Player Matchup

Sobek
Sobek
 
Sobek
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Alexthezes
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,339 Elo+
Party 3
Heimdallr
Heimdallr
Miickye
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,361 Elo+
Solo
Tiamat
Tiamat
wolfeonce
Tiamat
Level 23
God Stats
1W - 3L
1,149 SR
Queue Stats
23W - 24L
1,455 Elo+
Solo
Xing Tian
Xing Tian
雪葬独孤
Xing Tian
Level 8
God Stats
1W - 1L
1,180 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Team Averages
Level 16
1,366 SR
1,397 Elo+

VS

Team Averages
Level 14
1,474 SR
1,335 Elo+
Jing Wei
Jing Wei
CripElements
Jing Wei
Level 22
God Stats
14W - 18L
1,399 SR
Queue Stats
62W - 67L
1,334 Elo+
Party 1
Ra
Ra
OPG THE BEAR
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Xing Tian
Xing Tian
PossiblyPhoenix
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,537 Elo+
Solo
Hercules
Hercules
bigouncebagginss
Hercules
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,159 Elo+
Party 2
Baba Yaga
Baba Yaga
gumbosaggins
Baba Yaga
Level 12
God Stats
1W - 2L
1,470 SR
Queue Stats
16W - 22L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 3
6,304
420
3,950
11,975
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Alexthezes
Bakasura
13
2 / 2 / 1
7,239
483
3,963
10,716
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Miickye
Heimdallr
11
2 / 7 / 1
6,943
463
3,853
8,842
2,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
wolfeonce
Tiamat
15
4 / 0 / 3
9,204
614
8,392
8,972
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
雪葬独孤
Xing Tian
13
3 / 1 / 0
7,516
501
6,916
10,653
8,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CripElements
Jing Wei
12
8 / 2 / 5
8,040
536
11,861
8,912
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
5,528
369
3,220
4,147
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
PossiblyPhoenix
Xing Tian
10
4 / 2 / 5
7,410
494
5,827
13,757
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,328
422
1,227
8,998
3,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
gumbosaggins
Baba Yaga
11
1 / 2 / 1
6,678
445
6,265
8,267
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
13
14
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
3
0.38
W
Bakasura
Alexthezes
Bakasura
2
2
1
1.25
L
Jing Wei
CripElements
Jing Wei
8
2
5
5.25
W
Heimdallr
Miickye
Heimdallr
2
7
1
0.36
L
0
4
1
0.13
L
Xing Tian
PossiblyPhoenix
Xing Tian
4
2
5
3.25
L
0
1
1
0.5
L
Baba Yaga
gumbosaggins
Baba Yaga
1
2
1
0.75
W
Tiamat
wolfeonce
Tiamat
4
0
3
5.5
W
Xing Tian
雪葬独孤
Xing Tian
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
28,400
51,158
Taken
44,081
30,288
Mitigated
21,894
13,716
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,950
1,127
623
3,381
11,975
9,172
77
3,841
8,080
13,338
0
W
Bakasura
Alexthezes
Bakasura
3,963
2,517
0
3,826
10,716
4,609
339
1,814
8,898
0
47,407
L
Jing Wei
CripElements
Jing Wei
11,861
8,158
0
2,114
8,912
2,735
533
2,771
6,047
0
41,731
W
Heimdallr
Miickye
Heimdallr
3,853
1,247
0
1,039
8,842
2,922
456
1,394
7,448
0
27,407
L
3,220
670
216
666
4,147
1,228
0
2,516
1,528
17,793
0
L
Xing Tian
PossiblyPhoenix
Xing Tian
5,827
697
0
3,141
13,757
11,310
161
5,513
7,926
16,647
0
L
1,227
362
0
2,153
8,998
3,645
21
3,558
5,400
0
22,945
L
Baba Yaga
gumbosaggins
Baba Yaga
6,265
682
0
4,109
8,267
2,976
0
4,275
3,553
36,260
0
W
Tiamat
wolfeonce
Tiamat
8,392
494
0
4,847
8,972
5,092
52
3,249
5,723
60,924
0
W
Xing Tian
雪葬独孤
Xing Tian
6,916
574
0
0
10,653
8,493
0
4,718
5,697
35,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
33,984
328
Minions Killed
210
0
Camps Cleared
0
1,411,657
Distance Traveled
1,338,071
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,304
420
9
1
0
272,205
2
W
Bakasura
7,239
483
93
6
0
317,975
4
L
Jing Wei
8,040
536
70
5
0
322,948
1
W
Heimdallr
6,943
463
45
3
0
256,974
3
L
Ra
5,528
369
36
2
0
161,002
0
L
Xing Tian
7,410
494
14
1
0
301,988
1
L
Hercules
6,328
422
45
3
0
272,966
0
L
Baba Yaga
6,678
445
45
3
0
279,167
2
W
Tiamat
9,204
614
122
8
0
292,664
7
W
Xing Tian
7,516
501
59
4
0
271,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role