Player Matchup

Geb
Geb
BurningxDeath
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Loki
Loki
ElMesyas
Loki
Level 26
God Stats
0W - 2L
1,435 SR
Queue Stats
3W - 2L
1,637 Elo+
Solo
Amaterasu
Amaterasu
MUOITIEUCHANH
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Zeus
Zeus
Mooooze
Zeus
Level 20
God Stats
1W - 2L
1,491 SR
Queue Stats
9W - 7L
1,421 Elo+
Party 1
Artemis
Artemis
suli786
Artemis
Level 29
God Stats
4W - 10L
1,384 SR
Queue Stats
94W - 114L
1,348 Elo+
Solo
Team Averages
Level 22
1,462 SR
1,481 Elo+

VS

Team Averages
Level 18
1,563 SR
1,450 Elo+
Bacchus
Bacchus
Asphotis
Bacchus
Level 13
God Stats
2W - 1L
1,467 SR
Queue Stats
12W - 16L
1,375 Elo+
Solo
Tyr
Tyr
Kailvur
Tyr
Level 24
God Stats
17W - 12L
1,682 SR
Queue Stats
123W - 79L
1,615 Elo+
Solo
Izanami
Izanami
jarjardude
Izanami
Level 26
God Stats
2W - 0L
1,664 SR
Queue Stats
7W - 7L
1,278 Elo+
Solo
Persephone
Persephone
nTethys
Persephone
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
53W - 39L
1,484 Elo+
Solo
Bakasura
Bakasura
зента
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,860
266
0
254
90
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
19
5 / 4 / 2
11,629
529
15,297
17,784
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
MUOITIEUCHANH
Amaterasu
15
2 / 5 / 2
9,143
416
4,722
19,948
14,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Mooooze
Zeus
15
3 / 7 / 1
9,487
431
9,672
14,881
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
suli786
Artemis
15
2 / 10 / 2
9,110
414
8,300
17,578
6,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asphotis
Bacchus
18
7 / 1 / 7
13,217
601
8,967
18,862
29,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
20
3 / 0 / 5
13,166
598
10,394
17,631
18,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
jarjardude
Izanami
18
3 / 4 / 4
12,139
552
8,734
15,431
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
nTethys
Persephone
20
13 / 1 / 5
14,369
653
23,649
12,024
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
зента
Bakasura
15
0 / 6 / 2
10,295
468
1,469
12,569
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
12
Kills
26
26
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Asphotis
Bacchus
7
1
7
10.5
L
0
0
0
0
L
Loki
5
4
2
1.5
W
Tyr
3
0
5
5.5
L
Amaterasu
MUOITIEUCHANH
Amaterasu
2
5
2
0.6
L
Zeus
Mooooze
Zeus
3
7
1
0.5
W
Izanami
jarjardude
Izanami
3
4
4
1.25
W
Persephone
nTethys
Persephone
13
1
5
15.5
L
Artemis
suli786
Artemis
2
10
2
0.3
W
Bakasura
зента
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
53,213
70,445
Taken
76,517
31,822
Mitigated
66,667
15,212
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Asphotis
Bacchus
8,967
1,651
0
5,127
18,862
29,528
1,129
2,243
16,619
36,900
0
L
0
0
0
45
254
90
0
134
120
721
0
L
Loki
15,297
3,945
0
5,464
17,784
6,027
0
8,496
8,948
0
101,003
W
Tyr
10,394
1,349
0
10,004
17,631
18,534
2,107
1,681
15,950
0
87,793
L
Amaterasu
MUOITIEUCHANH
Amaterasu
4,722
1,738
0
3,837
19,948
14,164
0
6,537
13,228
0
34,471
L
Zeus
Mooooze
Zeus
9,672
2,066
0
2,494
14,881
5,303
228
6,973
7,594
53,834
0
W
Izanami
jarjardude
Izanami
8,734
5,742
0
2,753
15,431
7,232
6,608
3,141
12,290
0
119,781
W
Persephone
nTethys
Persephone
23,649
1,141
0
2,780
12,024
5,220
2,803
2,531
9,492
94,422
0
L
Artemis
suli786
Artemis
8,300
3,443
0
3,372
17,578
6,238
480
9,532
7,844
0
59,120
W
Bakasura
зента
Bakasura
1,469
872
0
1,986
12,569
6,153
386
76
12,493
0
37,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
63,186
450
Minions Killed
582
0
Camps Cleared
0
1,517,102
Distance Traveled
2,064,644
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,217
601
35
2
0
407,322
5
L
Geb
5,860
266
1
0
0
34,624
0
L
Loki
11,629
529
172
8
0
439,964
1
W
Tyr
13,166
598
151
7
0
462,857
1
L
Amaterasu
9,143
416
68
3
0
422,348
6
L
Zeus
9,487
431
107
5
0
288,436
1
W
Izanami
12,139
552
192
9
0
367,918
4
W
Persephone
14,369
653
134
6
0
474,931
1
L
Artemis
9,110
414
102
5
0
331,730
2
W
Bakasura
10,295
468
70
3
0
351,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role