Player Matchup

Cernunnos
Cernunnos
JordanBrd98
Cernunnos
Level 82
God Stats
8W - 22L
1,353 SR
Queue Stats
81W - 105L
1,384 Elo+
Solo
Cabrakan
Cabrakan
PhanToomb007
Cabrakan
Level 67
God Stats
2W - 3L
1,639 SR
Queue Stats
140W - 168L
1,441 Elo+
Solo
Olorun
Olorun
Toosen7Blood
Olorun
Level 145
God Stats
0W - 3L
1,189 SR
Queue Stats
397W - 453L
1,409 Elo+
Solo
Team Averages
Level 98
1,394 SR
1,412 Elo+

VS

Team Averages
Level 69
1,576 SR
1,462 Elo+
Cerberus
Cerberus
BerlinDriver98
Cerberus
Level 119
God Stats
14W - 8L
1,586 SR
Queue Stats
86W - 87L
1,566 Elo+
Solo
Neith
Neith
Julkabel
Neith
Level 58
God Stats
29W - 25L
1,497 SR
Queue Stats
35W - 35L
1,388 Elo+
Solo
Poseidon
Poseidon
Rambo0905b
Poseidon
Level 29
God Stats
16W - 5L
1,646 SR
Queue Stats
110W - 106L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JordanBrd98
Cernunnos
11
0 / 2 / 1
7,854
561
9,223
10,208
2,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
PhanToomb007
Cabrakan
10
1 / 7 / 1
7,913
565
6,241
11,398
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
12
1 / 5 / 1
8,119
580
6,395
10,655
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 1 / 6
10,427
745
7,615
17,151
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Julkabel
Neith
14
5 / 0 / 6
9,671
691
10,997
10,420
4,696
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Rambo0905b
Poseidon
14
5 / 1 / 8
10,022
716
9,119
6,126
2,432
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
14
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
6
7
L
Cernunnos
JordanBrd98
Cernunnos
0
2
1
0.25
W
Neith
Julkabel
Neith
5
0
6
8
L
Cabrakan
PhanToomb007
Cabrakan
1
7
1
0.21
W
Poseidon
Rambo0905b
Poseidon
5
1
8
9
L
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,859
Damage
27,731
32,261
Taken
33,697
12,891
Mitigated
24,294
3,823
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,615
241
392
6,723
17,151
17,166
442
4,687
12,464
25,703
0
L
Cernunnos
JordanBrd98
Cernunnos
9,223
3,612
115
945
10,208
2,812
0
5,317
4,891
0
29,633
W
Neith
Julkabel
Neith
10,997
5,927
0
2,238
10,420
4,696
1,562
4,955
5,465
0
42,921
L
Cabrakan
PhanToomb007
Cabrakan
6,241
985
0
3
11,398
6,738
0
5,823
5,575
14,011
0
W
Poseidon
Rambo0905b
Poseidon
9,119
860
0
1,765
6,126
2,432
796
3,058
3,068
38,693
0
L
Olorun
6,395
2,562
610
2,150
10,655
3,341
0
5,962
4,693
33,306
2,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
30,120
139
Minions Killed
192
3
Camps Cleared
8
631,939
Distance Traveled
770,051
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,427
745
65
5
0
272,115
5
L
Cernunnos
7,854
561
61
4
0
228,365
2
W
Neith
9,671
691
54
4
0
248,622
3
L
Cabrakan
7,913
565
14
1
0
192,845
2
W
Poseidon
10,022
716
73
5
8
249,314
6
L
Olorun
8,119
580
64
5
3
210,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role