Player Matchup

Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jackfruit321
Kukulkan
Level 7
God Stats
7W - 14L
1,742 SR
Queue Stats
12W - 18L
1,674 Elo+
Party 1
Xing Tian
Xing Tian
Joeywavy
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,524 Elo+
Solo
Jing Wei
Jing Wei
NEUROMANCER19
Jing Wei
Level 17
God Stats
10W - 11L
1,549 SR
Queue Stats
51W - 62L
1,493 Elo+
Solo
Arachne
Arachne
Seanyu
Arachne
Level 21
God Stats
17W - 18L
1,877 SR
Queue Stats
39W - 35L
1,552 Elo+
Party 1
Team Averages
Level 18
1,634 SR
1,548 Elo+

VS

Team Averages
Level 17
1,582 SR
1,534 Elo+
Bellona
Bellona
Crepalas
Bellona
Level 8
God Stats
3W - 3L
1,536 SR
Queue Stats
44W - 38L
1,405 Elo+
Party 2
Loki
Loki
Danty22
Loki
Level 24
God Stats
13W - 12L
1,513 SR
Queue Stats
77W - 77L
1,526 Elo+
Solo
Merlin
Merlin
Snowyleopard77
Merlin
Level 27
God Stats
5W - 0L
1,863 SR
Queue Stats
25W - 18L
1,536 Elo+
Party 2
Rama
Rama
kanyethegiantyo
Rama
Level 11
God Stats
10W - 8L
1,500 SR
Queue Stats
162W - 139L
1,651 Elo+
Solo
Ganesha
Ganesha
oconitoooo
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 4 / 1
7,570
473
7,706
14,089
6,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Jackfruit321
Kukulkan
11
1 / 5 / 2
7,155
447
6,353
6,608
1,294
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Joeywavy
Xing Tian
9
0 / 4 / 1
6,072
380
2,595
10,971
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
NEUROMANCER19
Jing Wei
13
1 / 0 / 1
7,493
468
2,869
5,327
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Seanyu
Arachne
12
4 / 5 / 3
7,488
468
6,897
11,396
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crepalas
Bellona
13
3 / 2 / 6
8,181
511
7,096
10,233
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Danty22
Loki
13
4 / 6 / 7
8,340
521
10,400
11,591
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
11 / 1 / 1
9,341
584
9,828
7,749
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 2
7,494
468
4,314
9,001
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
oconitoooo
Ganesha
11
0 / 1 / 3
6,450
403
2,690
9,695
6,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
18
18
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
1
0.88
W
Bellona
Crepalas
Bellona
3
2
6
3
W
Loki
Danty22
Loki
4
6
7
1.25
L
Kukulkan
Jackfruit321
Kukulkan
1
5
2
0.4
L
Xing Tian
Joeywavy
Xing Tian
0
4
1
0.13
L
Jing Wei
NEUROMANCER19
Jing Wei
1
0
1
1.5
L
Arachne
Seanyu
Arachne
4
5
3
1.1
W
11
1
1
11.5
W
0
1
2
1
W
Ganesha
oconitoooo
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
34,328
48,391
Taken
48,269
17,941
Mitigated
25,228
9,263
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,706
771
84
5,667
14,089
6,127
0
3,977
10,112
51,448
0
W
Bellona
Crepalas
Bellona
7,096
1,790
0
935
10,233
9,520
1,339
4,595
5,489
7,713
40,323
W
Loki
Danty22
Loki
10,400
3,255
0
4,254
11,591
3,852
0
3,560
7,957
0
52,572
L
Kukulkan
Jackfruit321
Kukulkan
6,353
1,308
0
750
6,608
1,294
368
4,392
2,216
33,293
0
L
Xing Tian
Joeywavy
Xing Tian
2,595
295
0
589
10,971
5,847
0
2,975
7,818
14,790
0
L
Jing Wei
NEUROMANCER19
Jing Wei
2,869
2,522
0
389
5,327
1,502
0
395
4,932
0
45,591
L
Arachne
Seanyu
Arachne
6,897
5,806
0
1,784
11,396
3,171
222
2,437
8,959
0
27,626
W
9,828
369
0
831
7,749
2,514
540
4,722
2,790
47,338
0
W
4,314
3,200
0
3,665
9,001
2,897
831
1,006
7,995
0
53,260
W
Ganesha
oconitoooo
Ganesha
2,690
163
90
330
9,695
6,445
341
2,558
7,054
18,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
39,806
320
Minions Killed
411
0
Camps Cleared
0
1,434,950
Distance Traveled
1,525,915
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,570
473
84
5
0
285,472
6
W
Bellona
8,181
511
99
6
0
314,874
0
W
Loki
8,340
521
88
6
0
319,706
2
L
Kukulkan
7,155
447
74
5
0
277,852
4
L
Xing Tian
6,072
380
14
1
0
273,639
1
L
Jing Wei
7,493
468
89
6
0
295,846
7
L
Arachne
7,488
468
59
4
0
302,141
0
W
Merlin
9,341
584
106
7
0
322,243
4
W
Rama
7,494
468
105
7
0
250,180
1
W
Ganesha
6,450
403
13
1
0
318,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role