Player Matchup

Anubis
Anubis
Bignutpizzahut69
Anubis
Level 115
God Stats
137W - 74L
1,653 SR
Queue Stats
189W - 155L
1,537 Elo+
Party 3
Hera
Hera
Chanceroniii
Hera
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 54L
1,575 Elo+
Party 3
Athena
Athena
Kenny Coloma
Athena
Level 116
God Stats
14W - 14L
1,607 SR
Queue Stats
441W - 392L
1,544 Elo+
Party 1
Izanami
Izanami
Shejjoul
Izanami
Level 23
God Stats
8W - 6L
1,853 SR
Queue Stats
341W - 299L
1,576 Elo+
Party 1
Fenrir
Fenrir
Sir Scravy
Fenrir
Level 136
God Stats
3W - 2L
1,580 SR
Queue Stats
252W - 208L
1,562 Elo+
Party 1
Team Averages
Level 85
1,639 SR
1,559 Elo+

VS

Team Averages
Level 116
1,451 SR
1,428 Elo+
Erlang Shen
Erlang Shen
Asharose
Erlang Shen
Level 148
God Stats
1W - 2L
1,486 SR
Queue Stats
221W - 225L
1,516 Elo+
Party 2
Fenrir
Fenrir
K9Minty
Fenrir
Level 49
God Stats
15W - 22L
1,511 SR
Queue Stats
21W - 33L
1,396 Elo+
Party 2
Athena
Athena
LadyAmethyst883
Athena
Level 148
God Stats
5W - 10L
1,411 SR
Queue Stats
105W - 112L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Recon5022
Nu Wa
Level 148
God Stats
0W - 1L
1,418 SR
Queue Stats
76W - 88L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
Tungsten Rook
Sylvanus
Level 88
God Stats
6W - 9L
1,430 SR
Queue Stats
317W - 324L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,301
730
6,470
6,539
3,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 3
7,122
712
5,714
3,721
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
11
5 / 0 / 2
6,359
636
3,207
4,635
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Shejjoul
Izanami
11
6 / 0 / 5
6,742
674
5,713
4,071
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Sir Scravy
Fenrir
9
3 / 1 / 8
6,062
606
3,627
6,849
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asharose
Erlang Shen
7
0 / 6 / 1
4,851
485
3,192
7,263
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
K9Minty
Fenrir
6
0 / 5 / 0
4,457
446
2,626
6,331
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
1 / 4 / 0
4,781
478
1,182
9,645
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Recon5022
Nu Wa
10
1 / 4 / 0
5,824
582
2,256
5,148
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Tungsten Rook
Sylvanus
8
0 / 5 / 0
4,938
494
3,539
7,416
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
24
Kills
2
2
Deaths
24
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Asharose
Erlang Shen
0
6
1
0.08
W
5
0
3
6.5
W
5
1
3
6.5
L
Fenrir
K9Minty
Fenrir
0
5
0
0
W
Athena
5
0
2
6
L
1
4
0
0.25
L
Nu Wa
Recon5022
Nu Wa
1
4
0
0.25
W
Izanami
Shejjoul
Izanami
6
0
5
8.5
W
Fenrir
Sir Scravy
Fenrir
3
1
8
7
L
Sylvanus
Tungsten Rook
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,731
Damage
12,795
25,815
Taken
35,803
10,648
Mitigated
13,198
13,059
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Asharose
Erlang Shen
3,192
1,354
0
470
7,263
2,438
0
1,875
5,388
0
21,753
W
6,470
911
0
4,762
6,539
3,293
229
2,720
3,819
43,130
0
W
5,714
1,781
0
1,168
3,721
1,152
0
1,484
2,237
46,483
0
L
Fenrir
K9Minty
Fenrir
2,626
369
0
1,320
6,331
1,549
0
2,481
3,808
0
17,310
W
Athena
3,207
927
0
3,046
4,635
1,717
0
552
4,083
27,027
0
L
1,182
526
223
1,285
9,645
3,574
0
2,936
6,569
14,556
2,137
L
Nu Wa
Recon5022
Nu Wa
2,256
439
0
210
5,148
1,282
690
2,671
2,348
28,977
0
W
Izanami
Shejjoul
Izanami
5,713
4,249
0
1,000
4,071
1,083
1,156
377
3,694
0
42,861
W
Fenrir
Sir Scravy
Fenrir
3,627
1,408
0
3,083
6,849
3,403
0
1,078
5,771
0
17,827
L
Sylvanus
Tungsten Rook
Sylvanus
3,539
1,577
0
1,323
7,416
4,355
0
5,175
2,241
17,900
6,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
24,851
373
Minions Killed
225
0
Camps Cleared
0
998,588
Distance Traveled
902,661
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,851
485
48
5
0
203,702
1
W
Anubis
7,301
730
106
11
0
174,095
0
W
Hera
7,122
712
94
9
0
198,410
1
L
Fenrir
4,457
446
34
3
0
194,465
3
W
Athena
6,359
636
74
7
0
225,861
1
L
Athena
4,781
478
34
3
0
195,086
3
L
Nu Wa
5,824
582
58
6
0
176,693
0
W
Izanami
6,742
674
70
7
0
191,994
0
W
Fenrir
6,062
606
29
3
0
208,228
5
L
Sylvanus
4,938
494
51
5
0
132,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role