Player Matchup

Baba Yaga
Baba Yaga
MostValuablePimo
Baba Yaga
Level 103
God Stats
5W - 5L
1,526 SR
Queue Stats
80W - 107L
1,374 Elo+
Party 2
Khepri
Khepri
TheRealSocrates
Khepri
Level 143
God Stats
5W - 0L
1,904 SR
Queue Stats
68W - 64L
1,558 Elo+
Solo
Chiron
Chiron
nblankets92
Chiron
Level 105
God Stats
2W - 4L
1,279 SR
Queue Stats
75W - 100L
1,377 Elo+
Party 2
Team Averages
Level 117
1,570 SR
1,436 Elo+

VS

Team Averages
Level 114
1,450 SR
1,425 Elo+
Achilles
Achilles
Blazin1211
Achilles
Level 97
God Stats
7W - 13L
1,504 SR
Queue Stats
175W - 192L
1,449 Elo+
Solo
Janus
Janus
SPC Flash
Janus
Level 123
God Stats
13W - 21L
1,435 SR
Queue Stats
361W - 439L
1,412 Elo+
Party 1
Izanami
Izanami
YeaBuddy505
Izanami
Level 123
God Stats
9W - 15L
1,412 SR
Queue Stats
281W - 355L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
2 / 0 / 8
11,492
605
13,110
7,695
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 9
12,357
650
8,505
17,640
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
16
8 / 3 / 1
12,465
656
21,468
12,577
5,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blazin1211
Achilles
15
1 / 3 / 2
10,984
578
11,555
24,600
28,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
SPC Flash
Janus
15
2 / 4 / 1
11,300
595
13,269
13,881
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
YeaBuddy505
Izanami
13
0 / 4 / 0
10,080
531
6,310
14,761
5,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
4
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blazin1211
Achilles
1
3
2
0.67
W
Baba Yaga
2
0
8
6
L
Janus
SPC Flash
Janus
2
4
1
0.63
W
1
1
9
5.5
L
Izanami
YeaBuddy505
Izanami
0
4
0
0
W
Chiron
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,083
Damage
31,134
37,912
Taken
53,242
35,107
Mitigated
38,102
9,931
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blazin1211
Achilles
11,555
2,566
0
10,403
24,600
28,250
374
10,449
14,151
0
39,416
W
Baba Yaga
13,110
521
0
3,202
7,695
4,066
518
2,518
4,939
53,966
0
L
Janus
SPC Flash
Janus
13,269
127
0
4,022
13,881
4,525
312
5,749
8,132
49,974
0
W
8,505
661
0
1,636
17,640
25,526
127
6,753
9,674
19,421
0
L
Izanami
YeaBuddy505
Izanami
6,310
1,857
0
2,363
14,761
5,327
916
6,396
8,365
0
44,170
W
Chiron
21,468
9,393
1,362
3,731
12,577
5,515
2,146
4,193
8,028
0
48,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
32,364
188
Minions Killed
200
6
Camps Cleared
8
1,044,173
Distance Traveled
1,058,452
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,984
578
40
2
0
369,020
1
W
Baba Yaga
11,492
605
83
4
3
365,124
8
L
Janus
11,300
595
92
5
5
351,095
2
W
Khepri
12,357
650
14
1
1
342,302
4
L
Izanami
10,080
531
68
4
3
338,337
7
W
Chiron
12,465
656
91
5
2
336,747
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role