Player Matchup

Chaac
Chaac
FullSendrman
Chaac
Level 122
God Stats
8W - 0L
1,752 SR
Queue Stats
153W - 131L
1,615 Elo+
Party 2
Scylla
Scylla
Kezzy 69 420
Scylla
Level 103
God Stats
26W - 13L
1,618 SR
Queue Stats
222W - 188L
1,559 Elo+
Party 2
Thor
Thor
SithKid 101
Thor
Level 94
God Stats
6W - 8L
1,655 SR
Queue Stats
111W - 117L
1,583 Elo+
Party 2
Team Averages
Level 106
1,675 SR
1,585 Elo+

VS

Team Averages
Level 66
1,480 SR
1,346 Elo+
Ullr
Ullr
Krolick39
Ullr
Level 123
God Stats
1W - 1L
1,717 SR
Queue Stats
41W - 47L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
SlimyChief52916
Zhong Kui
Level 37
God Stats
0W - 1L
1,333 SR
Queue Stats
26W - 40L
1,361 Elo+
Party 1
Vamana
Vamana
debokotru
Vamana
Level 37
God Stats
46W - 62L
1,390 SR
Queue Stats
52W - 89L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
10,067
774
18,382
16,182
13,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
6 / 4 / 12
9,790
753
16,111
9,917
3,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 9
9,242
711
11,875
11,573
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 6 / 4
8,447
650
6,228
19,326
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SlimyChief52916
Zhong Kui
12
3 / 6 / 1
8,447
650
13,763
17,450
9,894
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
debokotru
Vamana
12
4 / 6 / 1
9,311
716
6,912
15,582
11,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
9
9
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Scylla
6
4
12
3
L
Ullr
2
6
4
0.67
W
5
3
9
3.17
L
Zhong Kui
SlimyChief52916
Zhong Kui
3
6
1
0.58
L
Vamana
debokotru
Vamana
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,368
Damage
26,903
37,672
Taken
52,358
21,079
Mitigated
34,185
10,768
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,382
3,992
707
5,877
16,182
13,145
406
5,201
10,981
0
37,994
W
Scylla
16,111
2,916
95
2,462
9,917
3,431
730
4,749
5,168
31,463
0
L
Ullr
6,228
2,861
300
6,865
19,326
12,476
0
6,779
12,547
0
19,118
W
11,875
3,975
0
1,627
11,573
4,503
0
4,473
7,100
0
29,802
L
Zhong Kui
SlimyChief52916
Zhong Kui
13,763
2,310
454
5,965
17,450
9,894
0
6,420
11,030
28,513
0
L
Vamana
debokotru
Vamana
6,912
4,101
0
5,432
15,582
11,815
0
3,611
11,971
0
19,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
26,205
131
Minions Killed
101
7
Camps Cleared
3
750,742
Distance Traveled
604,467
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,067
774
38
3
3
277,912
2
W
Scylla
9,790
753
55
4
1
228,362
0
L
Ullr
8,447
650
24
2
0
188,567
2
W
Thor
9,242
711
38
3
3
244,468
3
L
Zhong Kui
8,447
650
44
3
2
205,848
1
L
Vamana
9,311
716
33
3
1
210,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role