Player Matchup

Neith
Neith
Jwaikz
Neith
Level 4
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 6L
1,311 Elo+
Party 1
Ymir
Ymir
MRJAK281
Ymir
Level 3
God Stats
0W - 2L
1,133 SR
Queue Stats
0W - 5L
1,311 Elo+
Party 1
Fenrir
Fenrir
ghost943814
Fenrir
Level 5
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 6L
1,311 Elo+
Party 1
Team Averages
Level 4
1,175 SR
1,311 Elo+

VS

Team Averages
Level 36
1,567 SR
1,500 Elo+
Janus
Janus
CeladonCity
Janus
Level 23
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Erethien
Hercules
Level 68
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
theGronen
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jwaikz
Neith
12
2 / 8 / 3
9,520
560
13,541
14,912
6,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
2 / 8 / 6
10,473
616
6,597
22,476
26,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
12
3 / 9 / 4
9,814
577
6,454
16,981
7,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 13
12,524
737
20,453
9,076
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Erethien
Hercules
15
9 / 1 / 16
12,275
722
17,413
25,287
34,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
theGronen
Bakasura
14
6 / 6 / 14
11,961
704
7,519
14,209
7,095
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
7
Kills
25
25
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
2
13
8.25
W
Hercules
Erethien
Hercules
9
1
16
17
L
Neith
Jwaikz
Neith
2
8
3
0.44
L
Ymir
2
8
6
0.63
L
Fenrir
3
9
4
0.56
W
Bakasura
theGronen
Bakasura
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
45,385
54,369
Taken
48,572
40,769
Mitigated
45,411
1,434
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,453
1,405
566
1,920
9,076
4,277
1,159
966
7,525
62,509
0
W
Hercules
Erethien
Hercules
17,413
5,067
0
12,047
25,287
34,039
341
5,712
19,575
0
33,848
L
Neith
Jwaikz
Neith
13,541
5,582
0
683
14,912
6,696
0
5,480
9,400
0
41,164
L
Ymir
6,597
3,191
0
0
22,476
26,162
0
8,678
13,499
14,688
0
L
Fenrir
6,454
1,732
0
751
16,981
7,911
0
6,576
10,396
0
11,758
W
Bakasura
theGronen
Bakasura
7,519
6,159
0
922
14,209
7,095
747
2,622
11,587
0
26,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
36,760
90
Minions Killed
142
2
Camps Cleared
5
713,572
Distance Traveled
817,717
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,524
737
103
6
3
270,978
0
W
Hercules
12,275
722
14
1
1
271,406
0
L
Neith
9,520
560
54
3
0
194,269
1
L
Ymir
10,473
616
17
1
0
248,809
0
L
Fenrir
9,814
577
19
1
2
270,494
0
W
Bakasura
11,961
704
25
1
1
275,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role