Player Matchup

Neith
Neith
EpicFish3738
Neith
Level 92
God Stats
3W - 8L
1,404 SR
Queue Stats
18W - 24L
1,520 Elo+
Party 1
Ares
Ares
Technicolour76
Ares
Level 103
God Stats
5W - 8L
1,556 SR
Queue Stats
185W - 256L
1,312 Elo+
Solo
Tiamat
Tiamat
jayplum
Tiamat
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,172 Elo+
Party 1
Team Averages
Level 79
1,487 SR
1,335 Elo+

VS

Team Averages
Level 28
1,557 SR
1,358 Elo+
Hercules
Hercules
Haruno69
Hercules
Level 24
God Stats
3W - 4L
1,659 SR
Queue Stats
10W - 18L
1,211 Elo+
Party 2
Medusa
Medusa
QAUCK MY SACK
Medusa
Level 48
God Stats
68W - 70L
1,513 SR
Queue Stats
83W - 113L
1,362 Elo+
Solo
Hel
Hel
aChipmunk
Hel
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,734
573
17,729
12,604
7,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 7 / 1
10,406
612
11,416
23,418
25,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
jayplum
Tiamat
13
0 / 5 / 2
9,180
540
14,577
15,393
14,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Haruno69
Hercules
15
3 / 0 / 11
11,394
670
12,678
25,346
29,987
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 7
10,839
638
17,232
15,926
7,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 7
11,722
690
15,266
18,227
15,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hercules
Haruno69
Hercules
3
0
11
8.5
W
4
2
7
3.75
L
2
7
1
0.36
W
7
1
7
10.5
L
Tiamat
jayplum
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,722
Damage
45,176
51,415
Taken
59,499
47,047
Mitigated
52,286
7,980
Healing
30,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,729
5,310
0
3,718
12,604
7,300
0
2,220
10,384
0
58,994
W
Hercules
Haruno69
Hercules
12,678
2,086
0
3,335
25,346
29,987
25
10,941
14,405
0
40,851
W
17,232
8,086
0
2,921
15,926
7,261
2,669
6,197
9,729
0
53,747
L
11,416
1,132
0
923
23,418
25,242
0
9,004
14,414
21,321
0
W
15,266
3,251
12,807
11,137
18,227
15,038
380
9,746
8,481
42,414
0
L
Tiamat
jayplum
Tiamat
14,577
1,101
293
3,046
15,393
14,505
0
4,328
11,065
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
33,955
130
Minions Killed
190
8
Camps Cleared
8
884,932
Distance Traveled
1,004,172
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,734
573
77
5
2
301,475
1
W
Hercules
11,394
670
51
3
2
358,646
4
W
Medusa
10,839
638
57
3
3
309,303
3
L
Ares
10,406
612
19
1
2
286,184
4
W
Hel
11,722
690
82
5
3
336,223
4
L
Tiamat
9,180
540
34
2
4
297,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role