Player Matchup

Tyr
Tyr
DontBlameRonny
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,302 Elo+
Solo
Kumbhakarna
Kumbhakarna
FighterMan09
Kumbhakarna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,355 Elo+
Solo
Bakasura
Bakasura
Finlfc12
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Legion89polska
Nemesis
Level 15
God Stats
126W - 125L
1,387 SR
Queue Stats
338W - 334L
1,294 Elo+
Solo
Izanami
Izanami
Pu11_mynips
Izanami
Level 16
God Stats
2W - 2L
1,541 SR
Queue Stats
193W - 95L
1,652 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,421 Elo+

VS

Team Averages
Level 28
1,437 SR
1,510 Elo+
Anhur
Anhur
BAGSMG8
Anhur
Level 18
God Stats
3W - 7L
1,231 SR
Queue Stats
41W - 78L
1,203 Elo+
Party 1
Vulcan
Vulcan
I Suck Burritos
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,934 Elo+
Party 2
Arachne
Arachne
Shmooden
Arachne
Level 67
God Stats
8W - 5L
1,487 SR
Queue Stats
88W - 92L
1,468 Elo+
Party 2
Ravana
Ravana
UPTOWNDIEZEL
Ravana
Level 19
God Stats
7W - 7L
1,466 SR
Queue Stats
224W - 269L
1,238 Elo+
Party 1
Ra
Ra
pN CasuaL
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,168
833
1,986
7,965
4,027
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
FighterMan09
Kumbhakarna
17
1 / 7 / 11
10,677
971
3,642
22,637
25,051
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Finlfc12
Bakasura
14
0 / 5 / 2
8,626
784
854
6,565
1,824
18
4 / 12 / 10
11,795
1,072
11,931
30,216
10,597
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Pu11_mynips
Izanami
17
8 / 11 / 4
12,837
1,167
25,132
29,685
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BAGSMG8
Anhur
17
1 / 2 / 8
10,702
973
3,550
4,884
1,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 3 / 15
13,398
1,218
30,437
11,719
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Shmooden
Arachne
19
13 / 5 / 16
13,642
1,240
21,891
15,510
6,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
18
3 / 1 / 12
10,453
950
2,892
3,058
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 4 / 17
13,329
1,212
30,159
14,429
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
15
Kills
39
39
Deaths
15
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anhur
BAGSMG8
Anhur
1
2
8
2.5
L
2
4
2
0.75
L
Kumbhakarna
FighterMan09
Kumbhakarna
1
7
11
0.93
L
Bakasura
Finlfc12
Bakasura
0
5
2
0.2
W
11
3
15
6.17
L
4
12
10
0.75
L
Izanami
Pu11_mynips
Izanami
8
11
4
0.91
W
Arachne
Shmooden
Arachne
13
5
16
4.2
W
Ravana
3
1
12
9
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
88,929
97,068
Taken
49,600
51,407
Mitigated
20,600
7,039
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BAGSMG8
Anhur
3,550
3,135
0
592
4,884
1,517
0
300
4,529
0
26,009
L
1,986
392
0
164
7,965
4,027
0
4,488
3,477
0
3,548
L
Kumbhakarna
FighterMan09
Kumbhakarna
3,642
412
0
0
22,637
25,051
0
13,791
8,846
10,976
0
L
Bakasura
Finlfc12
Bakasura
854
432
0
0
6,565
1,824
0
3,287
3,278
0
3,666
W
30,437
11,453
352
772
11,719
5,599
0
1,075
10,644
56,000
1,867
L
11,931
4,262
0
1,948
30,216
10,597
0
18,349
11,867
0
23,146
L
Izanami
Pu11_mynips
Izanami
25,132
15,666
0
4,927
29,685
9,908
0
19,744
9,941
0
67,681
W
Arachne
Shmooden
Arachne
21,891
17,900
0
5,703
15,510
6,287
0
1,307
14,178
0
32,147
W
Ravana
2,892
523
0
329
3,058
1,911
0
102
2,956
0
6,182
W
30,159
2,928
4,780
5,522
14,429
5,286
0
858
13,571
46,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
61,524
125
Minions Killed
181
5
Camps Cleared
11
655,151
Distance Traveled
894,013
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,702
973
45
4
4
142,590
0
L
Tyr
9,168
833
3
0
0
73,105
0
L
Kumbhakarna
10,677
971
10
1
0
162,446
0
L
Bakasura
8,626
784
6
1
0
54,845
0
W
Vulcan
13,398
1,218
69
6
1
215,292
1
L
Nemesis
11,795
1,072
14
1
1
194,599
0
L
Izanami
12,837
1,167
92
8
4
170,156
1
W
Arachne
13,642
1,240
21
2
5
225,534
0
W
Ravana
10,453
950
7
1
0
112,154
2
W
Ra
13,329
1,212
39
4
1
198,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role