Player Matchup

Bacchus
Bacchus
Bronze III
CAZZ4000
Bacchus
Bronze III
Level 129
God Stats
2W - 3L
1,725 SR
Queue Stats
38W - 34L
1,366 MMR
Party 1
Guan Yu
Guan Yu
Gold V
FireMan950
Guan Yu
Gold V
Level 79
God Stats
5W - 6L
1,502 SR
Queue Stats
36W - 46L
1,498 MMR
Solo
Chang'e
Chang'e
Gold IV
Iputtie
Chang'e
Gold IV
Level 126
God Stats
1W - 0L
1,266 SR
Queue Stats
96W - 97L
1,471 MMR
Solo
Hun Batz
Hun Batz
Bronze III
The-Titus-Dude
Hun Batz
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
XxRhapsodyxX874
Izanami
Gold V
Level 149
God Stats
21W - 23L
1,508 SR
Queue Stats
475W - 478L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,500 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,570 SR
1,489 MMR
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
DormantGaming
Danzaburou
Bronze III
Level 30
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Tiamat
Tiamat
Gold I
KnightHamilton
Tiamat
Gold I
Level 127
God Stats
9W - 7L
1,683 SR
Queue Stats
177W - 167L
1,411 MMR
Solo
Tyr
Tyr
Platinum II
Wolf_Noxu
Tyr
Platinum II
Level 144
God Stats
26W - 36L
1,660 SR
Queue Stats
415W - 404L
1,745 MMR
Solo
Fenrir
Fenrir
Gold IV
kazi1704
Fenrir
Gold IV
Level 127
God Stats
1W - 3L
1,573 SR
Queue Stats
161W - 162L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAZZ4000
Bacchus
12
0 / 1 / 6
8,592
477
6,447
18,394
22,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
FireMan950
Guan Yu
14
1 / 3 / 10
9,136
508
11,654
20,111
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Iputtie
Chang'e
16
5 / 0 / 4
10,186
566
12,430
9,693
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
17
8 / 4 / 7
10,711
595
12,968
14,150
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 0
10,502
583
4,538
9,077
3,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayArtioPersephoneOdin

VS

Bans
TsukuyomiAthenaGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 3 / 2
6,765
376
3,581
13,545
8,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
DormantGaming
Danzaburou
14
0 / 1 / 5
8,155
453
6,756
6,910
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 4
8,175
454
7,938
12,303
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
8,506
473
8,411
18,856
8,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
kazi1704
Fenrir
14
3 / 5 / 2
8,580
477
5,956
13,605
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
8
8
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
2
1
W
Bacchus
CAZZ4000
Bacchus
0
1
6
3
L
Danzaburou
DormantGaming
Danzaburou
0
1
5
2.5
W
Guan Yu
FireMan950
Guan Yu
1
3
10
2
W
Chang'e
Iputtie
Chang'e
5
0
4
7
L
1
5
4
0.6
W
Hun Batz
8
4
7
2.88
L
2
4
3
0.88
W
4
0
0
4
L
Fenrir
kazi1704
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,037
Damage
32,642
71,425
Taken
65,219
52,488
Mitigated
30,474
31,641
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,581
786
0
4,123
13,545
8,429
0
5,420
7,822
17,869
0
W
Bacchus
CAZZ4000
Bacchus
6,447
754
0
4,420
18,394
22,932
292
5,169
12,905
23,881
0
L
Danzaburou
DormantGaming
Danzaburou
6,756
1,916
0
1,634
6,910
2,204
703
1,780
5,038
0
52,396
W
Guan Yu
FireMan950
Guan Yu
11,654
1,505
2,699
7,396
20,111
18,004
397
2,363
17,634
8,779
31,770
W
Chang'e
Iputtie
Chang'e
12,430
458
4,388
6,225
9,693
3,133
1,372
1,144
8,381
73,886
0
L
7,938
779
0
3,465
12,303
6,715
245
4,849
7,364
50,883
0
W
Hun Batz
12,968
2,075
0
3,496
14,150
5,346
931
2,149
11,909
0
69,795
L
8,411
1,399
0
7,476
18,856
8,085
0
4,783
13,110
0
49,069
W
4,538
2,816
0
3,017
9,077
3,073
6,912
134
8,943
0
98,988
L
Fenrir
kazi1704
Fenrir
5,956
1,297
0
3,793
13,605
5,041
0
4,684
8,793
0
47,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
40,181
494
Minions Killed
415
0
Camps Cleared
0
1,757,229
Distance Traveled
1,692,351
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,765
376
35
2
0
320,846
1
W
Bacchus
8,592
477
44
2
0
350,567
3
L
Danzaburou
8,155
453
102
6
0
323,273
7
W
Guan Yu
9,136
508
65
4
0
355,671
0
W
Chang'e
10,186
566
125
7
0
350,395
5
L
Tiamat
8,175
454
104
6
0
317,011
7
W
Hun Batz
10,711
595
95
5
0
376,668
4
L
Tyr
8,506
473
96
5
0
372,671
4
W
Izanami
10,502
583
165
9
0
323,928
3
L
Fenrir
8,580
477
78
4
0
358,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role