Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Deerelk
Morgan Le Fay
Level 84
God Stats
1W - 3L
1,280 SR
Queue Stats
130W - 119L
1,470 Elo+
Solo
Nemesis
Nemesis
HermesStar74
Nemesis
Level 105
God Stats
4W - 1L
1,727 SR
Queue Stats
47W - 49L
1,481 Elo+
Party 1
Bacchus
Bacchus
ZeroQuasar
Bacchus
Level 111
God Stats
9W - 4L
1,770 SR
Queue Stats
134W - 120L
1,465 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,483 Elo+

VS

Team Averages
Level 62
1,552 SR
1,482 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AlliedPython729
Gilgamesh
Level 74
God Stats
13W - 14L
1,538 SR
Queue Stats
363W - 376L
1,513 Elo+
Solo
Skadi
Skadi
DarthDesecrus
Skadi
Level 29
God Stats
16W - 17L
1,547 SR
Queue Stats
238W - 260L
1,401 Elo+
Party 2
Olorun
Olorun
FusionFibers
Olorun
Level 82
God Stats
18W - 11L
1,790 SR
Queue Stats
251W - 264L
1,512 Elo+
Party 2
Thor
Thor
aceedusolutions
Thor
Level 84
God Stats
4W - 8L
1,386 SR
Queue Stats
448W - 479L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 0 / 2
7,479
680
6,907
5,868
1,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
10
3 / 2 / 1
6,172
561
3,388
5,766
1,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Deerelk
Morgan Le Fay
12
5 / 2 / 4
7,610
692
9,299
6,962
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
HermesStar74
Nemesis
12
2 / 1 / 4
6,935
630
3,592
6,292
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ZeroQuasar
Bacchus
6
1 / 2 / 2
5,163
469
1,305
5,768
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 4 / 1
5,724
520
3,733
8,153
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
AlliedPython729
Gilgamesh
8
1 / 1 / 3
5,559
505
3,166
7,853
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 1
5,465
497
3,816
6,830
1,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
2 / 5 / 1
6,545
595
4,021
11,017
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 2
5,783
526
2,102
5,633
2,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
7
7
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
2
6
W
Artemis
 
Artemis
3
2
1
1.75
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
Gilgamesh
AlliedPython729
Gilgamesh
1
1
3
2.5
L
1
5
1
0.3
W
Morgan Le Fay
Deerelk
Morgan Le Fay
5
2
4
3.5
L
Olorun
2
5
1
0.5
W
Nemesis
HermesStar74
Nemesis
2
1
4
4
W
Bacchus
ZeroQuasar
Bacchus
1
2
2
1
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,491
Damage
16,838
30,656
Taken
39,486
10,393
Mitigated
15,270
10,935
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,907
432
0
1,886
5,868
1,906
442
898
4,729
42,207
0
W
Artemis
 
Artemis
3,388
840
313
1,180
5,766
1,620
1,233
656
5,110
0
30,790
L
Ao Kuang
 
Ao Kuang
3,733
1,378
0
2,362
8,153
2,171
365
1,177
6,976
32,420
0
L
Gilgamesh
AlliedPython729
Gilgamesh
3,166
947
0
1,673
7,853
4,674
0
2,603
5,250
0
16,436
L
3,816
2,693
288
1,266
6,830
1,929
1,064
2,802
4,028
0
25,013
W
Morgan Le Fay
Deerelk
Morgan Le Fay
9,299
998
0
2,810
6,962
2,731
0
3,143
3,776
43,084
0
L
Olorun
4,021
2,507
65
4,638
11,017
3,841
636
8,167
2,850
40,828
0
W
Nemesis
HermesStar74
Nemesis
3,592
1,569
0
2,844
6,292
2,133
0
1,888
4,361
0
38,702
W
Bacchus
ZeroQuasar
Bacchus
1,305
318
672
1,230
5,768
2,003
26
1,169
4,558
4,633
0
L
2,102
306
0
2,009
5,633
2,655
432
2,762
2,871
0
20,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
29,076
315
Minions Killed
277
0
Camps Cleared
0
983,171
Distance Traveled
1,047,366
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,479
680
78
7
0
196,584
1
W
Artemis
6,172
561
54
5
0
184,828
2
L
Ao Kuang
5,724
520
63
6
0
220,533
0
L
Gilgamesh
5,559
505
22
2
0
223,910
0
L
Skadi
5,465
497
45
4
0
195,567
0
W
Morgan Le Fay
7,610
692
90
8
0
224,593
2
L
Olorun
6,545
595
88
8
0
190,796
2
W
Nemesis
6,935
630
87
8
0
250,820
0
W
Bacchus
5,163
469
6
1
0
126,346
1
L
Thor
5,783
526
59
5
0
216,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role