Player Matchup

Osiris
Osiris
Entity
Osiris
Level 156
God Stats
2W - 2L
1,833 SR
Queue Stats
138W - 34L
1,715 Elo+
Party 2
Neith
Neith
Manyara
Neith
Level 120
God Stats
2W - 3L
1,636 SR
Queue Stats
158W - 143L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
RiceGoblin
Baron Samedi
Level 24
God Stats
30W - 22L
1,640 SR
Queue Stats
32W - 31L
1,526 Elo+
Party 2
Team Averages
Level 100
1,703 SR
1,590 Elo+

VS

Team Averages
Level 26
1,565 SR
1,415 Elo+
Fenrir
Fenrir
RatedChris
Fenrir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,251 Elo+
Solo
Cthulhu
Cthulhu
Superchowder
Cthulhu
Level 46
God Stats
25W - 9L
1,634 SR
Queue Stats
297W - 318L
1,514 Elo+
Party 1
Chang'e
Chang'e
thepeanutbuster
Chang'e
Level 27
God Stats
7W - 3L
1,561 SR
Queue Stats
293W - 339L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Entity
Osiris
14
5 / 6 / 8
12,716
706
15,764
27,560
38,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Manyara
Neith
16
8 / 11 / 5
13,779
766
29,041
21,814
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
RiceGoblin
Baron Samedi
12
1 / 13 / 10
10,815
601
17,837
27,046
10,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RatedChris
Fenrir
17
17 / 8 / 10
14,518
807
27,828
31,719
24,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Superchowder
Cthulhu
16
7 / 2 / 19
12,910
717
21,105
33,869
37,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 4 / 17
12,777
710
17,388
19,824
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
14
Kills
30
30
Deaths
14
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Osiris
Entity
Osiris
5
6
8
1.5
L
Neith
Manyara
Neith
8
11
5
0.95
W
Fenrir
RatedChris
Fenrir
17
8
10
2.75
L
Baron Samedi
RiceGoblin
Baron Samedi
1
13
10
0.46
W
Cthulhu
Superchowder
Cthulhu
7
2
19
8.25
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,642
Damage
66,321
76,420
Taken
85,412
56,631
Mitigated
70,029
14,171
Healing
41,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Entity
Osiris
15,764
7,203
442
2,040
27,560
38,132
0
13,922
12,559
614
34,989
L
Neith
Manyara
Neith
29,041
20,505
0
3,953
21,814
8,353
177
10,343
10,939
0
63,995
W
Fenrir
RatedChris
Fenrir
27,828
7,201
0
5,256
31,719
24,291
486
5,736
24,884
4,406
39,983
L
Baron Samedi
RiceGoblin
Baron Samedi
17,837
2,165
2,594
5,142
27,046
10,146
0
14,241
11,883
34,250
0
W
Cthulhu
Superchowder
Cthulhu
21,105
2,980
2,288
9,450
33,869
37,227
981
6,905
26,275
41,492
0
W
17,388
2,112
13,828
10,192
19,824
8,511
1,165
4,688
14,924
49,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
40,205
132
Minions Killed
124
6
Camps Cleared
7
839,248
Distance Traveled
1,048,835
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,716
706
25
1
2
333,443
2
L
Neith
13,779
766
82
5
2
250,244
0
W
Fenrir
14,518
807
34
2
2
357,761
1
L
Baron Samedi
10,815
601
25
1
2
255,561
5
W
Cthulhu
12,910
717
36
2
3
363,610
1
W
Chang'e
12,777
710
54
3
2
327,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role