Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aoedine
Nu Wa
Level 17
God Stats
12W - 6L
1,683 SR
Queue Stats
340W - 392L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
ChronicKlLLa
Gilgamesh
Level 128
God Stats
4W - 3L
1,559 SR
Queue Stats
195W - 220L
1,423 Elo+
Solo
Bacchus
Bacchus
Warwizard23
Bacchus
Level 159
God Stats
10W - 2L
1,830 SR
Queue Stats
393W - 432L
1,542 Elo+
Solo
Sobek
Sobek
slackinjackin
Sobek
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,594 Elo+
Solo
Team Averages
Level 68
1,615 SR
1,522 Elo+

VS

Team Averages
Level 70
1,588 SR
1,554 Elo+
Hera
Hera
DommyMami
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 6L
1,500 Elo+
Party 1
Sol
Sol
EmPeezy
Sol
Level 38
God Stats
0W - 1L
1,721 SR
Queue Stats
15W - 11L
1,676 Elo+
Party 1
Camazotz
Camazotz
LasbrasBoyfriend
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Zugot
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
amplifire21
Zhong Kui
Level 147
God Stats
1W - 1L
1,717 SR
Queue Stats
29W - 21L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
14 / 3 / 13
11,213
1,121
17,897
8,397
3,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Aoedine
Nu Wa
13
3 / 4 / 16
8,740
874
10,715
7,717
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ChronicKlLLa
Gilgamesh
14
3 / 6 / 20
8,761
876
12,790
14,202
17,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Warwizard23
Bacchus
15
4 / 2 / 24
9,067
907
3,295
8,168
10,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 2 / 20
10,271
1,027
10,811
15,740
20,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 5 / 7
10,082
1,008
6,633
7,980
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
13
0 / 7 / 7
7,577
758
7,333
11,543
3,707
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 6
9,709
971
10,900
15,875
6,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Zugot
The Morrigan
13
5 / 6 / 6
8,753
875
5,371
10,068
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
amplifire21
Zhong Kui
12
2 / 7 / 6
7,476
748
8,110
17,150
8,599
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
49
31
Kills
17
17
Deaths
31
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
14
3
13
6.83
W
Nu Wa
Aoedine
Nu Wa
3
4
16
2.75
W
Gilgamesh
ChronicKlLLa
Gilgamesh
3
6
20
2.17
L
Hera
6
5
7
1.9
L
Sol
0
7
7
0.5
L
4
6
6
1.17
W
Bacchus
Warwizard23
Bacchus
4
2
24
8
L
The Morrigan
Zugot
The Morrigan
5
6
6
1.33
L
Zhong Kui
amplifire21
Zhong Kui
2
7
6
0.71
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,508
Damage
38,347
54,224
Taken
62,616
54,855
Mitigated
25,751
17,510
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,897
2,840
1,386
1,951
8,397
3,731
1,107
4,514
3,883
34,569
0
W
Nu Wa
Aoedine
Nu Wa
10,715
2,521
701
702
7,717
2,726
2,227
3,512
4,205
23,926
0
W
Gilgamesh
ChronicKlLLa
Gilgamesh
12,790
3,381
566
1,399
14,202
17,511
205
7,992
6,210
0
24,216
L
Hera
6,633
1,834
306
664
7,980
3,069
400
4,864
3,116
19,668
0
L
Sol
7,333
2,018
1,134
2,533
11,543
3,707
230
9,484
2,059
17,723
0
L
10,900
1,386
899
6,543
15,875
6,991
753
10,862
5,013
0
22,675
W
Bacchus
Warwizard23
Bacchus
3,295
204
1,214
1,578
8,168
10,575
864
4,593
3,575
7,719
0
L
The Morrigan
Zugot
The Morrigan
5,371
676
1,670
1,613
10,068
3,385
0
6,283
3,785
11,031
0
L
Zhong Kui
amplifire21
Zhong Kui
8,110
345
552
4,455
17,150
8,599
176
11,225
5,925
13,237
0
W
10,811
497
1,269
6,744
15,740
20,312
328
6,852
8,888
23,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
43,597
106
Minions Killed
97
0
Camps Cleared
0
965,205
Distance Traveled
896,154
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,213
1,121
30
3
0
204,991
1
W
Nu Wa
8,740
874
31
3
0
144,335
0
W
Gilgamesh
8,761
876
17
2
0
198,920
0
L
Hera
10,082
1,008
29
3
0
192,047
2
L
Sol
7,577
758
23
2
0
182,679
0
L
Camazotz
9,709
971
17
2
0
174,922
1
W
Bacchus
9,067
907
11
1
0
188,029
2
L
The Morrigan
8,753
875
10
1
0
176,107
2
L
Zhong Kui
7,476
748
18
2
0
170,399
1
W
Sobek
10,271
1,027
17
2
0
228,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role