Player Matchup

Freya
Freya
Gold I
OlorinTheSage
Freya
Gold I
Level 158
God Stats
4W - 2L
1,590 SR
Queue Stats
110W - 112L
1,444 MMR
Party 1
Charybdis
Charybdis
Gold I
OnlyPlaysWaifus
Charybdis
Gold I
Level 155
God Stats
8W - 11L
1,177 SR
Queue Stats
110W - 112L
1,444 MMR
Party 1
Chaac
Chaac
Silver II
epiclad
Chaac
Silver II
Level 89
God Stats
1W - 2L
1,499 SR
Queue Stats
67W - 74L
1,429 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
xTraitor
Gilgamesh
Gold III
Level 149
God Stats
8W - 10L
1,477 SR
Queue Stats
442W - 446L
1,482 MMR
Solo
Athena
Athena
Gold III
xZamia
Athena
Gold III
Level 101
God Stats
7W - 10L
1,527 SR
Queue Stats
157W - 159L
1,450 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,454 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,539 SR
1,450 MMR
Apollo
Apollo
Silver IV
AdrianTapias
Apollo
Silver IV
Level 104
God Stats
5W - 3L
1,624 SR
Queue Stats
6W - 7L
1,454 MMR
Solo
Cthulhu
Cthulhu
Gold IV
HunterSpectra
Cthulhu
Gold IV
Level 154
God Stats
0W - 1L
1,329 SR
Queue Stats
73W - 75L
1,460 MMR
Solo
Da Ji
Da Ji
Silver II
Tebiitan
Da Ji
Silver II
Level 136
God Stats
0W - 1L
1,306 SR
Queue Stats
31W - 24L
1,428 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
trollfunny
Kuzenbo
Gold V
Level 44
God Stats
33W - 23L
1,795 SR
Queue Stats
115W - 142L
1,441 MMR
Solo
The Morrigan
The Morrigan
Gold II
xllGerarllx
The Morrigan
Gold II
Level 158
God Stats
79W - 83L
1,641 SR
Queue Stats
521W - 503L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
11,233
562
10,818
17,610
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
OnlyPlaysWaifus
Charybdis
18
2 / 0 / 3
11,603
580
5,683
9,599
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
epiclad
Chaac
17
3 / 3 / 7
11,049
552
9,635
21,139
14,800
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
xTraitor
Gilgamesh
19
10 / 1 / 9
12,342
617
10,825
15,302
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
xZamia
Athena
15
2 / 2 / 13
10,600
530
6,304
14,389
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
UllrTiamatMorgan Le FayArtioGeb

VS

Bans
OdinRavanaAnhurRaijinTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 5 / 1
9,686
484
5,885
13,222
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
16
1 / 3 / 1
9,248
462
11,863
15,425
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Tebiitan
Da Ji
13
6 / 6 / 2
8,706
435
7,021
13,843
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
trollfunny
Kuzenbo
13
1 / 5 / 3
8,082
404
5,811
23,190
18,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
xllGerarllx
The Morrigan
15
1 / 4 / 7
8,992
450
11,722
7,107
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
22
Kills
11
11
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
1
0.5
L
Cthulhu
1
3
1
0.5
W
5
5
5
1.5
W
Charybdis
OnlyPlaysWaifus
Charybdis
2
0
3
3.5
L
Da Ji
Tebiitan
Da Ji
6
6
2
1.17
W
Chaac
epiclad
Chaac
3
3
7
2.17
L
Kuzenbo
trollfunny
Kuzenbo
1
5
3
0.5
W
Gilgamesh
xTraitor
Gilgamesh
10
1
9
14.5
W
Athena
xZamia
Athena
2
2
13
4.25
L
The Morrigan
xllGerarllx
The Morrigan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,265
Damage
42,302
78,039
Taken
72,787
46,109
Mitigated
44,192
34,005
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,885
3,062
0
4,666
13,222
3,870
27
2,998
10,224
0
78,747
L
Cthulhu
11,863
1,178
175
1,957
15,425
14,077
0
3,389
12,036
67,098
0
W
10,818
3,859
0
9,213
17,610
6,967
998
6,400
10,867
76,199
0
W
Charybdis
OnlyPlaysWaifus
Charybdis
5,683
3,389
0
4,774
9,599
3,543
3,183
1,172
8,427
0
87,904
L
Da Ji
Tebiitan
Da Ji
7,021
1,733
0
3,122
13,843
5,369
0
3,145
10,698
0
38,199
W
Chaac
epiclad
Chaac
9,635
3,525
0
10,913
21,139
14,800
894
10,261
9,552
6,244
52,932
L
Kuzenbo
trollfunny
Kuzenbo
5,811
1,625
0
6,518
23,190
18,665
72
6,420
16,770
29,816
0
W
Gilgamesh
xTraitor
Gilgamesh
10,825
3,316
0
6,811
15,302
8,023
0
4,001
11,138
0
110,576
W
Athena
xZamia
Athena
6,304
2,145
0
2,294
14,389
12,776
0
5,437
8,360
26,344
0
L
The Morrigan
xllGerarllx
The Morrigan
11,722
1,828
0
1,223
7,107
2,211
0
2,362
4,654
54,997
2,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,827
Gold Earned
44,714
527
Minions Killed
496
0
Camps Cleared
0
1,896,374
Distance Traveled
1,754,890
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,686
484
144
7
0
347,640
1
L
Cthulhu
9,248
462
134
7
0
346,026
3
W
Freya
11,233
562
112
6
0
354,812
9
W
Charybdis
11,603
580
168
8
0
361,831
3
L
Da Ji
8,706
435
73
4
0
313,780
2
W
Chaac
11,049
552
100
5
0
327,024
5
L
Kuzenbo
8,082
404
30
2
0
363,203
4
W
Gilgamesh
12,342
617
121
6
0
447,489
11
W
Athena
10,600
530
26
1
0
405,218
10
L
The Morrigan
8,992
450
115
6
0
384,241
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role