Player Matchup

Gilgamesh
Gilgamesh
DurandoftheCole
Gilgamesh
Level 27
God Stats
21W - 25L
1,341 SR
Queue Stats
48W - 66L
1,301 Elo+
Solo
Anubis
Anubis
MeteorDeaf
Anubis
Level 7
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
godtapuh
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
pebbleman
Ullr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Set
Set
ryoori
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 133L
1,430 Elo+
Solo
Team Averages
Level 35
1,482 SR
1,446 Elo+

VS

Team Averages
Level 27
1,609 SR
1,421 Elo+
Athena
Athena
IIOMFGII
Athena
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 2
Pele
Pele
KvngBruh
Pele
Level 27
God Stats
7W - 5L
1,656 SR
Queue Stats
72W - 61L
1,488 Elo+
Solo
Cupid
Cupid
UncleRDBoat
Cupid
Level 25
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eglm21
Morgan Le Fay
Level 29
God Stats
7W - 9L
1,465 SR
Queue Stats
73W - 71L
1,441 Elo+
Solo
King Arthur
King Arthur
kungdeedee
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 65L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DurandoftheCole
Gilgamesh
13
2 / 6 / 1
8,487
472
2,864
12,455
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
MeteorDeaf
Anubis
17
6 / 2 / 0
10,788
599
9,414
7,333
3,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
godtapuh
Amaterasu
15
5 / 4 / 5
9,923
551
8,010
11,374
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
17
6 / 1 / 5
10,882
605
12,700
12,721
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
ryoori
Set
16
3 / 3 / 2
9,364
520
6,947
12,997
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IIOMFGII
Athena
11
0 / 3 / 3
7,734
430
2,641
12,523
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
8 / 4 / 4
9,787
544
16,277
16,307
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 8 / 1
7,117
395
4,717
11,431
4,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
eglm21
Morgan Le Fay
17
6 / 4 / 3
10,584
588
9,117
13,375
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kungdeedee
King Arthur
7
1 / 3 / 1
6,369
354
1,548
5,994
1,905
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
22
Kills
16
16
Deaths
22
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DurandoftheCole
Gilgamesh
2
6
1
0.42
L
Athena
IIOMFGII
Athena
0
3
3
0.5
L
Pele
8
4
4
2.5
W
Anubis
MeteorDeaf
Anubis
6
2
0
3
L
1
8
1
0.19
L
Morgan Le Fay
eglm21
Morgan Le Fay
6
4
3
1.88
W
Amaterasu
godtapuh
Amaterasu
5
4
5
1.88
L
King Arthur
kungdeedee
King Arthur
1
3
1
0.5
W
Ullr
6
1
5
8.5
W
Set
ryoori
Set
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
34,300
56,880
Taken
59,630
32,589
Mitigated
27,250
18,922
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DurandoftheCole
Gilgamesh
2,864
871
0
881
12,455
11,234
550
1,229
11,226
0
34,002
L
Athena
IIOMFGII
Athena
2,641
824
0
1,084
12,523
10,895
46
1,271
11,252
24,531
0
L
Pele
16,277
6,126
0
2,985
16,307
6,707
0
2,707
13,600
0
64,063
W
Anubis
MeteorDeaf
Anubis
9,414
946
0
3,636
7,333
3,283
282
3,542
3,791
60,922
0
L
4,717
2,079
0
1,692
11,431
4,030
469
178
11,253
0
42,485
L
Morgan Le Fay
eglm21
Morgan Le Fay
9,117
1,526
89
3,734
13,375
3,713
165
5,509
7,866
65,978
0
W
Amaterasu
godtapuh
Amaterasu
8,010
3,420
0
2,600
11,374
7,863
243
1,747
9,627
0
35,653
L
King Arthur
kungdeedee
King Arthur
1,548
0
0
1,433
5,994
1,905
248
0
5,994
0
12,435
W
Ullr
12,700
7,049
0
5,208
12,721
5,164
607
2,348
10,373
0
91,665
W
Set
ryoori
Set
6,947
2,911
0
6,597
12,997
5,045
0
2,892
10,105
0
72,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
41,591
514
Minions Killed
376
0
Camps Cleared
0
1,732,005
Distance Traveled
1,377,879
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,487
472
63
4
0
335,491
0
L
Athena
7,734
430
45
3
0
358,790
2
L
Pele
9,787
544
102
6
0
294,497
3
W
Anubis
10,788
599
104
6
0
313,843
5
L
Cupid
7,117
395
90
5
0
271,114
1
L
Morgan Le Fay
10,584
588
115
6
0
301,528
10
W
Amaterasu
9,923
551
66
4
0
369,939
1
L
King Arthur
6,369
354
24
1
0
151,950
0
W
Ullr
10,882
605
175
10
0
361,570
5
W
Set
9,364
520
106
6
0
351,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role