Player Matchup

Ra
Ra
Atlas4300
Ra
Level 23
God Stats
0W - 5L
1,731 SR
Queue Stats
269W - 266L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
Check4Traps
Erlang Shen
Level 37
God Stats
7W - 4L
1,585 SR
Queue Stats
51W - 41L
1,577 Elo+
Party 1
Loki
Loki
Lucifer6669862
Loki
Level 13
God Stats
10W - 4L
1,723 SR
Queue Stats
73W - 66L
1,486 Elo+
Solo
Fenrir
Fenrir
MF_DOOM_22
Fenrir
Level 28
God Stats
7W - 7L
1,513 SR
Queue Stats
122W - 127L
1,490 Elo+
Party 2
Chaac
Chaac
xDaddyTunax
Chaac
Level 23
God Stats
4W - 2L
1,804 SR
Queue Stats
9W - 7L
1,630 Elo+
Party 1
Team Averages
Level 25
1,671 SR
1,545 Elo+

VS

Team Averages
Level 23
1,490 SR
1,489 Elo+
Kuzenbo
Kuzenbo
Musquyt_Slash
Kuzenbo
Level 29
God Stats
2W - 2L
1,611 SR
Queue Stats
10W - 15L
1,548 Elo+
Solo
Apollo
Apollo
RimurusNut
Apollo
Level 13
God Stats
2W - 5L
1,267 SR
Queue Stats
16W - 18L
1,379 Elo+
Solo
Hercules
Hercules
koliji
Hercules
Level 29
God Stats
6W - 5L
1,742 SR
Queue Stats
127W - 144L
1,514 Elo+
Solo
Cupid
Cupid
mex1can0587
Cupid
Level 18
God Stats
2W - 2L
1,205 SR
Queue Stats
16W - 17L
1,460 Elo+
Solo
Nu Wa
Nu Wa
xxALCAEUSxx
Nu Wa
Level 27
God Stats
11W - 6L
1,624 SR
Queue Stats
33W - 29L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,459
743
1,375
1,768
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Check4Traps
Erlang Shen
3
0 / 0 / 0
3,053
509
784
1,140
425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,781
630
823
2,569
543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
MF_DOOM_22
Fenrir
6
0 / 0 / 0
3,864
644
560
4,334
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 0 / 0
4,110
685
2,747
3,450
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
5
0 / 0 / 0
3,357
560
258
1,455
853
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
RimurusNut
Apollo
7
1 / 1 / 0
4,108
685
1,601
3,247
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
koliji
Hercules
7
0 / 0 / 0
4,164
694
1,198
3,299
2,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 0
3,561
594
738
2,212
364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 2 / 0
3,932
655
1,239
2,395
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Erlang Shen
Check4Traps
Erlang Shen
0
0
0
0
L
1
0
1
1.5
L
Fenrir
MF_DOOM_22
Fenrir
0
0
0
0
W
Kuzenbo
0
0
0
0
W
Apollo
RimurusNut
Apollo
1
1
0
1
W
Hercules
koliji
Hercules
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,289
Damage
5,034
13,261
Taken
12,608
4,568
Mitigated
4,819
5,892
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,375
226
0
92
1,768
472
0
670
1,098
19,472
0
L
Erlang Shen
Check4Traps
Erlang Shen
784
320
0
17
1,140
425
0
258
882
0
4,447
L
823
169
0
1,356
2,569
543
0
386
2,183
0
12,986
L
Fenrir
MF_DOOM_22
Fenrir
560
316
16
2,407
4,334
1,094
0
295
4,039
0
18,695
W
Kuzenbo
258
183
0
250
1,455
853
312
0
1,455
5,040
0
W
Apollo
RimurusNut
Apollo
1,601
1,041
0
1,810
3,247
781
0
422
2,799
0
15,797
W
Hercules
koliji
Hercules
1,198
462
0
1,120
3,299
2,318
0
0
3,299
0
18,471
W
738
491
25
1,215
2,212
364
476
0
2,212
0
13,858
L
2,747
648
0
2,004
3,450
2,034
0
91
3,359
0
17,795
W
1,239
283
0
627
2,395
503
0
809
1,468
16,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
19,122
175
Minions Killed
179
0
Camps Cleared
0
561,287
Distance Traveled
576,559
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,459
743
37
6
0
126,657
4
L
Erlang Shen
3,053
509
13
2
0
66,647
1
L
Loki
3,781
630
28
5
0
133,066
0
L
Fenrir
3,864
644
53
9
0
106,105
1
W
Kuzenbo
3,357
560
11
2
0
121,085
3
W
Apollo
4,108
685
41
7
0
124,502
2
W
Hercules
4,164
694
53
9
0
117,467
2
W
Cupid
3,561
594
33
6
0
100,711
1
L
Chaac
4,110
685
44
7
0
128,812
0
W
Nu Wa
3,932
655
41
7
0
112,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role