Player Matchup

Gilgamesh
Gilgamesh
HARRIER01
Gilgamesh
Level 107
God Stats
3W - 5L
1,311 SR
Queue Stats
36W - 49L
1,423 Elo+
Solo
Artemis
Artemis
RedHawkDragon
Artemis
Level 43
God Stats
4W - 3L
1,530 SR
Queue Stats
95W - 104L
1,490 Elo+
Party 2
Hel
Hel
TheGreatTentacle
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 84L
1,510 Elo+
Party 2
Team Averages
Level 59
1,447 SR
1,474 Elo+

VS

Team Averages
Level 76
1,563 SR
1,468 Elo+
Hades
Hades
Ovioh
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
P0T0H
Pele
Level 88
God Stats
4W - 3L
1,690 SR
Queue Stats
325W - 220L
1,711 Elo+
Party 1
Sobek
Sobek
noTesla
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HARRIER01
Gilgamesh
14
3 / 1 / 8
10,825
677
6,318
16,772
12,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
16
8 / 1 / 6
11,921
745
18,773
5,577
1,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 10
10,728
671
9,429
5,283
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ovioh
Hades
10
0 / 4 / 2
8,502
531
2,395
6,836
5,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
P0T0H
Pele
14
2 / 6 / 0
9,911
619
11,735
16,410
8,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
noTesla
Sobek
12
0 / 4 / 2
8,869
554
4,744
16,079
18,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HARRIER01
Gilgamesh
3
1
8
7
L
Hades
Ovioh
Hades
0
4
2
0.25
L
Pele
P0T0H
Pele
2
6
0
0.33
W
Artemis
8
1
6
11
W
3
0
10
8
L
Sobek
noTesla
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
18,874
27,632
Taken
39,325
16,921
Mitigated
32,819
12,122
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HARRIER01
Gilgamesh
6,318
2,109
0
1,781
16,772
12,976
0
4,258
12,514
0
31,316
L
Hades
Ovioh
Hades
2,395
212
50
735
6,836
5,683
0
1,140
5,696
8,464
0
L
Pele
P0T0H
Pele
11,735
1,467
0
596
16,410
8,447
0
3,463
12,947
0
66,593
W
Artemis
18,773
8,153
0
2,240
5,577
1,661
2,174
1,513
4,064
0
65,642
W
9,429
1,216
4,805
3,296
5,283
2,284
209
1,640
3,643
34,577
0
L
Sobek
noTesla
Sobek
4,744
298
131
3,319
16,079
18,689
0
5,718
10,361
21,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
27,282
211
Minions Killed
166
8
Camps Cleared
7
895,805
Distance Traveled
764,482
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,825
677
36
2
1
305,176
0
L
Hades
8,502
531
19
1
0
181,422
0
L
Pele
9,911
619
113
7
3
298,930
5
W
Artemis
11,921
745
100
6
4
268,084
3
W
Hel
10,728
671
75
5
3
322,545
1
L
Sobek
8,869
554
34
2
4
284,130
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role