Player Matchup

Ares
Ares
GuardianNoob
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,281 Elo+
Solo
Mulan
Mulan
HeAvEnnnnn
Mulan
Level 14
God Stats
1W - 0L
1,687 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Poseidon
Poseidon
Mamurluk
Poseidon
Level 29
God Stats
2W - 0L
1,657 SR
Queue Stats
156W - 161L
1,523 Elo+
Solo
Fenrir
Fenrir
NIkanSP
Fenrir
Level 29
God Stats
5W - 6L
1,690 SR
Queue Stats
118W - 72L
1,719 Elo+
Solo
Danzaburou
Danzaburou
ToateDiamantelee
Danzaburou
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
58W - 42L
1,520 Elo+
Solo
Team Averages
Level 20
1,653 SR
1,509 Elo+

VS

Team Averages
Level 27
1,466 SR
1,258 Elo+
Nemesis
Nemesis
 
Nemesis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Fouken696
Sobek
Level 12
God Stats
6W - 4L
1,419 SR
Queue Stats
8W - 12L
1,190 Elo+
Party 1
Guan Yu
Guan Yu
ZLO9009
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Zeus
Zeus
ilyashok
Zeus
Level 63
God Stats
5W - 3L
1,411 SR
Queue Stats
10W - 11L
1,207 Elo+
Party 1
Ullr
Ullr
kirka158h2
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 16
11,879
516
5,458
24,341
22,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
19
4 / 4 / 8
12,866
559
10,562
18,748
12,680
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Mamurluk
Poseidon
18
3 / 7 / 6
12,864
559
13,219
15,023
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
NIkanSP
Fenrir
20
27 / 4 / 5
16,948
737
31,041
26,041
14,022
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ToateDiamantelee
Danzaburou
20
14 / 1 / 9
15,920
692
29,382
18,034
7,570
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
9 / 11 / 5
12,013
522
13,066
22,795
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Fouken696
Sobek
11
0 / 13 / 9
7,872
342
4,992
24,858
24,319
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
ZLO9009
Guan Yu
13
2 / 9 / 9
8,944
389
8,022
19,312
16,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
17
9 / 7 / 4
11,270
490
17,861
15,249
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 12 / 3
9,186
399
6,650
19,506
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
52
Kills
21
22
Deaths
52
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
11
5
1.05
L
Sobek
Fouken696
Sobek
0
13
9
0.35
W
4
6
16
2
W
Mulan
4
4
8
2
W
Poseidon
Mamurluk
Poseidon
3
7
6
0.86
W
Fenrir
NIkanSP
Fenrir
27
4
5
7.38
W
Danzaburou
ToateDiamantelee
Danzaburou
14
1
9
18.5
L
Guan Yu
ZLO9009
Guan Yu
2
9
9
0.72
L
Zeus
9
7
4
1.57
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,662
Damage
50,591
102,187
Taken
101,720
62,544
Mitigated
55,380
39,233
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,066
6,265
0
3,038
22,795
7,510
0
6,231
16,564
0
54,410
L
Sobek
Fouken696
Sobek
4,992
813
0
1,988
24,858
24,319
394
5,294
19,564
10,457
0
W
5,458
594
0
7,450
24,341
22,887
1,613
6,973
16,768
18,022
0
W
Mulan
10,562
2,916
334
5,623
18,748
12,680
2,741
3,918
14,830
6,193
81,272
W
Poseidon
Mamurluk
Poseidon
13,219
1,742
0
2,773
15,023
5,385
1,770
6,407
8,616
85,410
0
W
Fenrir
NIkanSP
Fenrir
31,041
8,727
0
12,781
26,041
14,022
1,562
5,214
20,545
0
155,945
W
Danzaburou
ToateDiamantelee
Danzaburou
29,382
16,423
0
10,272
18,034
7,570
5,682
5,808
12,226
0
150,928
L
Guan Yu
ZLO9009
Guan Yu
8,022
954
1,276
1,924
19,312
16,484
186
4,727
14,585
0
31,642
L
Zeus
17,861
575
183
2,104
15,249
3,909
0
2,860
12,389
62,018
0
L
6,650
2,268
0
226
19,506
3,158
390
364
19,142
0
50,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,477
Gold Earned
49,285
693
Minions Killed
332
0
Camps Cleared
0
2,128,616
Distance Traveled
2,065,981
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,013
522
82
4
0
418,369
2
L
Sobek
7,872
342
8
0
0
430,288
3
W
Ares
11,879
516
20
1
0
413,007
0
W
Mulan
12,866
559
152
7
0
396,895
0
W
Poseidon
12,864
559
127
6
0
408,393
2
W
Fenrir
16,948
737
204
9
0
522,623
5
W
Danzaburou
15,920
692
190
8
0
387,698
0
L
Guan Yu
8,944
389
51
2
0
428,181
0
L
Zeus
11,270
490
87
4
0
405,494
3
L
Ullr
9,186
399
104
5
0
383,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role