Player Matchup

Kali
Kali
Silver I
Harleeezy
Kali
Silver I
Level 108
God Stats
8W - 0L
1,877 SR
Queue Stats
18W - 2L
1,696 MMR
Party 2
Cerberus
Cerberus
Gold IV
Rοgue
Cerberus
Gold IV
Level 61
God Stats
18W - 2L
1,589 SR
Queue Stats
49W - 14L
1,686 MMR
Party 2
Thoth
Thoth
Gold IV
ΕxtraChrisP
Thoth
Gold IV
Level 45
God Stats
9W - 0L
1,790 SR
Queue Stats
42W - 8L
1,686 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 71
1,752 SR
1,689 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,639 SR
1,629 MMR
Kukulkan
Kukulkan
Gold V
BolasDeMadera93
Kukulkan
Gold V
Level 117
God Stats
1W - 1L
1,606 SR
Queue Stats
7W - 6L
1,650 MMR
Party 1
Artio
Artio
Gold V
KingSlayer092
Artio
Gold V
Level 105
God Stats
1W - 4L
1,622 SR
Queue Stats
7W - 7L
1,587 MMR
Party 1
Heimdallr
Heimdallr
Gold V
Swim_panda_
Heimdallr
Gold V
Level 128
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 6L
1,650 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
13 / 1 / 7
9,914
991
11,385
10,997
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Rοgue
Cerberus
12
4 / 0 / 17
8,827
883
5,440
10,302
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 3 / 14
8,782
878
19,298
7,829
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Zhong KuiAthenaZeusGilgameshOdin

VS

Bans
Morgan Le FayGaneshaKumbhakarnaCabrakanSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 8 / 2
6,492
649
4,541
10,163
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 2
6,238
624
4,295
14,435
8,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Swim_panda_
Heimdallr
11
4 / 8 / 0
8,313
831
5,223
13,832
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
24
Kills
4
4
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
2
0.13
W
Kali
13
1
7
16.5
L
0
8
2
0.13
W
Cerberus
Rοgue
Cerberus
4
0
17
12.5
L
Heimdallr
Swim_panda_
Heimdallr
4
8
0
0.5
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
14,059
29,128
Taken
38,430
16,196
Mitigated
13,994
12,721
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,541
355
0
1,307
10,163
2,255
0
5,913
3,932
16,876
0
W
Kali
11,385
5,744
0
7,005
10,997
5,112
537
2,444
8,305
0
33,277
L
4,295
812
228
2,128
14,435
8,800
0
8,793
5,238
7,835
0
W
Cerberus
Rοgue
Cerberus
5,440
429
0
3,989
10,302
8,541
374
3,242
6,778
11,251
0
L
Heimdallr
Swim_panda_
Heimdallr
5,223
1,968
0
699
13,832
2,939
0
9,176
4,174
0
15,931
W
19,298
298
0
1,727
7,829
2,543
1,134
3,085
4,660
30,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
21,043
80
Minions Killed
60
7
Camps Cleared
2
645,988
Distance Traveled
489,269
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,492
649
34
3
1
161,320
3
W
Kali
9,914
991
40
4
4
222,232
2
L
Artio
6,238
624
3
0
0
166,182
1
W
Cerberus
8,827
883
5
1
1
197,030
1
L
Heimdallr
8,313
831
23
2
1
161,767
2
W
Thoth
8,782
878
35
4
2
226,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role