Player Matchup

Amaterasu
Amaterasu
Aciding
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,355 Elo+
Party 2
Ra
Ra
BATRA_007
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 2
Cupid
Cupid
MyFriendHatesMe
Cupid
Level 17
God Stats
30W - 23L
1,526 SR
Queue Stats
54W - 58L
1,486 Elo+
Solo
Thor
Thor
ShiftMatchMaking
Thor
Level 18
God Stats
3W - 1L
1,950 SR
Queue Stats
46W - 27L
1,727 Elo+
Solo
Bellona
Bellona
miladbeast
Bellona
Level 13
God Stats
0W - 1L
1,535 SR
Queue Stats
5W - 9L
1,695 Elo+
Solo
Team Averages
Level 12
1,602 SR
1,577 Elo+

VS

Team Averages
Level 21
1,473 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Furman420
Tsukuyomi
Level 19
God Stats
18W - 19L
1,630 SR
Queue Stats
397W - 451L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Thoonski
Danzaburou
Level 28
God Stats
3W - 4L
1,401 SR
Queue Stats
55W - 65L
1,429 Elo+
Solo
King Arthur
King Arthur
蜜壶流淌
King Arthur
Level 17
God Stats
1W - 1L
1,332 SR
Queue Stats
16W - 17L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aciding
Amaterasu
10
1 / 6 / 3
7,106
395
1,482
9,932
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 9 / 1
6,923
385
2,397
9,447
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 4 / 2
6,910
384
3,174
6,934
1,748
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 2 / 0
11,898
661
13,814
10,648
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
miladbeast
Bellona
13
1 / 4 / 4
8,630
479
5,189
9,601
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
7 / 2 / 6
11,146
619
8,314
8,315
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
14
3 / 2 / 7
9,958
553
5,507
11,688
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Furman420
Tsukuyomi
18
3 / 1 / 6
11,218
623
5,200
8,986
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Thoonski
Danzaburou
15
8 / 5 / 2
10,400
578
6,850
15,455
5,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
蜜壶流淌
King Arthur
15
2 / 2 / 4
8,909
495
2,438
10,356
7,187
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
23
25
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
6
5
W
Ares
 
Ares
3
2
7
3.25
L
Amaterasu
Aciding
Amaterasu
1
6
3
0.42
L
0
9
1
0.06
W
Tsukuyomi
Furman420
Tsukuyomi
3
1
6
6
L
2
4
2
0.75
L
8
2
0
4
W
Danzaburou
Thoonski
Danzaburou
8
5
2
1.8
L
Bellona
miladbeast
Bellona
1
4
4
0.75
W
King Arthur
蜜壶流淌
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
28,309
46,562
Taken
54,800
22,654
Mitigated
28,108
8,813
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,314
682
118
2,885
8,315
3,116
592
352
7,907
80,859
0
W
Ares
 
Ares
5,507
492
0
2,472
11,688
9,602
723
730
10,914
32,909
0
L
Amaterasu
Aciding
Amaterasu
1,482
424
0
2,538
9,932
5,049
0
3,521
6,217
0
13,892
L
2,397
500
164
1,046
9,447
2,485
685
2,238
7,123
23,937
0
W
Tsukuyomi
Furman420
Tsukuyomi
5,200
756
0
5,153
8,986
3,057
1,893
432
8,500
0
78,381
L
3,174
1,609
557
730
6,934
1,748
39
2,718
4,168
31
16,516
L
13,814
2,249
0
3,404
10,648
5,441
2,813
2,958
7,584
0
93,302
W
Danzaburou
Thoonski
Danzaburou
6,850
3,608
456
8,435
15,455
5,146
2,666
1,141
14,270
0
67,743
L
Bellona
miladbeast
Bellona
5,189
559
0
374
9,601
7,931
777
2,080
7,489
8,548
30,598
W
King Arthur
蜜壶流淌
King Arthur
2,438
350
0
2,826
10,356
7,187
599
935
9,377
199
31,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,467
Gold Earned
51,631
349
Minions Killed
506
0
Camps Cleared
0
1,589,757
Distance Traveled
1,760,401
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,146
619
139
8
0
350,004
5
W
Ares
9,958
553
48
3
0
353,870
1
L
Amaterasu
7,106
395
27
2
0
305,655
6
L
Ra
6,923
385
34
2
0
314,834
0
W
Tsukuyomi
11,218
623
149
8
0
398,221
1
L
Cupid
6,910
384
28
2
0
224,864
2
L
Thor
11,898
661
194
11
0
354,229
2
W
Danzaburou
10,400
578
93
5
0
288,127
3
L
Bellona
8,630
479
66
4
0
390,175
1
W
King Arthur
8,909
495
77
4
0
370,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role