Player Matchup

Nike
Nike
Silver I
AmiroF
Nike
Silver I
Level 105
God Stats
12W - 13L
1,497 SR
Queue Stats
320W - 321L
1,200 MMR
Solo
Cerberus
Cerberus
Gold V
Dioné
Cerberus
Gold V
Level 160
God Stats
9W - 10L
1,527 SR
Queue Stats
675W - 679L
1,251 MMR
Solo
Medusa
Medusa
Silver III
Mayésépa
Medusa
Silver III
Level 128
God Stats
4W - 2L
1,572 SR
Queue Stats
35W - 33L
1,107 MMR
Party 1
Susano
Susano
Bronze III
ZabøJca
Susano
Bronze III
Level 62
God Stats
1W - 0L
1,950 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Janus
Janus
Gold V
syssyy
Janus
Gold V
Level 103
God Stats
4W - 5L
1,557 SR
Queue Stats
154W - 158L
1,257 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,620 SR
1,263 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,468 SR
1,349 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
Anghus
Anubis
Silver V
Level 136
God Stats
15W - 19L
1,496 SR
Queue Stats
35W - 57L
1,290 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Deiden
Ne Zha
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,275 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
TopUniQ
Tsukuyomi
Bronze IV
Level 47
God Stats
0W - 1L
1,344 SR
Queue Stats
4W - 13L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AmiroF
Nike
20
9 / 3 / 8
14,176
616
17,812
26,119
32,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Dioné
Cerberus
18
8 / 0 / 16
13,633
593
11,595
23,789
28,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Mayésépa
Medusa
20
10 / 4 / 9
14,866
646
19,800
17,813
7,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
ZabøJca
Susano
20
10 / 2 / 8
14,166
616
15,215
15,190
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
syssyy
Janus
20
6 / 3 / 16
13,827
601
15,067
15,647
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThanatosChaacTiamatKing ArthurAthena

VS

Bans
NemesisCamazotzYmirPersephoneSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 6 / 0
11,910
518
10,696
18,469
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
 
Charybdis
11
0 / 6 / 1
7,994
348
4,826
11,774
2,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Anghus
Anubis
19
1 / 8 / 2
12,127
527
13,284
21,864
10,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Deiden
Ne Zha
17
3 / 10 / 2
10,619
462
8,168
24,011
13,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
TopUniQ
Tsukuyomi
17
5 / 14 / 3
12,000
522
17,623
24,807
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
43
Kills
11
12
Deaths
44
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
0
0.33
L
Charybdis
 
Charybdis
0
6
1
0.08
W
Nike
AmiroF
Nike
9
3
8
4.33
L
Anubis
Anghus
Anubis
1
8
2
0.25
L
Ne Zha
Deiden
Ne Zha
3
10
2
0.4
W
Cerberus
Dioné
Cerberus
8
0
16
16
W
Medusa
Mayésépa
Medusa
10
4
9
3.63
L
Tsukuyomi
TopUniQ
Tsukuyomi
5
14
3
0.46
W
Susano
ZabøJca
Susano
10
2
8
7
W
Janus
syssyy
Janus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,489
Damage
54,597
98,558
Taken
100,925
84,663
Mitigated
39,924
29,978
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,696
4,182
0
3,030
18,469
6,059
980
7,427
10,438
76,590
0
L
Charybdis
 
Charybdis
4,826
2,554
0
2,533
11,774
2,873
109
4,464
7,204
0
31,568
W
Nike
AmiroF
Nike
17,812
1,120
0
7,146
26,119
32,877
468
8,594
17,525
15,601
61,054
L
Anubis
Anghus
Anubis
13,284
1,152
0
9,286
21,864
10,022
0
2,885
17,721
91,047
0
L
Ne Zha
Deiden
Ne Zha
8,168
2,295
15
4,043
24,011
13,857
0
4,579
19,234
0
69,324
W
Cerberus
Dioné
Cerberus
11,595
519
2,841
5,905
23,789
28,971
480
4,357
19,354
54,312
0
W
Medusa
Mayésépa
Medusa
19,800
8,109
0
7,406
17,813
7,221
6,339
2,172
15,448
0
135,153
L
Tsukuyomi
TopUniQ
Tsukuyomi
17,623
5,196
0
4,739
24,807
7,113
70
9,400
14,889
0
64,707
W
Susano
ZabøJca
Susano
15,215
4,230
0
4,750
15,190
8,652
3,212
4,669
10,521
0
92,184
W
Janus
syssyy
Janus
15,067
1,550
0
1,930
15,647
6,942
2,808
4,420
11,227
101,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,668
Gold Earned
54,650
752
Minions Killed
619
0
Camps Cleared
0
2,301,641
Distance Traveled
1,646,584
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,910
518
169
7
0
351,819
4
L
Charybdis
7,994
348
71
3
0
218,837
2
W
Nike
14,176
616
139
6
0
415,477
2
L
Anubis
12,127
527
203
9
0
310,759
7
L
Ne Zha
10,619
462
88
4
0
365,427
13
W
Cerberus
13,633
593
105
5
0
453,389
10
W
Medusa
14,866
646
217
9
0
427,582
14
L
Tsukuyomi
12,000
522
88
4
0
399,742
2
W
Susano
14,166
616
127
6
0
534,485
2
W
Janus
13,827
601
164
7
0
470,708
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role