Player Matchup

Merlin
Merlin
MetalNemesis
Merlin
Level 8
God Stats
3W - 6L
1,224 SR
Queue Stats
49W - 38L
1,341 Elo+
Party 2
Artemis
Artemis
Potato10000
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,341 Elo+
Party 2
Bellona
Bellona
Sandbags34
Bellona
Level 20
God Stats
14W - 15L
1,439 SR
Queue Stats
121W - 158L
1,199 Elo+
Solo
Ares
Ares
ShadowPlasma1
Ares
Level 8
God Stats
4W - 4L
1,509 SR
Queue Stats
55W - 43L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThrowU10FeetIRL
Tsukuyomi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,568 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,358 Elo+

VS

Team Averages
Level 18
1,526 SR
1,423 Elo+
Ratatoskr
Ratatoskr
Paandaas
Ratatoskr
Level 4
God Stats
3W - 4L
1,728 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Cerberus
Cerberus
QuasiMatsu
Cerberus
Level 8
God Stats
2W - 0L
1,626 SR
Queue Stats
25W - 23L
1,342 Elo+
Party 3
Amaterasu
Amaterasu
Vinny2334
Amaterasu
Level 17
God Stats
1W - 1L
1,296 SR
Queue Stats
35W - 33L
1,399 Elo+
Party 1
Zeus
Zeus
kiv1515
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tripodz
Tsukuyomi
Level 35
God Stats
7W - 5L
1,480 SR
Queue Stats
56W - 49L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 8 / 4
10,235
512
14,036
12,577
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Potato10000
Artemis
14
3 / 8 / 3
8,848
442
10,708
13,816
4,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sandbags34
Bellona
13
3 / 4 / 1
8,438
422
5,591
8,319
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 9 / 6
8,844
442
9,398
19,371
17,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
ThrowU10FeetIRL
Tsukuyomi
15
5 / 6 / 8
9,921
496
11,282
16,219
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Paandaas
Ratatoskr
16
9 / 1 / 12
10,569
528
10,763
12,179
6,046
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
QuasiMatsu
Cerberus
16
9 / 2 / 8
10,344
517
10,830
15,603
15,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Vinny2334
Amaterasu
15
6 / 8 / 7
10,025
501
9,752
16,380
12,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
kiv1515
Zeus
16
8 / 7 / 7
10,774
539
14,867
15,798
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
tripodz
Tsukuyomi
16
3 / 3 / 11
10,269
513
6,749
12,961
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
21
Kills
35
35
Deaths
21
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
8
4
1.25
W
Ratatoskr
Paandaas
Ratatoskr
9
1
12
15
L
Artemis
Potato10000
Artemis
3
8
3
0.56
W
Cerberus
QuasiMatsu
Cerberus
9
2
8
6.5
L
Bellona
Sandbags34
Bellona
3
4
1
0.88
L
2
9
6
0.56
L
Tsukuyomi
ThrowU10FeetIRL
Tsukuyomi
5
6
8
1.5
W
Amaterasu
Vinny2334
Amaterasu
6
8
7
1.19
W
Zeus
kiv1515
Zeus
8
7
7
1.64
W
Tsukuyomi
tripodz
Tsukuyomi
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,015
Damage
52,961
70,302
Taken
72,921
38,606
Mitigated
43,012
12,319
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,036
921
0
1,578
12,577
4,861
0
6,821
5,756
56,463
0
W
Ratatoskr
Paandaas
Ratatoskr
10,763
2,680
0
2,756
12,179
6,046
1,281
3,276
8,903
0
45,553
L
Artemis
Potato10000
Artemis
10,708
4,687
0
2,001
13,816
4,262
0
5,144
8,672
0
53,960
W
Cerberus
QuasiMatsu
Cerberus
10,830
780
0
3,770
15,603
15,594
37
5,407
10,196
50,273
0
L
Bellona
Sandbags34
Bellona
5,591
2,880
130
1,434
8,319
6,743
358
1,010
7,309
0
35,372
L
9,398
1,439
0
2,737
19,371
17,085
0
7,044
12,327
29,133
0
L
Tsukuyomi
ThrowU10FeetIRL
Tsukuyomi
11,282
2,738
0
4,439
16,219
5,655
26
5,678
10,541
0
59,372
W
Amaterasu
Vinny2334
Amaterasu
9,752
4,909
0
1,917
16,380
12,076
410
4,398
11,982
0
37,631
W
Zeus
kiv1515
Zeus
14,867
2,056
308
4,585
15,798
4,951
1,623
8,569
7,229
69,961
0
W
Tsukuyomi
tripodz
Tsukuyomi
6,749
1,148
0
5,295
12,961
4,345
678
2,204
10,757
0
68,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
51,981
380
Minions Killed
431
0
Camps Cleared
0
1,634,556
Distance Traveled
1,893,952
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,235
512
90
5
0
328,520
1
W
Ratatoskr
10,569
528
78
4
0
390,316
6
L
Artemis
8,848
442
85
4
0
313,286
4
W
Cerberus
10,344
517
66
3
0
356,442
0
L
Bellona
8,438
422
71
4
0
284,599
1
L
Ares
8,844
442
42
2
0
329,393
4
L
Tsukuyomi
9,921
496
92
5
0
378,758
0
W
Amaterasu
10,025
501
58
3
0
386,945
0
W
Zeus
10,774
539
111
6
0
318,055
1
W
Tsukuyomi
10,269
513
118
6
0
442,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role