Player Matchup

Achilles
Achilles
Adolf200
Achilles
Level 29
God Stats
1W - 0L
1,293 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ravana
Ravana
CHAPPiE022
Ravana
Level 23
God Stats
5W - 2L
1,542 SR
Queue Stats
67W - 71L
1,535 Elo+
Solo
Medusa
Medusa
DqoNetV
Medusa
Level 26
God Stats
24W - 21L
1,530 SR
Queue Stats
41W - 39L
1,513 Elo+
Solo
Eset
Eset
mital666
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,613 Elo+
Solo
Odin
Odin
oymaygod
Odin
Level 17
God Stats
1W - 2L
1,212 SR
Queue Stats
21W - 31L
1,348 Elo+
Solo
Team Averages
Level 24
1,415 SR
1,502 Elo+

VS

Team Averages
Level 16
1,402 SR
1,466 Elo+
Loki
Loki
Endavor
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,447 Elo+
Solo
Ymir
Ymir
PhelixFolf
Ymir
Level 20
God Stats
0W - 2L
1,246 SR
Queue Stats
41W - 42L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Trawnick
Aphrodite
Level 17
God Stats
1W - 2L
1,442 SR
Queue Stats
37W - 35L
1,475 Elo+
Solo
Bellona
Bellona
lolzDDD9
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,570 Elo+
Solo
Ullr
Ullr
scuNoN
Ullr
Level 7
God Stats
13W - 22L
1,321 SR
Queue Stats
149W - 139L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adolf200
Achilles
14
4 / 2 / 16
10,205
444
7,718
12,739
14,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
CHAPPiE022
Ravana
20
12 / 0 / 6
13,471
586
14,613
11,149
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
DqoNetV
Medusa
19
9 / 1 / 5
13,319
579
12,447
9,010
3,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
17
7 / 3 / 11
11,674
508
22,048
10,342
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
1 / 2 / 11
9,440
410
3,157
12,012
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Endavor
Loki
13
0 / 7 / 3
8,386
365
5,933
13,219
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 5 / 2
11,025
479
6,334
16,523
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Trawnick
Aphrodite
14
2 / 9 / 3
9,635
419
5,117
16,013
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lolzDDD9
Bellona
16
0 / 2 / 2
10,354
450
7,271
15,840
13,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
scuNoN
Ullr
14
3 / 10 / 4
9,479
412
6,574
16,189
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
33
Kills
8
8
Deaths
33
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adolf200
Achilles
4
2
16
6
W
Ravana
CHAPPiE022
Ravana
12
0
6
15
W
Medusa
DqoNetV
Medusa
9
1
5
11.5
L
Loki
Endavor
Loki
0
7
3
0.21
L
3
5
2
0.8
L
Aphrodite
Trawnick
Aphrodite
2
9
3
0.39
L
Bellona
lolzDDD9
Bellona
0
2
2
0.5
W
Eset
7
3
11
4.17
W
Odin
1
2
11
3.25
L
Ullr
scuNoN
Ullr
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,983
Damage
31,229
55,252
Taken
77,784
39,743
Mitigated
43,742
11,037
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adolf200
Achilles
7,718
1,641
0
1,105
12,739
14,744
266
4,731
8,008
5,774
13,103
W
Ravana
CHAPPiE022
Ravana
14,613
3,947
0
2,940
11,149
6,721
1,095
1,770
9,379
0
119,833
W
Medusa
DqoNetV
Medusa
12,447
5,532
0
1,588
9,010
3,533
7,938
3,843
5,167
0
92,350
L
Loki
Endavor
Loki
5,933
917
386
2,302
13,219
4,103
0
4,112
8,881
0
46,351
L
6,334
1,410
0
1,067
16,523
15,543
79
2,274
13,522
53,101
0
L
Aphrodite
Trawnick
Aphrodite
5,117
719
805
5,472
16,013
5,822
140
7,972
7,351
36,305
0
L
Bellona
lolzDDD9
Bellona
7,271
629
0
2,108
15,840
13,360
612
5,177
10,069
0
76,290
W
Eset
22,048
1,787
1,361
3,164
10,342
3,985
2,592
3,030
7,312
71,080
0
W
Odin
3,157
491
0
879
12,012
10,760
1,057
2,330
9,682
0
26,881
L
Ullr
scuNoN
Ullr
6,574
2,789
0
260
16,189
4,914
96
3,572
12,511
0
49,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
48,879
515
Minions Killed
489
0
Camps Cleared
0
2,332,635
Distance Traveled
1,956,541
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,205
444
24
1
0
456,777
5
W
Ravana
13,471
586
164
7
0
557,060
3
W
Medusa
13,319
579
160
7
0
441,402
3
L
Loki
8,386
365
78
3
0
416,916
0
L
Ymir
11,025
479
93
4
0
410,536
3
L
Aphrodite
9,635
419
70
3
0
371,426
1
L
Bellona
10,354
450
155
7
0
411,698
6
W
Eset
11,674
508
107
5
0
410,383
0
W
Odin
9,440
410
60
3
0
467,013
7
L
Ullr
9,479
412
93
4
0
345,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role