Player Matchup

Chaac
Chaac
DatUwUDamage
Chaac
Level 5
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Neith
Neith
smoggysnog
Neith
Level 62
God Stats
0W - 2L
1,188 SR
Queue Stats
30W - 69L
1,199 Elo+
Party 2
Sylvanus
Sylvanus
smoggysnog89
Sylvanus
Level 103
God Stats
0W - 1L
1,597 SR
Queue Stats
31W - 59L
1,256 Elo+
Party 2
Team Averages
Level 57
1,380 SR
1,248 Elo+

VS

Team Averages
Level 37
1,465 SR
1,241 Elo+
Bellona
Bellona
ASC Menace
Bellona
Level 29
God Stats
2W - 3L
1,597 SR
Queue Stats
16W - 27L
1,281 Elo+
Party 1
Da Ji
Da Ji
Lord isekai
Da Ji
Level 29
God Stats
8W - 14L
1,350 SR
Queue Stats
53W - 91L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
xXEL1TEXx14
Kukulkan
Level 53
God Stats
11W - 13L
1,449 SR
Queue Stats
60W - 108L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
8,426
602
5,628
15,229
10,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
1 / 2 / 3
8,799
629
2,115
4,828
1,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
smoggysnog89
Sylvanus
11
1 / 6 / 2
8,835
631
3,693
12,677
11,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASC Menace
Bellona
14
8 / 2 / 6
10,323
737
7,349
14,477
13,103
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 7
9,870
705
9,495
7,817
2,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
xXEL1TEXx14
Kukulkan
12
2 / 0 / 11
9,961
712
6,862
3,620
924
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASC Menace
Bellona
8
2
6
5.5
L
2
7
1
0.36
W
5
3
7
2.83
L
Neith
1
2
3
1.25
L
Sylvanus
smoggysnog89
Sylvanus
1
6
2
0.33
W
Kukulkan
xXEL1TEXx14
Kukulkan
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,436
Damage
23,706
32,734
Taken
25,914
23,659
Mitigated
16,753
6,999
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASC Menace
Bellona
7,349
2,324
0
1,585
14,477
13,103
803
1,941
12,536
603
22,654
L
5,628
657
228
2,976
15,229
10,429
238
3,657
11,572
0
24,704
W
9,495
4,682
747
1,582
7,817
2,726
1,060
2,111
5,706
0
27,247
L
Neith
2,115
1,059
0
275
4,828
1,865
75
951
3,877
0
14,188
L
Sylvanus
smoggysnog89
Sylvanus
3,693
1,046
1,458
2,062
12,677
11,365
326
2,843
9,834
20,558
0
W
Kukulkan
xXEL1TEXx14
Kukulkan
6,862
932
552
1,131
3,620
924
780
805
2,815
29,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
30,154
103
Minions Killed
116
2
Camps Cleared
3
525,099
Distance Traveled
608,358
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,323
737
31
2
2
218,424
1
L
Chaac
8,426
602
40
3
0
145,411
0
W
Da Ji
9,870
705
28
2
1
237,820
3
L
Neith
8,799
629
26
2
1
209,931
0
L
Sylvanus
8,835
631
37
3
1
169,757
3
W
Kukulkan
9,961
712
57
4
0
152,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role