Player Matchup

Cthulhu
Cthulhu
Franciio3721
Cthulhu
Level 15
God Stats
7W - 8L
1,650 SR
Queue Stats
14W - 24L
1,372 Elo+
Party 2
Hel
Hel
Zerocks1
Hel
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,278 Elo+
Party 2
Bellona
Bellona
thomiito
Bellona
Level 7
God Stats
0W - 3L
1,538 SR
Queue Stats
1W - 10L
1,278 Elo+
Party 2
Team Averages
Level 10
1,563 SR
1,310 Elo+

VS

Team Averages
Level 122
1,557 SR
1,557 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Zrdx
Baron Samedi
Level 75
God Stats
6W - 3L
1,672 SR
Queue Stats
73W - 48L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Franciio3721
Cthulhu
9
0 / 5 / 4
6,062
674
3,493
14,302
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 7 / 2
6,363
707
4,453
10,119
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
thomiito
Bellona
8
2 / 6 / 2
6,260
696
3,956
11,471
5,129
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
8 / 2 / 9
8,225
914
7,058
6,636
2,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
 
Neith
12
4 / 0 / 12
7,648
850
12,539
5,743
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Zrdx
Baron Samedi
11
6 / 2 / 11
7,918
880
12,239
8,352
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
18
18
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
9
6.25
W
Neith
 
Neith
4
0
12
10
L
Cthulhu
Franciio3721
Cthulhu
0
5
4
0.4
L
2
7
2
0.43
W
Baron Samedi
Zrdx
Baron Samedi
6
2
11
5.75
L
Bellona
thomiito
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,902
Damage
31,836
35,892
Taken
20,731
19,653
Mitigated
8,153
4,212
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,058
3,618
0
1,144
6,636
2,532
210
2,750
3,886
0
15,162
W
Neith
 
Neith
12,539
7,299
0
2,959
5,743
2,026
1,839
1,950
3,793
0
35,778
L
Cthulhu
Franciio3721
Cthulhu
3,493
128
17
534
14,302
10,968
0
5,791
8,511
9,580
0
L
4,453
718
1,449
1,991
10,119
3,556
0
3,577
6,542
14,915
0
W
Baron Samedi
Zrdx
Baron Samedi
12,239
991
1,630
4,228
8,352
3,595
701
4,010
4,342
32,811
0
L
Bellona
thomiito
Bellona
3,956
1,350
0
221
11,471
5,129
0
2,927
8,544
0
7,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,685
Gold Earned
23,791
45
Minions Killed
119
1
Camps Cleared
7
438,601
Distance Traveled
488,892
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,225
914
15
2
1
184,025
1
W
Neith
7,648
850
53
6
4
151,281
1
L
Cthulhu
6,062
674
10
1
0
139,905
2
L
Hel
6,363
707
27
3
1
132,175
1
W
Baron Samedi
7,918
880
51
6
2
153,586
1
L
Bellona
6,260
696
8
1
0
166,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role