Player Matchup

Hun Batz
Hun Batz
Moose12323
Hun Batz
Level 41
God Stats
3W - 4L
1,508 SR
Queue Stats
3W - 4L
1,611 Elo+
Party 3
Kukulkan
Kukulkan
Quickz421
Kukulkan
Level 14
God Stats
3W - 3L
1,618 SR
Queue Stats
3W - 4L
1,611 Elo+
Party 3
Sol
Sol
StilMatic01
Sol
Level 49
God Stats
2W - 2L
1,596 SR
Queue Stats
158W - 192L
1,449 Elo+
Solo
Sobek
Sobek
TumTum231
Sobek
Level 54
God Stats
4W - 6L
1,504 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 3
Neith
Neith
polibius
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 3
Team Averages
Level 39
1,545 SR
1,561 Elo+

VS

Team Averages
Level 70
1,464 SR
1,523 Elo+
Janus
Janus
MarcusG04
Janus
Level 49
God Stats
6W - 14L
1,469 SR
Queue Stats
438W - 398L
1,559 Elo+
Party 1
Thanatos
Thanatos
ShalowBappo
Thanatos
Level 106
God Stats
6W - 13L
1,439 SR
Queue Stats
477W - 411L
1,593 Elo+
Party 1
Horus
Horus
TalkingWorms
Horus
Level 18
God Stats
4W - 1L
1,708 SR
Queue Stats
31W - 36L
1,498 Elo+
Party 2
Charybdis
Charybdis
TheHungHero
Charybdis
Level 73
God Stats
2W - 2L
1,206 SR
Queue Stats
522W - 456L
1,558 Elo+
Party 2
Cerberus
Cerberus
tugaD_law
Cerberus
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
431W - 475L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Moose12323
Hun Batz
10
0 / 7 / 1
6,990
368
1,526
13,798
5,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Quickz421
Kukulkan
10
1 / 7 / 1
7,512
395
5,994
9,842
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
8,181
431
5,219
11,930
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
TumTum231
Sobek
12
2 / 5 / 2
8,087
426
5,494
15,824
12,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
polibius
Neith
10
3 / 9 / 1
7,447
392
6,686
11,579
2,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MarcusG04
Janus
18
7 / 1 / 6
11,373
599
10,806
8,119
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ShalowBappo
Thanatos
19
22 / 1 / 7
12,711
669
21,224
19,510
12,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 5
9,157
482
4,504
10,850
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TheHungHero
Charybdis
18
3 / 2 / 3
10,876
572
7,185
11,120
4,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
tugaD_law
Cerberus
14
2 / 1 / 13
9,425
496
4,803
15,333
14,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
34
34
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
MarcusG04
Janus
7
1
6
10
L
Hun Batz
Moose12323
Hun Batz
0
7
1
0.07
L
Kukulkan
Quickz421
Kukulkan
1
7
1
0.21
W
Thanatos
ShalowBappo
Thanatos
22
1
7
25.5
L
1
6
1
0.25
W
0
2
5
1.25
W
Charybdis
TheHungHero
Charybdis
3
2
3
2.25
L
Sobek
TumTum231
Sobek
2
5
2
0.6
L
Neith
polibius
Neith
3
9
1
0.39
W
Cerberus
tugaD_law
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,919
Damage
48,522
62,973
Taken
64,932
26,667
Mitigated
43,013
7,316
Healing
35,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
MarcusG04
Janus
10,806
604
168
2,083
8,119
2,911
657
2,312
5,633
82,371
0
L
Hun Batz
Moose12323
Hun Batz
1,526
434
0
1,144
13,798
5,874
0
1,701
12,042
0
28,678
L
Kukulkan
Quickz421
Kukulkan
5,994
567
0
310
9,842
2,503
0
3,229
6,436
37,334
0
W
Thanatos
ShalowBappo
Thanatos
21,224
8,386
0
17,344
19,510
12,912
4,929
5,375
14,017
0
104,163
L
5,219
884
0
2,683
11,930
3,327
344
694
10,804
37,115
3,813
W
4,504
1,714
878
4,135
10,850
8,365
650
4,122
6,672
0
35,795
W
Charybdis
TheHungHero
Charybdis
7,185
3,527
0
4,874
11,120
4,277
5,157
2,260
8,816
0
100,371
L
Sobek
TumTum231
Sobek
5,494
312
0
1,775
15,824
12,468
92
5,625
10,014
19,030
0
L
Neith
polibius
Neith
6,686
3,285
0
1,404
11,579
2,495
24
3,978
7,497
0
31,286
W
Cerberus
tugaD_law
Cerberus
4,803
258
592
5,021
15,333
14,548
101
3,066
12,117
31,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
53,542
293
Minions Killed
557
0
Camps Cleared
0
1,542,732
Distance Traveled
1,957,401
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,373
599
145
8
0
391,823
3
L
Hun Batz
6,990
368
55
3
0
348,784
0
L
Kukulkan
7,512
395
82
4
0
317,808
0
W
Thanatos
12,711
669
143
8
0
404,062
4
L
Sol
8,181
431
78
4
0
223,092
2
W
Horus
9,157
482
67
4
0
419,600
3
W
Charybdis
10,876
572
142
7
0
372,140
5
L
Sobek
8,087
426
26
1
0
351,006
0
L
Neith
7,447
392
52
3
0
302,042
5
W
Cerberus
9,425
496
60
3
0
369,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role