Player Matchup

Janus
Janus
AllanGamez
Janus
Level 104
God Stats
8W - 14L
1,540 SR
Queue Stats
483W - 413L
1,506 Elo+
Party 2
Hades
Hades
EduEz506
Hades
Level 145
God Stats
1W - 1L
1,427 SR
Queue Stats
829W - 739L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
Halojustfell
Ratatoskr
Level 121
God Stats
2W - 1L
1,510 SR
Queue Stats
616W - 576L
1,517 Elo+
Solo
Nemesis
Nemesis
Luchini9
Nemesis
Level 89
God Stats
8W - 6L
1,561 SR
Queue Stats
488W - 448L
1,518 Elo+
Solo
Ullr
Ullr
sigma_oblivion
Ullr
Level 103
God Stats
5W - 10L
1,332 SR
Queue Stats
462W - 448L
1,487 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,505 Elo+

VS

Team Averages
Level 88
1,464 SR
1,321 Elo+
Artio
Artio
Drippin Finesse
Artio
Level 141
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 8L
1,124 Elo+
Party 3
Nu Wa
Nu Wa
SCooBZGooBZ
Nu Wa
Level 109
God Stats
0W - 2L
1,496 SR
Queue Stats
11W - 15L
1,514 Elo+
Party 3
Fenrir
Fenrir
TenBuckTu
Fenrir
Level 18
God Stats
5W - 7L
1,453 SR
Queue Stats
7W - 18L
1,207 Elo+
Party 3
Sobek
Sobek
frumdahude
Sobek
Level 25
God Stats
13W - 15L
1,251 SR
Queue Stats
47W - 71L
1,346 Elo+
Party 1
Apollo
Apollo
selwynn12
Apollo
Level 148
God Stats
3W - 2L
1,710 SR
Queue Stats
222W - 257L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 0 / 7
10,788
539
10,144
9,327
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
EduEz506
Hades
16
5 / 1 / 7
10,536
527
7,652
11,507
12,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Halojustfell
Ratatoskr
15
2 / 2 / 7
9,076
454
5,852
13,321
6,881
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Nemesis
Luchini9
Nemesis
19
9 / 0 / 5
11,693
585
9,053
16,029
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 1 / 2
10,609
530
10,907
8,679
3,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,396
470
4,986
17,700
15,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 6 / 1
9,801
490
16,720
10,532
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TenBuckTu
Fenrir
11
1 / 3 / 0
7,523
376
626
7,920
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
12
0 / 5 / 3
7,698
385
3,239
15,185
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
selwynn12
Apollo
12
0 / 5 / 1
7,555
378
5,664
13,371
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
4
4
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
2
0
7
5.5
L
0
4
1
0.13
W
Hades
EduEz506
Hades
5
1
7
8.5
W
Ratatoskr
Halojustfell
Ratatoskr
2
2
7
2.75
W
Nemesis
Luchini9
Nemesis
9
0
5
11.5
L
3
6
1
0.58
L
Fenrir
TenBuckTu
Fenrir
1
3
0
0.33
L
Sobek
0
5
3
0.3
L
Apollo
selwynn12
Apollo
0
5
1
0.1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,608
Damage
31,235
58,863
Taken
64,708
32,979
Mitigated
40,501
18,788
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,144
245
168
3,662
9,327
3,036
0
5,375
3,694
89,392
0
L
4,986
844
134
4,498
17,700
15,492
66
5,463
12,141
67,572
0
W
Hades
EduEz506
Hades
7,652
1,124
933
4,885
11,507
12,187
1,188
4,007
7,334
55,294
0
W
Ratatoskr
Halojustfell
Ratatoskr
5,852
760
447
2,819
13,321
6,881
0
6,459
6,660
0
46,549
W
Nemesis
Luchini9
Nemesis
9,053
4,390
0
5,681
16,029
7,686
0
5,744
10,023
0
87,483
L
16,720
2,841
0
948
10,532
3,306
40
4,600
5,722
71,257
0
L
Fenrir
TenBuckTu
Fenrir
626
232
0
1,145
7,920
3,020
0
1,525
6,321
0
24,932
L
Sobek
3,239
349
0
2,259
15,185
15,536
0
4,275
10,746
23,216
0
L
Apollo
selwynn12
Apollo
5,664
2,679
0
3,524
13,371
3,147
0
1,357
11,982
0
43,996
W
10,907
4,546
0
193
8,679
3,189
2,794
2,386
6,207
0
76,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,702
Gold Earned
41,973
626
Minions Killed
436
0
Camps Cleared
0
1,996,360
Distance Traveled
1,696,928
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,788
539
183
9
0
423,647
4
L
Artio
9,396
470
146
7
0
348,832
2
W
Hades
10,536
527
104
5
0
352,199
1
W
Ratatoskr
9,076
454
63
3
0
425,445
7
W
Nemesis
11,693
585
134
7
0
420,157
4
L
Nu Wa
9,801
490
137
7
0
339,522
1
L
Fenrir
7,523
376
45
2
0
305,208
0
L
Sobek
7,698
385
37
2
0
343,624
0
L
Apollo
7,555
378
71
4
0
359,742
6
W
Ullr
10,609
530
142
7
0
374,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role