cleared
0
3,323,510
Distance Traveled
3,461,533
69
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
25,507
671
208
5
0
782,036
8
L
Hachiman
21,239
559
236
6
0
683,620
13
L
Baron Samedi
20,036
527
169
4
0
586,647
11
L
Cthulhu
19,149
504
86
2
0
750,826
16
W
Sobek
19,986
526
58
2
0
727,471
17
L
Anubis
21,436
564
220
6
0
520,381
21
W
Sun Wukong
17,259
454
168
4
0
690,785
5
W
Chang'e
19,972
526
243
6
0
663,811
13
W
Bastet
22,170
583
258
7
0
738,446
2
W
Apollo
23,496
618
287
8
0
641,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role