Player Matchup

Scylla
Scylla
Dalilbg
Scylla
Level 29
God Stats
3W - 1L
1,862 SR
Queue Stats
73W - 61L
1,563 Elo+
Solo
Ymir
Ymir
Fersetii
Ymir
Level 22
God Stats
2W - 6L
1,330 SR
Queue Stats
81W - 50L
1,650 Elo+
Solo
Hercules
Hercules
Taraksias
Hercules
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
30W - 30L
1,568 Elo+
Solo
Artemis
Artemis
kastoras91
Artemis
Level 26
God Stats
70W - 61L
1,648 SR
Queue Stats
127W - 142L
1,529 Elo+
Solo
Thor
Thor
Ŏwner
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,604 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,583 Elo+

VS

Team Averages
Level 21
1,584 SR
1,571 Elo+
Ra
Ra
Aktonik
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,505 Elo+
Solo
Amaterasu
Amaterasu
EnglishmenSasat
Amaterasu
Level 18
God Stats
19W - 10L
1,716 SR
Queue Stats
77W - 50L
1,597 Elo+
Solo
Janus
Janus
Gabalito
Janus
Level 27
God Stats
2W - 1L
1,739 SR
Queue Stats
102W - 94L
1,543 Elo+
Solo
Apollo
Apollo
kaosw
Apollo
Level 28
God Stats
17W - 12L
1,662 SR
Queue Stats
256W - 242L
1,554 Elo+
Solo
Hades
Hades
xViciousIvory
Hades
Level 26
God Stats
8W - 3L
1,303 SR
Queue Stats
64W - 54L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dalilbg
Scylla
15
3 / 8 / 2
9,446
394
11,879
19,002
5,792
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
0 / 4 / 3
7,958
332
371
11,720
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Taraksias
Hercules
14
1 / 8 / 2
9,001
375
7,843
22,682
16,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
kastoras91
Artemis
14
1 / 7 / 1
8,566
357
7,819
13,028
4,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Ŏwner
Thor
16
4 / 6 / 1
10,218
426
12,044
17,763
12,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
10,656
444
7,321
11,061
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
EnglishmenSasat
Amaterasu
20
12 / 0 / 6
15,375
641
24,936
23,636
28,536
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Gabalito
Janus
20
2 / 3 / 9
13,947
581
6,850
15,392
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
kaosw
Apollo
20
11 / 0 / 5
14,808
617
13,377
14,401
6,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 7
13,693
571
15,003
18,111
11,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
33
33
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Scylla
Dalilbg
Scylla
3
8
2
0.5
W
Amaterasu
EnglishmenSasat
Amaterasu
12
0
6
15
L
Ymir
0
4
3
0.38
W
Janus
Gabalito
Janus
2
3
9
2.17
L
Hercules
Taraksias
Hercules
1
8
2
0.25
W
Apollo
kaosw
Apollo
11
0
5
13.5
L
Artemis
kastoras91
Artemis
1
7
1
0.21
W
6
2
7
4.75
L
Thor
Ŏwner
Thor
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,956
Damage
67,487
84,195
Taken
82,601
45,112
Mitigated
55,952
11,110
Healing
45,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,321
757
1,919
4,267
11,061
3,901
388
1,580
9,481
21,443
0
L
Scylla
Dalilbg
Scylla
11,879
1,020
0
3,318
19,002
5,792
0
9,192
9,770
65,978
0
W
Amaterasu
EnglishmenSasat
Amaterasu
24,936
9,864
0
14,466
23,636
28,536
4,401
2,997
20,639
13,843
122,972
L
Ymir
371
86
0
386
11,720
6,465
0
4,392
7,158
6,988
2,960
W
Janus
Gabalito
Janus
6,850
297
0
6,435
15,392
5,579
2,515
2,949
12,443
123,113
0
L
Hercules
Taraksias
Hercules
7,843
1,629
0
3,747
22,682
16,649
0
8,372
14,073
0
51,590
W
Apollo
kaosw
Apollo
13,377
8,476
0
5,808
14,401
6,518
4,965
2,719
11,682
0
129,206
L
Artemis
kastoras91
Artemis
7,819
3,164
0
1,469
13,028
4,100
0
3,480
9,238
0
43,590
W
15,003
1,521
1,187
11,155
18,111
11,418
291
3,798
14,313
99,578
0
L
Thor
Ŏwner
Thor
12,044
4,103
0
2,190
17,763
12,106
0
6,035
11,594
0
87,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
68,479
448
Minions Killed
772
0
Camps Cleared
0
2,041,119
Distance Traveled
2,385,818
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,656
444
18
1
0
388,358
1
L
Scylla
9,446
394
101
4
0
404,611
3
W
Amaterasu
15,375
641
180
8
0
525,702
6
L
Ymir
7,958
332
9
0
0
461,391
0
W
Janus
13,947
581
198
8
0
570,048
5
L
Hercules
9,001
375
91
4
0
415,380
5
W
Apollo
14,808
617
212
9
0
499,242
3
L
Artemis
8,566
357
75
3
0
385,615
4
W
Hades
13,693
571
164
7
0
402,468
3
L
Thor
10,218
426
172
7
0
374,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role