Player Matchup

Tiamat
Tiamat
An_na_1307
Tiamat
Level 23
God Stats
34W - 36L
1,603 SR
Queue Stats
108W - 119L
1,558 Elo+
Solo
Mercury
Mercury
Iagosckz333
Mercury
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 36L
1,311 Elo+
Party 1
Skadi
Skadi
SALLYTHEiCON
Skadi
Level 25
God Stats
1W - 2L
1,607 SR
Queue Stats
75W - 83L
1,526 Elo+
Solo
Artemis
Artemis
larry potter 69
Artemis
Level 27
God Stats
35W - 27L
1,607 SR
Queue Stats
133W - 140L
1,453 Elo+
Solo
Anubis
Anubis
ocsic28
Anubis
Level 15
God Stats
0W - 1L
1,288 SR
Queue Stats
10W - 34L
1,261 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,422 Elo+

VS

Team Averages
Level 15
1,497 SR
1,497 Elo+
Apollo
Apollo
BarelyGoldxD
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,563 Elo+
Solo
Susano
Susano
Hyro270
Susano
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Ares
Ares
Maybe_Loki
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 62L
1,600 Elo+
Solo
Ra
Ra
YouLooseHaha_
Ra
Level 13
God Stats
3W - 0L
1,485 SR
Queue Stats
23W - 32L
1,324 Elo+
Solo
Artemis
Artemis
feuercop
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
An_na_1307
Tiamat
17
3 / 4 / 0
10,751
512
6,986
13,323
6,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Iagosckz333
Mercury
10
2 / 15 / 0
7,582
361
6,832
16,870
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 1
10,853
517
12,552
16,367
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 9 / 1
8,208
391
4,319
14,580
3,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ocsic28
Anubis
9
2 / 11 / 0
7,110
339
1,823
11,599
2,810
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 0 / 3
13,837
659
11,378
12,981
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Hyro270
Susano
20
23 / 0 / 3
13,436
640
22,841
14,200
6,694
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 1 / 7
11,536
549
13,194
18,547
24,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 3 / 4
10,076
480
5,040
10,027
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
feuercop
Artemis
9
0 / 8 / 3
7,549
359
1,507
7,045
1,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
11
Kills
45
45
Deaths
12
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
An_na_1307
Tiamat
3
4
0
0.75
W
Apollo
10
0
3
11.5
W
Susano
Hyro270
Susano
23
0
3
24.5
L
Mercury
Iagosckz333
Mercury
2
15
0
0.13
W
8
1
7
11.5
L
3
6
1
0.58
W
4
3
4
2
W
Artemis
feuercop
Artemis
0
8
3
0.19
L
1
9
1
0.17
L
Anubis
ocsic28
Anubis
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,512
Damage
53,960
72,739
Taken
62,800
24,047
Mitigated
41,865
10,819
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
An_na_1307
Tiamat
6,986
753
0
4,296
13,323
6,921
131
963
12,240
71,053
0
W
Apollo
11,378
4,880
0
8,100
12,981
5,352
0
1,861
11,074
0
121,149
W
Susano
Hyro270
Susano
22,841
6,707
0
4,985
14,200
6,694
0
2,189
11,912
0
118,813
L
Mercury
Iagosckz333
Mercury
6,832
4,167
0
550
16,870
4,948
453
6,066
10,656
0
32,500
W
13,194
1,368
0
3,607
18,547
24,362
366
682
17,797
63,781
0
L
12,552
5,574
0
2,771
16,367
5,552
1,673
3,342
12,985
0
84,558
W
5,040
1,097
247
957
10,027
3,514
930
2,203
7,616
49,581
0
W
Artemis
feuercop
Artemis
1,507
679
0
356
7,045
1,943
80
1,337
5,592
0
14,325
L
4,319
2,103
0
2,697
14,580
3,816
588
4,966
9,614
0
40,794
L
Anubis
ocsic28
Anubis
1,823
260
0
505
11,599
2,810
388
2,513
9,010
13,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
56,434
443
Minions Killed
586
0
Camps Cleared
0
1,833,084
Distance Traveled
1,858,219
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,751
512
148
7
0
403,430
4
W
Apollo
13,837
659
211
10
0
410,471
4
W
Susano
13,436
640
157
7
0
483,605
0
L
Mercury
7,582
361
43
2
0
428,859
1
W
Ares
11,536
549
90
4
0
377,194
2
L
Skadi
10,853
517
159
8
0
367,417
3
W
Ra
10,076
480
107
5
0
376,494
0
W
Artemis
7,549
359
21
1
0
210,455
0
L
Artemis
8,208
391
75
4
0
318,510
0
L
Anubis
7,110
339
18
1
0
314,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role